going from mmr hell to pro is one of the most liberating feelings. Until you hit the proburnout hell.
Why can't developers ever get matchmaking right?
MMR hell doesn't exist but fucked up matchmaking does.
You could be gold in league and still get matched with iron tier players.
There's definitely shifty shit going on with league right now and people are starting to wake up.
>actual ELO stops giving the illusion of progress once you reach your proper level and your rating stabilizes
>devs decide decide this is undesireable
>instead use a scheme that superficially looks like ELO but doesn't use actual math to decide point exchange amounts and continuously leaks new points into the system
>overall point average across all players keeps going up
>add new rank tags to keep up
>3 years into the game an expert player on a new account who never lost would need to play about 5,000 matches to reach the current top available rank
>the median player with a ranking above 0 has less than 1000 points while some nip who has never stopped grinding since 2016 has (*checks current leaderboard*) 974,741
The inflation in SFV is nuts. Half the active players must be above diamond at this point.
>MMR Hell
Except those people are exact same as bad players.
>"I-I-I'm only stuck here because everyone ELSE is so bad!!!!"
If you're encountering nothing but bad players in all of your matches, there's only one common thing going in each of them.
Because it's a shitty concept that panders to tryhards.
Median for all accounts is Bronze/Super Bronze. Median for active accounts I think is around Ultra Silver/Gold. The best way I know of to measure active accounts is to do a replay search with no restrictions to get a list of the most recent ranked matches played by anyone and then tally the ranks up by hand until you figure you've got a good enough sample or you get bored. AFAIK there's no real way to automate this to be more scientific.
>losing a close contest or being tanked by a feeder retard causes the exact same mmr drop
Putting solo ranking systems in team games was fucking retarded from the get-go.
TrueSkill is the best ranking system, but it's M$ only