Second this.
Also how you had to be in certain areas to start enemy movement instead of it being on a universal timer. Fucking annoying as hell.
Second this.
Also how you had to be in certain areas to start enemy movement instead of it being on a universal timer. Fucking annoying as hell.
silent assassin was was better than blood money though
Too many missions where you need to appraoch the target with no target. Otherwise, nothing. Instinct could be turned off. It had a lot of great assassination missions that were varied and had tones of ways to do them. I had a lot of fun with Absolution.
>forced action
Is present in virtually every Hitman game at some point.
I liked it but it was basically a third person action game with minor stealth elements instead of a full blown stealth gsme
Which is better? 1 or two(from the new ones)?
I can appreciate how it tried to move away from the puzzle formula that the series was basically becoming and tried to mix in some action, but the story was very lame and didn't fit the series at all.
Also Hitman without Diana is just wrong.
>Unrelated but I'm not a big fan of where they're going with HitmanTM's story as well.
Agreed, but at least the gameplay is much better than absolution
they're the same game essentially, the difference is in the levels.
If you're thinking which one to get I'd say 2 makes more sense because you can always add the old levels from the first one for I think like 10 bucks extra if you want
im pirating. i already have 1 should i just play it? or should i download 2?
Well you already have it so why the fuck not?