When will there be a good realistic zombie game?
When will there be a good realistic zombie game?
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>realism
>zombie game
Why tho, you can play dead rising and enjoy the wackiness of it.
The whole point of zombies is to be somewhat realistic, otherwise going the fantasy route is superior
if it was realistic it'd be the true classic zombie which rather than the undead is just someone who's under mind control via outside influence.
which makes RE4 a more true zombie game than most
Dead Rising 1 is ok. Rest are shit unless you're playing co-op.
Realistic in what way?
You should play Dying Light.
Give me a zombie game with the following prerequisites
-can be played offline
-character creation system
-can optionally rescue survivors and group up with them
-can take shelter in various locations such as houses, malls, office buildings, etc.
-have both explorable ruined city and country side locations
Arma Day Z mod
>the whole point of reanimated corpses is realism.
Did you hit your head or something user?
We already have it
There's often a scientific explanation for the walking corpses, like a virus or fungus that reanimates it.
fantasy creatures can still operate with realistic rules
The real zombies he is ultimately talking about are his fans.
No More Room in Hell exists user.
Gay
I've played it.
wow rude
Little kids at the beginning got scared and referred to Crane as a "zombie". Fucking not ONE NPC throughout the rest of the game (I'm pretty sure) ever said the word "zombie ever" again. This seriously annoyed me.
i prefer when they don't say zombie. i like that they seem like something the people in the game's universe have no knowledge of.
When will there be a good realistic zombie game with a stable player base?
Wasn't there that one VR demo with zombies that people here were going on about a couple months ago?
The fuck is a zombie? Oh you mean the danglers?
All that does is lead to a shitty different "[thing zombies do]-er" word like Muncher or Walker or some annoying shit
Has there ever been a game or movie where zombies were truly immortal?
Cataclysm DDA
not for brainlets however
Left 4 Dead, for me, came pretty close. I just didn't like the focus on multiplayer and the special infected
Dead Island after turning off floating numbers, healthbars, notifications, and a tons of other dumb shit ended up being an excellent experience.
Second this opinion. Honestly pretty good game.
>The whole point of zombies is to be somewhat realistic
says fucking who? a lot of the old, classic zombie stories has some ancient artifact be the cause, or magic in general
Project Zomboid anyone?
>another endless early access game
>backpedal
>hit push zombie away
Oh wooooooooow
that doesn't make it realistic, moron
>realistic
>zombies
Return of the Living Dead is worst case scenario I've seen. Humanity would be fucked
Thanks Mr T
yes it does, retard
i find that better than them knowing what a zombie is and how to effectively deal with them but then that doesn't work because of gameplay
Return of The Living Dead probably has my favorite type of zombie and I wish more games started using those instead of generic ol' Romero zombies.
Dat scene with the punk slut in the cemetery.
>Zombies are impossible because their bodies dont work like normal human bodies
Its almost like zombies arent human anymore
Great movies. The only scary zombie movie in existence, far as I'm concerned. Was that the one with the military chemical leak in the beginning or was that Night?
Return is the one with that one famous scene of a girl dancing naked in the cemetery.
How do zombies move then?
ok so the one with the black tar zombie in the basement. Yeah, that was the good one.
i remember reading this series of books where the zombies were actually these spirits from another dimension that scientists accidentally opened a portal to and they would inhabit the bodies of the dead, but since they couldn't actually close the portal there was no way to stop them. they were pretty good books, but i forget what they were called.
>realistic zombie game
youtube.com
I wish more zombie stuff had the same tone. Music was 10/10.
Dying Light 2. Looking forward to it.
Dead rising 2 was perfectly fine, and improved on 1 in every way.
How
Well for starters, the fucking transceiver.
Jesus Christ almighty.
Zombie game set in the middle ages when
2 seconds in I'm hit with PTSD from the Spider Cave theme from Jak and Daxter
How do zombies even get out of their coffins and those stone things built in cemeteries and shit? You literally can't explain.
It has the same transceiver.
The Dying Light menu theme is vaguely reminiscent of it.
