>game about entering into a character's subconscious mind
>premise allows for environments to be any sort of fantastic and outlandish thing imagineable
>it's just generic dungeon corridors
Why are video game developers so lacking in imagination?
>game about entering into a character's subconscious mind
>premise allows for environments to be any sort of fantastic and outlandish thing imagineable
>it's just generic dungeon corridors
Why are video game developers so lacking in imagination?
Blame the persona team not all developers. They are just hacks
>Playing Persona for dungeon crawling.
Come home.
>Playing Persona for dungeon crawling.
As opposed to what? Playing it for the riveting dialogue and all the deep role-playing?
>generic dungeon corridors
>in one of the rooms interconnecting a Gothic Castle with its Torture Dungeon
nice job OP!
The final dungeon is the only one that actually does anything cool aesthetically unfortunately
I never said it was good at any of those things either.
>japanese videogame developers
ftfy, only westerners know how to do good dream sequences and the sort.
typical p5 fan
>hey guys
>decided to take a break from call of duty and find a new game
>found this whacky game called persona over at gamestop lol it looks nuts can't wait to try it
If you want what you're describing then play Psychonauts, it's literally all that.