We all loved this game when it first came out, but how do you feel about Twilight Princess in retrospect?
We all loved this game when it first came out, but how do you feel about Twilight Princess in retrospect?
i like it
its just oot in hd, don't care
wolf link is cool
aghita is cute
Good job making a real thread that tries to incite discussion for once.
I feel like the game was done only halfway in every respect from the story to the combat.
I like it. One of my favorite Zeldas, actually.
I enjoyed it a lot.
I feel like it's right at the bottom of the list of the must-play games in the series.
I still enjoy the game, but the beginning wolf sections make it a boring replay until you get past those parts.
I like it but I think its main problem is that it doesn't do anything groundbreakingly different that OoT or MM didn't do already so it feels like it's just kind of there.
TP is my definition of an "average" 3D Zelda. It's a good game, but doesn't really stand out.
(ALBW is the equivalent for 2D)
Favorite big Zelda until BotW came out.
It's too sexual for me, it's full of sexual content (wolf link, midna, the girls in the beginning) I just get too flustered. That said the gameplay is top notch, best in the series by far.
Its a great game that has glaring flaws
Illia best girl
I remember I thought it was really boring back in the day, I should give it another chance but I have no way of playing it since Nintendo still hasn't ported it to the fucking Switch.
I like it but it doesn't do anything groundbreakingly different that OoT or MM didn't do already so it's kind of just there.
It's like if they tried making Ocarina again, but with a lot of the novelty from seeing open, explorable 3D areas gone. It's a pretty good game, but between some pacing issues and the game being way too linear, it stands as just an OK Zelda game.
It had some cool moments, but the fact that you never used certain items beyond the dungeon you get them in kinda sucks. They should've integrated those items in the future dungeons or at least start comboing items like using the grapplehook while on a spinner rail.
Still love it.
I didn't like it when it came out. I thought it was boring and restricted the player CONSTANTLY you always have to do things the games way. World was ugly and dark, link wasn't a fun character to use, he can't even jump. Just walks around using whatever tool he's recently aquired mindlessly.
Most of these complaints go for all the games in this series. I hate legend of zelda. But you guys carry on, i don't want to shit up your thread with my complaining.
It's what BOTW should have been, they are basically polar opposites. TP's strengths were the story, soundtrack & dungeons, but the flaws were the awful graphics, pacing & overworld. BOTW has amazing pacing, graphics, gameplay & overworld but lacks worthwile story, music, characters or dungeons. Nu-Zelda frustratingly takes two steps forward & three steps backwards
>sexual content (wolf link
The first three to five hours are dreadful. Other than that, great fucking game.
I didn't "love it" when it came out. It was good. A little tedious towards the start, but overall very good. I appreciate that the developers knew they were working with underpowered hardware and still tried to use a style that didn't just hide it at every turn (coughWINDWAKERcough), but it could have used a more vibrant palette, in hindsight.
Everyone who calls it "just OOT 2" and "lol nothing but edge" are contrarian retards.
Adored it in 2007 and I adore it now, 7 playthroughs later. Few games reliably put a smile on my face the way TP does.
it plays it largely safe with one of the best atmospheres in Zelda rivaled only by Majora's Mask, very immersive game -if you allow it to be
many players tend to nit pick this game too death, hyrule field too empty, wolf sections too long, ect -but it has snowpeak manor, and it has dual clawshot, it has characters that are pleasant to interact with (for a Zelda game), it has EPIC boss battles, and it is a lengthy game
if you enjoy this game there's lots of content here to keep the love boat going, one of the best Links, and one of the best renditions of hyrule, this game is only matched by Zeldas that largely ignore the staples of the series
fuck amiibos
I grew up completing this game with my family, so im very inclined to like it. That being said though, the graphics have aged horribly. (even on the wii u) I had a better time (and actually finished) Wind Waker's remaster.