They don't. Most zombie movies have all dead people, no matter how they died, come back.
>hasn't played the game
In 1, whenever you get a call, you can't do dick and you have to listen to Otis go on for 3-4 unskippable ling text boxes while trying to dodge zombies. Again, you can't interact, attack, or do anything. If you're hit, you'll have to sit through it all again +1 more text box of Otis bitching at you.
In DR2, you press tab, see the message all at once in the menu and its gone. You can open and close in a second and go on. Or you can let it scroll while you're playing and it doesn't affect what you can do or interact with. It's incredibly annoying in 1 and anybody who likes the game (including me) can admit that.
They dig up, man. Just claw and claw until they can pull themselves out.
>>hasn't played the game
I played it once, and mostly played OTR. The transceiver in vanilla DR2 is barely better than DR1's.
Zomboid
It works the same way in DR2 vanilla except its voiced. Why are you arguing against a game you haven't played? It's infinitely better because it doesn't hinder you at all.
I'm pretty sure they said humans are going to have more of a presence
In a realistic zombie game, all the zombies would be dead in hours because an aggressive unarmed human is a negligible threat to modern society.
Nigga it's been almost 10 fucking years since I've touched DR2. Sure the system is kind of annoying in DR1, but DR2 is worse in pretty much every other aspect besides character faces and controls.
there's zombie insects controlled by fungi out in real life. It's kinda realistic
resident evil exists, user
The transceiver is a pretty big deal considering how many calls you get throughout the game, and how you're also meant to play the game a couple times through. The controls being better is huge too, especially for guns. There's also a ton more items to interact with in 2. 2 didn't take away anything, all it did was improve but people like to pretend to be le oldfag purists.
They're making a sequel too.
Really? That blows. Humans were easily one of the worst aspects of the first game.
>Flyboy gets killed
>Comes back to life in a matter of seconds
>Later movies show zombies chewing on folks that have been dead for a while
>They don't come back at all for some reason
Heck, even the dude in Dawn where they start yanking out his intestines should have been up an shambling before they could get much out of him.
That's fucking dumb and having knowledge of zombies doesn't actually put anyone at much advantage against them. And in many cases might get you killed if they end up contradicting the zombie lore you're going with.
parasitic control/some kind of drug gone wrong where youre reduced to zombie state while your body is still functional
>transceiver
Never really had problems with it. Avoiding zombies to take a call isn't really that hard. If you don't want to do the scoops, you can ignore them.
>controls
While DR2 has better controls, DR1's aren't bad. It just has some jank but it's rarely an issue.
>guns
? No idea what you're talking about. I know 2 lets you move while you use guns, but guns are absolute shit in 2, so they're basically useless most of the time.
>a lot more items to interact with
that you never really use because all combo weapons are way better
>2 didn't take away anything, all it did was improve
worse psychopaths, looks worse somehow, and boring characters. Chuck is boring as hell and fat OTR Frank makes it hard to make visually appealing clothing combos. Also lost alot of the little details that made DR1 so great, and it was made by Canadians.
Still, prolonged exposure outside would kill you regardless, not to mention dehydration.
Well, the guy getting his intestines pulled out wouldn't have just died from that. If that was true, anyone going into surgery would die the moment they cut you open.
He definitely would go into shock, which he looks like he does. Then, he'd die when some of his other organs are compromised and his body can't function right, or dies from loss of blood.
But a part of zombie movies is the body horror involved. The desecration of human corpses is very frightening. So they go for the shock rather than realism.
flesh feast
say the parasite controls a target by way of hive mind intelligence; mind intelligent enough to strategize with whatever vessel.
more=good!
i hate you
2 had great bosses and the celdweller music improved it...
They'll be forced to implement logistics and supply routes around water sources, if the big brain carries about its drones. Either that, or it has to replenish its numbers by quickly taking over new hosts. In both scenarios, country or continent wide take over is unlikely.
>realistic zombie
>The whole point of zombies is to be somewhat realistic
What do you think the word "realistic" means?
