So Furi recently had an update because casuals on the Switch were finding the game too hard...

Furi already includes an insanely hard mode as well as two super hard bosses that were added after release

The game is a testament to what challenging games for mechanically inclined people should be

I have long thought the games controls were slightly off so the new parry thing is probably a huge improvement. Furi plays kinda like it tkaes 1 too many buttons.

I wonder why people on Yea Forums didn't realize that Furi is 1000% the inspiration for Sekiro, the combat systems work exactly the same way

Pretty cool of the devs to provide a built in cheat/practice mode into the game.
youtu.be/8QpUGCXwOks

fuck off sekiro isnt half QTEs

Furi doesn't have any QTEs.

good for them, and sounds awesome for speedrun practice

Every time you get into close combat you play Simon Says QTE.

>implying any of these changes are bad
speaking from a development standpoint there is nothing wrong with doing something like this AFTER release. fromsoft for example would never rebalance sekiro for an easy mode while still developing it before release when doing so wastes time and resources

if they had made these changes while developing the original release and the quality of the game suffered from that then i would consider these bad changes, but since this is years after the fact then honestly who gives a shit

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>on the Switch
HOLY SHIT JUST FUCK OFF

Why the fuck is Switch your go to argument about literally anything? Just fuck off, the entire shit started with Sekiro, why go ass blasted about Switch? Are you a fucking retard?

Furi does not have any QTEs.

why not not just watch the game on youtube or a stream at this point?