>Oop! I'm gonna defy gravity and delay my fucking attack for 1.8 seconds in the air
>Oh hey man you enjoying this area? * 10 attack lunging combo *
Fuck off, nothing about this is fun.
Oop! I'm gonna defy gravity and delay my fucking attack for 1.8 seconds in the air
try skill
The PvE is a lot easier if you don’t hyperoptimise for PvP and spread your stats evenly. I killed godskin apostle with sword of night and flame, the rotten dragon with black flame and radahn with rotten breath spam.
Damn nigger haven't heard that one before. Let me just skill my way out of Melania's Waterfowl Dance Hitbox
From games don't require skill. That's a common misconception amongst retards. What they require is the patience, or autism, to sit through longwinded attacks and overly aggressive enemies that you can't do anything about except mash the LOL YOU CAN'T HIT ME I'M ROLLING button until you get your brief window of opportunity to do a tiny chip of the boss' health. Repeat that tedium ad infinitum. Where's the "skill" in this?
Git gud, son.
Stats:
Level 101
Vigor: 40
Mind: 20
Endurance: 26
Strength: 33
Dexterity: 18
Intelligence: 9
Faith: 25
Arcane: 9
What are you talking about?
I had sex with mom last night, dad.
git gud
i turbofucked her with dual ice omenkiller cleavers plus the stagger physick.
Git gudder.
Plan to. I'm having sex with her again tonight.
Perform better
>I don't like a tiny part of a small fraction of a huge game
>THEREFORE THE GAME AS A WHOLE IS FUNDAMENTALLY AND INHERENTLY FLAWED IN ITS ENTIRETY
the whole game is fundamentally flawed by using the same button for sprint and roll
>I can't do anything about enemy agression!
>Never parries
Both say liar ahead
Wut?
ok. Now go back to your hugbox :)
>the patience, or autism, to sit through longwinded attacks and overly aggressive enemies that you can't do anything about except mash the LOL YOU CAN'T HIT ME I'M ROLLING button until you get your brief window of opportunity to do a tiny chip of the boss' health
i.e., skill
>stick a message that says "no door ahead" in front of both
It's not "skill" when there's literally one and only one strategy to be employed against every single enemy in the game.
and that strategy is acquiring skill
Consoles, ya know.
Game is unironically better on kbm, especially since after like 6 PC souls releases they finally added the option to turn off all camera correction (which is often detrimental even with a gamepad, though at least sometimes useful)
I'm literally talking to you right now nigga.
>Hey, are you enjoying this dungeon? How about we just go ahead and spam enemy placement worse than a Super Mario Maker level now?
No. Go back. If you dont like it for whatever reason just dont play it you mentally deranged retard. You wont gaslight anyone and just because you are vocal doesn't mean your opinion mater or that you are even right. You are just over exaggerating cause you seem like a depressed lonely retard that gets some kicks out of this.
>You wont gaslight anyone and just because you are vocal doesn't mean your opinion mater or that you are even right. You are just over exaggerating cause you seem like a depressed lonely retard that gets some kicks out of this.
Fucking MASSIVE projection here my nigga.
while you were spamming roll i was biding my time... waiting for the perfect moment to strike
>duel wilding
Opinion discarded
>*raises weapon*
>*holds*
>*holds*
>*holds*
>*holds*
>*holds*
>*hooooooolds*
>*finally brings weapon down in .01 seconds and 1 shots you*
>"Aww shucks pal looks like you still haven't memorized the roll timing on my delayed-attack-19, once you've got them all surely you'll win!"
You mean dual wielding? ESL cope
>REEEEEEEEEEEEEEE WHY IS EVERYONE LIKING THIS GAME THAT I SUCK AT AAAHHHHHHHHHHHHHHHHHHHHHHH HOW COULD THIS BE HAPPENING NOOO I'M NOT AN A DEPRESSED ATTENTION WHORE Y-YOU ARE P-PROJECTING NOOOO
top fucking kek you fucking retard kys
lmao
Perfomance-wise is a shit port and is stuttering galore
>Nooooooo I need to be able to spam the roll button forever and no attack should be able to roll catch me in PvE! This isn't fair!
Why are DS3 and BB niggers so insufferable?
I wouldn't continue to play the game if I didn't enjoy it you fucking swarthy baboon, there's aspects to the game that make it a chore to play to the point where going back to earlier titles such as Demon Souls is more enjoyable.
But no please go on and tell me that Elden Ring is a perfect game.
I'm on PC and have had many occasions where a misread input for my dodge roll ended up getting me killed, like sometimes it would just straight up not register.
user, why are you using dual ice instead of ice+fire for constant ice proc?