>no one in the world gives a shit about a mass health epidemic besides Israel
>zombies shrug off heavy artillery and bombs with ease
>the optimal strategy is standing in a big circle with semi-auto rifles
Max Brooks is indeed a faggot
Actually, while Mr. T is correct about the impossibility in that zombies as depicted in television, movies, and vidya Max Brooks does give the most believable explanation for them possibly be seen in reality. In the same book Mr. T is ridiculing Brooks explains that the virus acts similar to the fungus that "zombifies" ants known as Cordyceps. Similar to that virus it doesn't so much as transform the body into a new creature, it more so just overrides the brain and it's normal functions to spread it. He further explains that to survive an outbreak in this universe it would be as simple as finding a secluded area and living for about a month as all of the zombified people would die of starvation, dehydration and yes, even decomposition (decay.) While still outlandish and outright impossible, it's not entirely without some grounding in reality to at least be semi-believable. So while Brooks is indeed incorrect, it is in fact Mr. T who is the faggot as he as a nigger can not differentiate between a science fiction and a nonfiction book.
I like 7 Days to Die, I've set it up so that zombies never move any faster than a hurried shamble.
>The whole point of zombies is to be somewhat realistic
would be great if it wasn't top down
It's true, though. The zombie genre is popular because it's grounded in reality, mostly at least. Zombies themselves are a fantastical element, but everything else works like it would in reality. Games often fail to realize this, degrading zombies to boring cannon fodded that doesn't serve much of a purpose.
death road to canada
Love that game.
Because flyboy only bit you faggot and was bleeding out, not getting fucking eviscerated by a group of zombies
>Comes back to life in a matter of seconds
doesn't happen. he takes awhile to come back which is why the sun is rising at the end.
I'd like to see a turn based strategy RPG zombie game where you build up a base and have to deal with the occasional zombie herd while also fighting off starvation and living bandits
nigga are you literally fucking retarded
Fuck that. When are we gonna get a keep the peace simulator as a pandemic slowly destroys society and your a first responder trying to keep shit together
This is an oddly specific image
YEA
TOO BAD THESE DEVS ARE SO FUCKING SLOW BUT 3D ANIMATIONS SHOULD HOPEFULLY ENTER BETA BUILD IN OCTOBER THEN THE GAME IS PRETTY MUCH GOOD ASIDE FROM NPCS
as has been said in this thread project zomboid
didnt these guys get robbed and then one of their lead devs had a drunken breakdown?
I remember that one, not too bad for what it was
How? zombies aren't real user.
Isn't this game fucking boring as all shit and just all around slow?
"Realistic zombies" are fucking gay.
7 days to die has everything but the survivors but I think they've started adding NPCs.
those aren't zombies you mong, there's actual scientific explanation for how it operates but brainlets always shorthand it to magic.
>brings up two different scenarios
>shits on fucking Mr. T
I want underage to kill themselves.
Dead Rising 1's 7 day survival achievement was my funnest zombie experience.
Just holding up in a store for 14 IRL hours without saving making barriers out of chairs and tables, stockpiling food, making damn sure I didn't get bitten since health restoring items are finite in that mode. Good times.
Why don't brainlets understand when two different people said "the point of zombies is to be realistic?" They're not referring to zombies themselves, they're referring to the zombie scenarios depicted in media, and how peoples' reactions are realistic unlike other monster movies. I know you guys are retarded, but come on.
Yep
This is what weeaboos actually believe
Time limits are bad game design
t. Autismo
Never, you'll always get a game where at 50% of the campaign you'll have super zombies, mutants and shit like that
ok im pretty excited for project zomboids next update
twitch.tv
that plus the city they are mapping out right now, its going to be good
Maybe when I can customize my character beyond skin tone and 4 hairstyles (3 being balding or bordering on it), I'll play it
Zombies are not fucking real you retard. They are fantasy, hence fantasy route is the only way to go.
