WTF did I just finish?

can you name these games?

>Mention the pregnancy and who knows.
yes who knows, MAYBE she would have lived. which is literally what happened to ellie and the italian girl. the only thing dumber than the game are the apologists.

There were three ways she could have handled it.
(1) Retreat, get backup, scope out other ways in, etc. This is the sensible and self-preserving option, but she hears Joel in grave danger right now, so that approach is ruled out.
(2) Open the door quickly, virtually guaranteeing the immediate attention of anyone and everyone in the room.
(3) Open the door partially and slowly, giving some chance of being unnoticed if nobody in the room happens to be looking at it.

>complicated, realistic, three-dimensional people who make decisions for nuanced reasons beyond just audience satisfaction.
Like who? Joel who can not even defend his position that he saved Ellie from an organisation that pretty much promised him guns for making a delivery but then doing a complete 180 by actually TAKING his guns and escorting him out of the compound where a still unconscious Ellie was being held, not even allowing her to make the choice for herself? Suddenly this is a point brought up in the 2nd game where Abby goes to say that if she was the one immune, she would say yes to the operation that would kill her to better mankind. Hmm
Back to Joel. if he was a realistic three-dimensional person then he would have found a way to justify to not only himself but also in such a way that others could follow his logic as to why the fireflies are bad. Instead what did we get? A promise to Ellie that is he could somehow do it all over again that he would not change a damn thing. This is absolutely the opposite of realistic or three-dimensional.
> beyond just audience satisfaction
Yeah, which is why we have a scene where Tommy jumps the gun at one point, and one where Owen jumps the gun, and a scene where Abby shows off her pectorals. You know, mostly scenes that are for the satisfaction of getting someones rocks off.
> It helps that it's also the only game with mocap good enough to properly read everyone's face.
Then why is it even a videogame? The gamer can't emote, he's just there for the ride, being able to sometimes control the puppets and making all sorts of ludonarrative dissonance.
You know what game did not have this problem? TLOU1, Uncharted, Bioschock Infinite. They were able to tell a better story without using fancy mocap technology. Doesn't that just mean that TLOU2 is worse because it relies on that tech?
> But it's ridiculously far ahead of normal game writing.
You should watch The 100 by CW. I think you would like it. I mean YEEESH

i didn't like the first one so i never played the second one. considering the huge garbage fire arguing around the second game seems like it was the correct decision

>Open the door partially
>giving some chance of being unnoticed
room temperature

youtu.be/GnMdDb73bR0
I went and looked for you, user. Here it is. I think you might be wrong on that. There even is a construction lamp in the faces of Owen and Mel. I do not think they were even able to wage how nervous Ellie was in this.

lol no. you're just an easily intimidated drone that's afraid to have their own opinion.

>the huge garbage fire arguing around the second game seems like it was the correct decision
lol you have no clue. one of the original creators heavily edited Neil's retarded ideas in the first game and was ultimately kicked out of the company. in the sequel Neil decided to take his revenge, direct the game on his own and undo everything about the first game. the only problem is that had no one to hide behind and was revealed for being a total hack.

>if he was a realistic three-dimensional person then he would have found a way to justify to not only himself but also in such a way that others could follow his logic as to why the fireflies are bad.
haha this is the funniest shit i've ever read.
>Joel is not a 3 dimensional character because he didn't go all debatelord on Ellie's ass.