Well, Yea Forums?

In OP's defense, I think he's talking about those cyclops with BDSM armor that appear in Bitter Black Island. Those can be tricky if you don't pay attention, yeah.

Most ye olde MH > DD > MHW

topkek

Why does Capcom keeps shoving unskippable cutscenes in the games then?

gorecyclops are easy as hell tho

I know you're baiting; I've played a shitload of DD, and the only time I've experienced the camera being shitty is while climbing, and even then only sometimes (like 50% or so I'd say, but your mileage may vary of course).

That said, the games have different flaws. I love them both, but they definitely aren't perfect.

DD doesn't have a bad story though; I actually think it's great, and the way it's told drew me in a lot more than other games. It's not exposition-heavy, and just focuses on existential concepts, which I found very interesting. The fight with the dragon is one of my favourite sequences in any game I've played, period. The journey to the end boss, and what it represents is fantastic as well.

>caring about the story
nerd

Isn’t it awful in BBI?

Well no shit they feel similar, they are both made on the same bloody engine, its like saying skyrim and fallout 4 feel similar