Random Encounters or Visible Enemies which one do you prefer?

combination of visible enemies on high visibility areas and random encounters in low visibility areas

the random encounters allow designers to give the players really surprising encounters, like running into a bunch of tax collectors in an underwater cave

this, rustling grass/shadows would be perfect

I honestly prefer random encounters. Makes the overworld less cluttered. Plus, I'd rather have following Pokémon back over overworld models anyday

dfuck why can't gamefreak actually try

GF can't into 3d that's why

Random encounters. Visible enemies sounds good on paper, but it never works out well.

Both are bad honestly. Random encounters breaks up the pace in the game while visible ones turn it into a waiting game when you're trying to catch specific pokemon.

Visible. I love seeing them wander around.

I still can't believe it's 2019 and triple-A jrpgs like DQ11 and Persona 5 are still using separate battle screens, which is about as conducive to the flow of gameplay as having your cat jump on the screen. It's absurd.

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Random is an even slower waiting game when you're looking for a specific pokemon on top of breaking up the pace of the game.