Good dungeons but items were boring and the world felt smaller and emptier than WW. It was also too easy, Ganondorf was a bad plot direction and Link has essentially no connection or real history with Zelda or Ganondorf. Midna was a mistake as she made Link feel like a total non-character. Compare OOT, WW and ALTTP where Link has a real beef with Ganon and connection with Zelda to TP where Link has fuck all reason. Ganondorf in TP is basically like "Who the fuck is this kid" and it really hurts the game.
Literally nobody liked this game when it came out. It was the entire reason why "the zelda cycle" was described.
>Ganondorf in TP is basically like "Who the fuck is this kid"
like in WW when he tells his bird to just chuck him in the ocean?
And totally unlike he reacts at the end of the fucking game? That was building a personal conflict in WW.
[citation needed]
>We all loved this game when it first came out
Bullshit. I remember being incredibly disappointed when it first came out, especially given that it was delayed more than a year just so Nintendo could use it to sell Wiis.
>Wolf Link sucked
>Items sucked and were incredibly limited in their use
>The beginning of Zelda games that have excessive hand-holding
>Zant is built up to be the main antagonist, only to have Ganon shoe-horned in at the last second
>Ganon is back to being an evil rage monster, taking a step back from his portrayal in Wind Waker
Fuck TP. It's easily one of the worst mainline Zelda games and always has been
tiny midna cunny
>emptier than WW
user are you on drugs? WW had fucking nothing but kilometers upon kilometres of empty sea. TP had few locations but there was at least various themes and environments. Just remembering all that tedious sailing for nothing in WW makes me want to puke.
Midna more or less filled Zelda's usual role halfway through the story. A princess trying to reclaim her kingdom from Ganon, forms an alliance and unlikely friendship with Link, fills in some exposition, etc. The funny part is how Zelda fusing with her kind of marks her change into this role.
I'm pretty sure there isn't any connection between zelda and link in ALTTP.
It’s still good
The greatest game ever made and very much the best Zelda game of all of them.
I liked TP back when it came out but I wouldn't say I loved it. I've replayed it (and other console zeldas) few times over the years and I've liked it less and less with every playthrough.
Besides rescuing her and having her talk to you as much as Sarahsalala? Rescuing the bitch is the crux of the game.
One of the best 3D Zelda's. Wolf sections ruin the game. Don't know why they always include shitty gimmicks in every Nintendo game. Just give us the damn game without throwing in some bullshit.
I never cared for the character designs and felt it was pretty gimmicky, but I still enjoyed playing it even if it was OoT fanfiction.
8.8 was indeed the perfect score for it
>Don't know why they always include shitty gimmicks in every Nintendo game
It's for the idiots who think every Zelda game needs to "innovate and do something different". I just want a normal Goddamn Zelda game.
Wind Waker fans still pushing that nonsense Zelda cycle, I see.
It was my first Zelda so it's clearly the best any anyone who says otherwise is a contradictory zoomer/boomer
It's still better than WW. Every time I play my dingle starts to tingle and I play even more. Once Midna starts jumping onto my wolf back my dong starts to expand. I want to touch my dong but I don't want to do it in front of Midna because I respect her. I wait until later when Midna goes into my shadow that way she can't see my pp become the big pp.
>prefers reskin sequels to genuine novelty
Considering TP is better than WW, SS and BotW...
You were a complete faggot in the last thread and here you are again.
I didn't play it until a few years after it came out. Overall I really didn't like it, which is a shame because it has a few incredible standout parts like the final boss, the spaghetti western town, the Yeti House and the Arbiter's Grounds. Plus the mounted combat, while really easy, was cool as fuck and I'd love to see it further refined. The advanced techniques were also fun to use, just wish there was more reason to use them. I'd also love to see the ball and chain come back.
But most of the bosses were lame and boring, most of the dungeons weren't very interesting at best and total slogs at worst, Zant is a fag, Zelda is her most lifeless incarnation yet, the overworld is one of the worse ones, and I don't think I need to say anything about the wolf sections.
Yeah but they barely interact the same happens in TP.
>but how do you feel about Twilight Princess in retrospect?
Still holds up as one of the better ones and my favorite. I always play it once a year during the rainy period of the fall season.
