>steam going rogue sale ends tomorrow
What are some good traditional roguelikes (with a k) that are worth picking up? Picrel?
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Steam going rogue sale ends tomorrow
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The thing about roguelikes is that the really good ones are already free anyway.
Is this out of tradition? Autism? Why don't these single person game devs want to monetize their work when these kinds of games have extreme amounts of depth and content that some have been working on for a literal decade?
It's cool and all, but insanely baffling.
I think a lot of it comes from the fact that the best roguelikes started development a long time ago by casual enthusiasts and were given away for free via message boards before there even existed any infrastructure to facilitate payment. Unless you wanted people to mail you checks.
After that it just sort of became tradition to have a "free to play but donations welcome" design. The fact that the genre is very niche probably plays a factor too. Also, a lot of roguelikes are made by unpaid volunteer teams.
Which are the best free ones?
Just play DCSS
Simple as
I need SOME form of graffix in my games, many of these are pngs that shift around on a grid and it sucks
mystery dungeon games at least have some animation to it
Try Cogmind, it's pseudo-ASCII with elaborate animations.
Sorry, fun was removed last update.
Dungeon Crawl Stone Soup, Nethack (warning: read a basic guide first. blind is insanely hard), Tales of Maj'Eyal free version, Dwarf Fortress, ADOM are good ones