Name one way you can make melee weapons in FPSs feel good

Name one way you can make melee weapons in FPSs feel good.
Anything too long feels you're poking a stick of undeterminant length at someone.

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Not moving the camera when attacking

crits

Dedicated kick button. Dark Messiah of Might and Magic being the gold standard

Dismemberment

play shadow warrior 2 and see how it's done right

Give them stupidly good hitboxes. Overwatch was a bad game, but Reinhardt's hammer was incredibly satisfying to use.

Skyrim already perfected it

it's simple, vr

i honestly think kingdom come deliverance got it right, but it seems like it's an unpopular opinion

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Somehow the First Person mods for the Dark Souls games manage to work just fine. So, make a melee oriented action game first and then put the camera in the player's head.