EA Switching To Unreal Engine 5

Funny, because PC is one of the reasons why engines are homogenizing in the first place

frostbite isn't worth saving
frankly only companies that are competent should be using their own, look at how many issues it caused for Kingdom Hearts 3

Who's left using their own engines? I can only think of Nintendo, Capcom and Kojipro off the top of my head.

Sony does too, microsoft has a few game specific engines as well.
Valve , Rockstar and Ubisoft would be the large holdouts for the west, I think

>how do we save the in house game engine industry???

The problem with in-house engines is that no one except company employees can use it, so new hires will have to learn a completely new engine and the company will have to pay for that training. With Unreal Engine 5, new hires will usually already know their way around, saving lots of money on training.

Most Sony first party studios
ID tech
Croteam
From soft
Namco is making one
Crytek sorta since no one else really uses their engine
Ubisoft
Activision
Blizzard
Saber interactive I think still keeps their wwz engine around

Just off the top of my head probably missed a few

EA would not have had this problem if they had let other people use Frostbite.

WayForward in LA uses their own engine
Though they also use Unreal and Unity

>Literally grasping at straws
These job vacancies are probably for another shitty remake\remaster and nothing more

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Or have a proper support network not clogged by fifa and madden.