Game about entering into a character's subconscious mind

Name one other game that has you visit that kind of variety of locations.

>T. hasn't played more than 50 games
show your log you fucker

Modern Warfare trilogy unironically has all of those except for a pyramid.

>Atlus games are made on a budget of string cheese and loli smiles
And yet even the Etrian team make more visually appealing games.

name another rpg that features a bank and a casino

Any sonic game.

Honestly, the Persona games are just kind of bland. They don’t even let you explore the intrigue of an urban fantasy setting, for the gameplay sections they teleport you to another dimension that is literally a monster-filled maze, and the stories are the generic god-killing shenanigans that you see in every jrpg. Despite taking place in modern times, you use medieval weapons, which civilians inexplicably posses and willing to sell to teenagers. You heal deadly injuries with candy. Despite the occult theme, the spells and abilities are your cookie cutter elemental JRPG spells.There's no effort whatsoever made to create a believable urban fantasy setting that reconciles the fantastical with the mundane. The games feel schizophrenic in tone, jumping back and forth between Japanese teenage highschool drama and high fantasy dungeon crawler. It's like the developers wanted to create an urban fantasy setting, but were too lazy to flesh out such a setting and just went with standard high fantasy tropes.

Compare that to something like Vampire: The Masquerade: Bloodlines, which utilizes its modern-day setting in every aspect of its gameplay and narrative. For example, since you're a vampire healing is done by feeding on enemies or NPC's or by consuming blood bags, which you can get by having an employee at the local hospital smuggle them out for you. The weapons you use aren't medieval, but modern ones like firearms and improvised tools like tire irons and baseball bats, and the people who sell them to you are criminal fencers. Instead of generic elemental spells, you hack computers and use vampiric disciplines such as mental domination or a mist form which renders you invisible. The game takes place in urban locales, not some abstract dimension, and NPC's will panic and alert the cops if you reveal your vampiric nature in public, and being careless may attract the attention of vampire hunters That's how you translate urban fantasy to a video game.

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>game has infinite development space
>isn't just an infinite game

fucking constraints of the universe

>compare this game in a completely different genre to this other game based on a tabletop game in a completely different genre

stick your cock into a blender

>both games are urban fantasy rpgs taking place in the modern day
>completely different

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