i think the spot between simple and intermediate is sweet spot
I think the spot between simple and intermediate is sweet spot
Start is the furthest we should ever go.
you'll never be a proper vidya developer nor a decent sfm porn creator
Why does advanced have eyes baked into the face mesh? That seems like a step backwards.
Kojima proves otherwise
Are you referring to the bottom part of Basic or the top part of Advanced?
advanced is kinda of trying to mimick the real life which is forbidden.
Too much bloat, low poly its enough.
neither one of them, I'm referring to the amount of triangles, and I think it should something between simple and intermediate
For me its simple
>start
>having a polygonal nose
Nah
>no eyes
>no posable mouth
>literally no expressiveness at all
just use an animated texture like Siren.
There is literally zero need for "muh grafiks". The game's quality should be defined solely by its gameplay aspects.
Something about this topology feels fucked to me, but I just can't put my finger on it.
needs an actual artist to make due with those limitations, otherwise it ends up looking like that programmer art.
Advanced is just a waste of polygons.
You could also have a halfway between Start and Basic by using flat 2D textures for the ears, eyes, and mouth.
soul
Don't talk to it.
Basic to Simple looks like the jump from CS to CS:S
fuck off cris
Is he even a real developer or is he just sculpting some garbage here and there because he's an autist desperate to fit in? That would also explain his impossible "progress", since he never made anything, he just wanted to be the topic of discussion. But what do I know, this is literally the 1st time I ever see this collage.
fuck off cris
Expressiveness is gay
fuck off cris
Polycounts aren't the bottleneck anymore (within reason).
there's so much crap about this guy, I'm in the blendlets discord and everyone there is a retard but this guy holy fuck
is this bait? the so called "advanced" one got shit topology
He's a blight on AGDG and the art boards who has an epiphany once a week where he tries out a new workflow so that he can make his "AAA game" before getting bored and trying something else, having learned nothing.
>MGS2 and 3 bad now
Kill Yourselves.
Oh wow, this is his own autism-induced groundhog day?! Of all the things I've seen thanks to this website, this is a new one.
>indie
>AAA
Does he not realize that those are mutually exclusive?
Idk what this is, but becomming something like this is what i fear the most. I want to learn 3d modeling but ive never been much of an artist
>Make a cube
>hit subdivide a bunch
it's that easy fellas, we're gaming now
Chris doesn't understand that his stuff is total shit
Having taste allows you to improve and not be a dillusional retard
fuck off cris
Don't worry, it takes exceptional levels of autism and self-sabotage to become cris.
It's the ultimate form of the fag who does like 15 minutes of work in 5 hours, then posts his shitty """""WIPs""""",collects (you)s/upvotes/whatever and the does it again next week with a different project next week. forever
>I want to learn 3d modeling but ive never been much of an artist
If you don't have an inate talent for art and a good dimensional perception I recommend not bothering. I for example, can't goeven 10 minutes of coding without getting nauseous. To each his own as they say.
You want more detail, look to beyond good and evil. You can see he is emulating a higher poly via the texture.
Am I wrong to think that the 2020 to 2021 is an okay improvement? The tension/stretching on the clothes is retarded but it looks at least a bit more competent than before. No excuse for doing this 7 and still looking like this though.
You have to try and find how to fit your natural inclinations into it rather than simply deciding that you aren't an art person. Unfortunately you can't figure that out without giving some real effort into those separate areas (textures, modeling, animation), and struggling for a bit.
be careful getting into games as a job. it can be super exhausting. I cant begin to explain how corporate everything is now too.
fuck off cris
fuck off cris
you could always go the SS2 route, and have the face just be as few polygons as possible, and paint a texture on it.
Sorry
Fuck off cris
3d modeling is genuinely very easy, cris is just retarded.
*ahem*
Fuck off cris
And yet, it's one of the most beloved games of all time. You'll never be able to live that down, huh troon? Bet it rankles under your skin. You work on your shitty darling trannie "indie" game and no one gives a shit, and a 5-poly model blows you the fuck out.
I wanted to get into games for years.
But I'm probably too retarded to be hired, that's why I still can't get in after 9 years since graduated.
Wish I studied proper Computer Science instead of a meme game programming Diploma.
>the schizo of stagnation
this makes schizos sound like Yea Forums demon lords or something
who are the other schizos? are there four great schizos who serve directly under the schizo king?
fuck off cris
>SubD modeling organics
Holy shit, 2001 called
>low poly shit
>good
>vidya butts
>barneyfag
Those are the ones off the top of my head for Yea Forums at least. I know /vg/ has a few resident ones that shitup multiple generals at a time but they very rarely crossover to Yea Forums.
Barry comes to mind
vr sculptor from /3/, ronny redpill from /agdg/
>advanced has verts extended from the eyelids to create the eyes
???????
anyway, good topology should have a mask shape around the eye region
>wojakposter
>not killing himself and going back to plebbit
okay hear me out, if devs spent less time focusing on graphics what do you think they would focus on instead?
Gentlemen
I just finished the donut.
Assuming I keep practicing for 2-3 days a week, how long would it take to model realistic guns and hot bitches decently? Always wanted to make cool gun mods like pic related.
Their pockets