>start
>having a polygonal nose
Nah
I think the spot between simple and intermediate is sweet spot
Bentley Stewart
Brandon Hernandez
>no eyes
>no posable mouth
>literally no expressiveness at all
Oliver Adams
just use an animated texture like Siren.
Lincoln Kelly
There is literally zero need for "muh grafiks". The game's quality should be defined solely by its gameplay aspects.
Isaac Thompson
Something about this topology feels fucked to me, but I just can't put my finger on it.
Hunter Wilson
needs an actual artist to make due with those limitations, otherwise it ends up looking like that programmer art.
Jace Parker
Advanced is just a waste of polygons.
You could also have a halfway between Start and Basic by using flat 2D textures for the ears, eyes, and mouth.
Parker Reyes
soul
Blake Gonzalez
Don't talk to it.
Gabriel Bell
Basic to Simple looks like the jump from CS to CS:S