Filthy zoomer who wants to get into gamedev as a hobby here...

Filthy zoomer who wants to get into gamedev as a hobby here. Which games should I play in order to gain a proper understanding of good game design?

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how about learn c++ first and then worry about how to design a game

Download emulators. Start from the NES. Try everything, every genre. See what you like or hate about them. See what improved in genres within the years. See what you would like to improve if possible. Get a clear idea of concepts that have been made and find improvements.

fbpb
aside from that, dig deep into various types of games and think about what makes them so good/loved. dont be afraid to dig into obscure or even poorly made games to find a unique idea that could've been executed better.

maths (Vector space, Matrix and Determinant, differential equation...)
C++
and you are good

>learn to code lmao
Worst meme ever created

Don't start with C++ it's overkill for most devs you'll get stuck doing basic C++ shit forever

Lua (Love2d), Python, Java (libgdx), C# (Unity)

If you insist on using C++ use Irrlicht / Ogre3D / Magnum

>Step 1: Be Nene
there is no step 2

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How do you plan to make a game without knowing how to make a game? Magic thinking?

you can't build a game without the industry standard skill, friend. pre-made engines don't count, you aren't a flexible game designer if you rely on them.