The main problem with Elden Ring is that it simply isn't fun...

I felt the same way once I hit the capital, it went from the best souls game to some lazy bullshit to make it artificially difficult. I stopped feeling a sense of accomplishment for clearing a zone, and it felt more like I got bitch slapped for even bothering to try

Is spring break out already? This board is full of edgy 12 year olds trying to be le epic trolls

The area was a trap, if you find Patches he points you there and sniggers about it.

>reward for getting through it is literally nothing?
Ahhh, heres the problem
Its a major argument against open world games, innit? That every corner of the world doesn't have autistic levels of attention put into it, isn't packed with hidden, significant items (who cares about bolts/mushrooms/craftable stuff), other stuff. Sometimes areas are just areas.

>Besides, how is a player supposed to know that in the first place if they aren't playing with a guide or haven't explored the place beforehand?
zoom zoom level thinking. you may want a game that holds your hand more and gives you a fun, curated experience. Horizon and Ubishit games have the quest log and map icons you seem to crave.

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