Its Zelda kino. The only weak part is the long ass
Ordon opening.
>most of the dungeons weren't very interesting at best and total slogs at worst
If nothing else, I think TP has the most consistently solid dungeons from an aesthetic and creative gimmick standpoint. I think they're a lot of fun because you get to do a lot of cool shit in them, on top of this general feeling of grandiosity that comes with each one of them, like you're navigating grand locales and manipulating ancient structures. TP's dungeons have just always felt cool as fuck to me.
The swimming is great. I really wish botw had that and there was the fishing so its cool to experience that and other things in a Zelda game.
TP is also the peak of Zelda fishing.
>can change the season of the fishing hole
>fishing hut has a random ass minigame lodged off in a corner or some shit that you can easily spend 2-3 hours on
Why do people say TP is a soulless game? I'm not seeing it.
>Why do people say TP is a soulless game?
Ignorance.
>I remember being incredibly disappointed when it first came out
I remember being in awe of how outright epic it was, everything was just Zelda dialed up to 11
>sucky transformation and items
I really enjoyed it, it was better than defenseless bunny, and a choice in cane or cape
>long introduction
I will level with you, I didn't like herding cattle, however I felt the crawl through the castle built up the atmosphere that the rest of the game carried
>Ganon
I was surprised by the twist -not really but it drew me in. Zant was a crazy cool villian, and BAM he's merely a puppet. Ganon has always been about being a powerhouse of a sorcerer who is seizing hyrule, so I don't see how comparing it to WW's take on him is warranted.
Did I stutter? BotW might've been better if it had more shit on par with Hyrule Castle and Eventide Island but the peaks of interest are relatively few, not to mention I have bones to pick with the cooking systems and swordplay. I have no qualms about saying SS and WW are outright worse than TP, though. Not even gonna bat an eye with that assertion.
I didn’t like it when it came out, but it had its merits. Honestly, I got super burned out on it since I wanted to play it on my brand new Wii and that waggle really soured the experience. The Wii U version makes it a lot better by cutting down on the tedium of the intro so you get to the actual dungeons faster and I hope that’s getting a Switch port eventually
>I have bones to pick with the cooking systems and swordplay.
fuck weapon durability, maybe I'll get used to it but as it stands...
I still love it, I like the serious tone with it and the "realism", and the atmosphere of each dungeon except maybe the time dungeon. Overworld is boring but I just appreciated the feeling of a bigger connected world. Wolf link sucked though and I didnt even like it then. TP zelda best zelda
Emulate?
bark
An absolute slog and unreplayable garbage.
8.8 about 1.3 too generous. What a boring slog.
>unreplayable
Then how come I've replayed it every year. :)
I'd probably like it a whole lot more if the music was better, having a different composer was a mistake.
The music's fine for the tone of the game, though it definitely could stand to have a full blown orchestral rework.
The overworld was a little bland sure, but both the Zeldas surrounding it (WW and SS) also had poor overworlds, so I can at least appreciate TP's giving some nice visuals every now and then.
If the Wolf Link parts were removed, I think most people would remember the game quite fondly. It's telling that almost everybody thinks the game gets significantly better once the forced wolf sections are finished.
I never minded the wolf bits myself but I do register them as busywork that slows the game down in the first third.
Never played it when it came out but it was my first Zelda game when I did play it.
Honestly, my first time, I didn't like it. I think a lot of flaws people still have with the game now applied to me back then, because I wanted instant gratification and basically for the game to just hand me everything that makes Zelda what it is, only for me to have to play shit in order to get to those parts, and as I got older, learned to appreciate slower beginnings, atmospheric areas, and just different pacing for other games rather than just having a short adventure with a traditional level structure. It's one of the first games where I actually looked up a guide to help me through it and when I was younger the artstyle used to creep me out sometimes (mostly the spiders).
On repeat playthroughs it's probably the Zelda I know the best, to the point where I know where every Heart Piece is even without the Fortune Teller. It's not my favorite Zelda game, but it's definitely up there.
It also has the best Link.