Crafting only made sense in the early WoW days when you made things like arcanite reaper and engineering trinkets to break pvp matches, but now every game developer shoehorns crafting and its fluff, its unnecessary. I just played through Nioh 2 and Elden Ring and both games have crafting systems that are totally extraneous, its just a whole lot of extra button pushing
Is crafting the worst modern video-game mechanic? why is it everywhere?
Depends on the game. But yeah, its usually out of place and shit. Like why the fuck did Dead space need crafting outside of appealing to normal fags? Like I couldn't be assed to collect 5000 parts and put them together, let me just play the fucking game.
Same goes for skill branch trees too. I would really rather not have to unlock a bunch of useless skills that should have either been there right away, or don't do much to change the game at all outside of damage numbers.
Dead space is a horror action game. Crafting weapons is not needed when scarcity is supposed to be a core element of the game. You survive with the limited tools provided, you don't build the giga necro-slayer 3000.