>Oh no, a new attack I haven't seen
>Hold block
>Walk away
>Phew, alright I've got the timing down, I'll parry it next time
define "skill".
go on I'll wait lmao
>"Just remember player, delay-attack-19 is when I raise my weapon and hold it at a 47 degree angle, and you have to delay your roll by 4.51 seconds to avoid getting hit, but delay-attack-20 is when I hold it at a 48 degree angle, then the delay timing is 1.84 seconds. Simple right? The other 27 attacks should speak for themselves similarly"
His post says nothing condemning delayed roll bait attacks, but specifically the weird gravity defying anime leaps and windups that make no intuitive sense so must be heuristically learned
Honestly this.
I've beaten every boss in every fromsoft game on my first try, usually without even getting hit. Honestly not sure why people say these games are hard, I think anyone who ever dies in these games might just be mentally retarded or something. Or at the very least much, much dumber and less cool than me.
First off, git gud
holy fuck so this is why everyone hates us
"Skill" is when I play a game that's unpopular, duh.
ludo
You sure it's not just an issue of misjudged commitment time, provided your input device is ok? The player can't animation cancel, so once you're in the middle of swinging your dual greatsword jump attack, you better be sure to have judged the window of opportunity correctly until you regain control. Online play is another matter though, since latency can always fuck with you.
Most of the time I can tell when it's my own fuckup but sometimes I'll just be sort of strafing to the side, I can see I have enough stamina, and I deliberately hit B to get away and it won't register. Know for a fact my controller is fine. Maybe I'm just retarded IDK
>until you get your brief window of opportunity to do a tiny chip of the boss' health
people who say this are typically just shit at the game. You get attack opportunities literally after every bosses attack sequence. The only exceptions are for the total dorks who dual wield the biggest and slowest weapons and use jump attack for every attack because its the fastest attack with high damage.
imagine using a slow and heavy hitting move and ONLY using that because you like how easy it is to use then complaining theg ame doesnt let you use that one move enough and you ACTUALLY sit there waiting for opportunities to use it then say its bad game design you have to wait so long.
YOU PEOPLE ARE ACTUALLY FUCKING RETARDED
>Let me just skill my way out of Melania's Waterfowl Dance Hitbox
Bloodhound step is a skill that does that
An actual legitimate criticism on Yea Forums. I'm genuinely surprised.
>defy gravity
>by holding hands up
??? cant you hold your hands up virgin
I know the feeling of "fuck, I totally pushed B", but the game is usually pretty good at reading my input (so are the fucking bosses btw), so I usually chalk it up to something I didn't notice, like having another move queued up or somesuch. But who knows, maybe the game does mess up responding on occasion.
Nobody said its perfect. Don't strawman. You said ...and I quote: "Nothing about this is fun"
>us
how delusional of you.
>attacks are delayed by an arbitrary amount, then the actual swing comes out in 0.0001 seconds, so your are completely forced to memorize timings instead of just using your reflexes
garbage game design tbqh, I want to play an action game not a rhythm game
Get some armor, it matters more in this game.
Some people also tend to miss that bosses tend to switch their behavior depending on whether you're trying to stay the fuck away or getting up close. You can even bait them into attacks sometimes that you can then punish. Take the Crucible Knights. If you stay close, their moveset is pretty manageable, but try staying mid range or farther away and they'll chimp out with sudden dashes that destroy your stamina bar and then go to town on you.
Well maybe I should clarify.
There is nothing fun about dealing with bullshit enemy behavior over, and over, and over again to progress. I don't have much time for games, and I'm not a pussy who wants an easy mode, but there's only so much BS I would like to take from a game.
Just use summons against bosses that become too frustrating and annoying to fight over and over again. It's very obvious that many of the later game bosses with their wide aoe attacks or the duo bosses were designed with summons in mind and balanced around that accordingly.
I found leveling to be a pretty potent tool to close the gap between manageable and bullshit, as you gain some resistances every few levels, regardless of where you put your points. If something is clearly too hard, I run past it or go somewhere else and looks for something more manageable for a while. Also, occasionally some enemies are pretty much made to be complete bullshit, so there's oftentimes a trick to deal with them, e.g. healing stuns for Revenants. Last not least, I have no qualms on gradually switching up my weapon, ashes, affinity or summoned spirits to deal with specific parts, as long as I don't have to completely respec. There's a shitton of tools the game offers you to even out difficulty spikes. Of course, if someone insists on doing a lvl1 wooden stick no ash no spirit 1 vigor run, then all the pain they get is on themselves.
I'll level up a bit then try again tomorrow. Peace out.
git gud
>bitchhound slip
>"Skill"