Fuck me I sometimes wonder what the fuck am I still doing here
thats whats coming in the update as well, clothing options like hats sweaters pants shoes backpacks actually showing on the character model
dont know if they discussed more hair options but clothing forsure
Have they shown any of these new clothes?
objectively wrong. combo weapons ruined the game because they made it too easy. you actually had to conserve your good weapons in the first game, and if you wanted them to last, you had to use a substantial amount of your inventory on books. therefore you were pressured into avoiding zombies and only using weapons when absolutely necessary. In dead rising 2 there's a super powerful combo weapon waiting for you to put together every 10 steps, guns are everywhere, food is everywhere, you don't have to conserve anything. naturally dead rising 3 completely ruined the survival horror flavor with the lockers full of super weapons everywhere.
Dead Rising 1 is a game
Fantasy can still be realistic you absolute mongrel, realistic as in plausible not as in it exists in real life
Can't believe I have to explain this shit it's like I'm talking to retarded kids
>realistic as in plausible
THERE ARE NO FUCKING ZOMBIES IN THE WORLD, THEY ARE IMAGINATION YOU FUCKING COCKMONGLER
in some of the blog posts yea but i dont remember which but you can see 12 minutes in, he got a cap, spiffo backpack
For something to be plausible it doesn't need to exist in the real world, it just needs to seem real, not actually be real.
And there are actually zombie like virus irl that affect animals, but you're probably too dumb to realise how that could be extrapolated to also affect humans
No you fucking nigger, zombies as reanimated, walking "living" dead. Shit like that doesnt exist.
>good
Dying light
>realistic
lol
>both
These don't mix.
Here I'll give you an example
Let's say you have two fantasy worlds, it's not real at all, both with magical elves and dwarves and shit like that.
But in one the magic just exists, the physics of the real world don't really apply there, and lot of things just don't make sense.
In the other there is a reasonable explanation from where the magic comes from, physics works just like the real world, etc.
Do you understand now, how fantasy can be realistic/plausible?
evil dead?
Its not realistic. End of fucking story, there is no fucking walking corpses or anything, its made up bullshit that that is supposed to be stupid
Just stop trying. He can't understand.
Zombie Panic (source) is still the objectively best zombie game there is.
>this what p5 fags believe
seconding Cataclysm but considering this is Yea Forums most people will freak out when they see ACSII and have to actually think in a game.
>generic ol' Romero zombies
Thing is: Even Romero zombies' behavior
differed between movies
Project Zomboid, despite all the stuff it does wrong, is one of the best zombie game out there.
Keep in mind, it's not actually that good of a game.
Ideally, there are very things that must be present for a zombie game to be good. First, it must have zombies. And I mean, actual zombies. Shambling un-dead abominations, not people infected with super-rabies. Left 4 Dead is a good example of a good game with bad zombies.
Second, the world must likewise be in shambles. Society must have gone tits up, and there must be NO form of government left in place. At the very least, it must be made abundantly clear that the player will not be saved by the cavalry. There are no more protectors. No kings, no guards. The players must be left to their own device. This, coupled with the first point, evidently narrows the setting to one possibility: Survival.
The goal of the game is survival. As long as possible, and against all possible odds. The real enemy is time. Zombies are effectively just sticks being thrown into the metaphorical front wheel of your grandmother.
>itt: brainlets who can't into critical thinking
Zombies are "realistic" in the sense that if an actual body got reanimated like a zombie would, it'd be partially retarded and most likely fall back onto very primal instincts, if it could think at all. It most likely wouldn't react to getting shot in the body since it probably can't feel pain, but if it were to take a bullet into the head it would damage whatever is left of it's brain past the point of being usable, and double-die.
why is it the best out there you talk about survival but you dont explain why zomboid is the best
>Left 4 Dead is a good example of a good game with bad zombies
Left 4 Dead would be a very different game without "bad" zombies.
Still mad that Ghost Ops weren't in MGSV.
Because the vast majority of self-proclaimed zombie games are actually about monsters that carry the name of zombies, but aren't.
And of the few games that portray zombies the right way, most are shit. The exceptions are rare, so this isn't a very high totem pole to climb. It has zombies, the zombies are nice, and it's about survival. Thus, PZ is a good zombie game and already head and shoulder above the rest.
