POST THOSE GAMES YOU'RE MAKING

I can't post my game because I still haven't changed the graphics from corgi engine default

I dropped that dream already. I'm moving towards web and app development now. Imma just enjoy games

Dude you are going to kill your self trying that. It sounds like you have no experience making games. Not to be harsh on you but when you manage to even accomplish that you will have players constantly shitting on your multi-player game cause it aint as good as rainbow six siege or call of duty. I'm not a programmer but my team discussed making multi player but we avoided cause of seeing how poorly they sell. Loads of games but the just reviews shit on the design or bugs they encounter. Good luck

I'm not even trying to make a game its just something I've wondered about before. Like, what would take more effort making a multiplayer game with relatively small amounts of content like say counter strike, or a long single player shooter with AI, scripted sequences and lots and lots of level design like say FEAR. I just find the subject interesting and rarely get an opportunity to quiz people who know anything about game development.

POST YOUR PROGRESS

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If you've got some serious coding chops(and I mean so serious you can write a book over it) you'd be better off making the shooter. The single player campaigns is that asset creation takes a decade and a half. If you keep your art style simple, you'd still have to go through the work of making the rest of the campaign.

Will you play my frog game?

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This. Really easy to do anything that isn't in 3D. Too bad I can't draw.

Currently stuck on a fucking flashlight. I want to disable it until I pick it up, but the code for turning equipping and unequipping it overrides the trigger for picking it up, so two are spawned.

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>Im literally too stupid to understand the abstract way coding works
dont even know where to start