I don't like it much because (as of the last time I played it), you couldn't actually DO all that much.
If you want an example of a game that does almost everything right EXCEPT the zombies, then you can look at DayZ.
L4D is a great game as it is, I'm just unwilling to call super-rabies monsters 'zombies.' Never mind the special zombies. I'd say, in fact, that you can't really have a fast-paced game with zombies as they are antithetical. Sure, you could also argue that my definition of what constitute a zombie isn't actually canonical, and that fantasy is simply a city of arbitrary conventions, but I think the best way to define zombies is un-death. There are TONS of monsters out there that can fill in the role of a faster-paced Enemy in vidya, but slapping the label of zombie on them instead sells better.
Is there a zombie game where the zombies are actually threats and it's better to always avoid them rather than fight? I mean threats as in even just one can kill you
I wish zombie games had horror elements again. It would be cool to have a zombie game with the atmosphere of PT. It's more about survival now.
Only you mentioned magic here
zombie is magic
Zombies, realistic?
Forget about it UNLESS you directly refer to the Voodoo culture & zumbi phenomenon. (Strangely, this is a huge trend but the african roots are very rarely mentioned)
*Nzumbe, sorry.
Resident Evil 1-3
I don't disagree with your views on zombies (Dawn is one of my favorite movies), but "bad" implies that L4D-style infected are in the same category as Romero-style zombies, yet inferior.
When, as you already pointed out, the psychological effectiveness of zombies is closely tied to very specific (and very necessary(!)) stylistic choices...
I'm trying to say L4D is not actually a zombie game, it's enemies should thus not be judged by their effectiveness as zombies.
Basically, I'm being pedantic...
A realistic zombie game is just a wagie sim
You are genuinely brain dead. They're talking about how they want to insert a singular fictional element, zombies, into the fiction, and have the world around react as if you or your neighbor looked out the window right now and were seeing a corpse walking around.
The fact that this needs to be explained is fucking so sad. In thirteen years here I've never seen a thread with dumber human beings. That's not an exaggeration, literally all of you need to kill yourselves. Fucking do it, end yourselves.
thanks for saving me the google search
There are lots of parasites that essentially control their host. Nature hasn't created one for humans yet, but it could.
the point of the zombie archetype is that it creates heightened tension by acting as a foil for character flaws. every single zombie death in the Romero series is an easily preventable accident caused by hubris. if the zombie is indestructible and it is a truly no-win apocalyptic scenario then the drama is deflated.
Both State of Decay games let you do all of this.
I really wanted to like that game, but it's a glorified plate spinning simulator, and that shit stresses me out too much.
>glorified plate spinning simulator
Isn't that every "slightly more complex than average" - game?
>The whole point of zombies is to be somewhat realistic
Which part of animated corpses decaying that can somehow still have muscle contractions and overpower non-decaying people is even remotely realistic?
If zombies were real, they wouldn't be a threat
They'd literally rot and decompose in hours/days
I love the way they stumble over stuff and fall off buildings, or how you can make them knock or trip eachother over. My favorite zombie game and my favorite parkour game.
what if the parasite didn't kill you and just controlled you
No More Room in Hell is exactly what you describe, though it's designed for multiplayer and more than a little rough around the edges.
It definitely wasn't the right gameplay for the theme but I think Undead Nightmare totally nailed the horror feel in its atmosphere and design, particularly the soundtrack.
youtube.com
pretty good except for the fucky animations on fast zombies and shitty hitboxes on kids.
see
it has nothing to do with realism. the zombies themselves are unimportant outside of how their presence creates tension
Realism is rarely a good thing
>/dda
>1 result
All you do is disappoint me, Yea Forums.
Sounds like they could be creepy in the way The Many were in System Shock 2. Being somewhat conscient and apologizing or begging for death.
>get fucked up by a child zombie because the hitboxes don't recognize shotgun blasts to the trachea
Never played left 4 dead. Is it good?
tell me more
good times, especially if you have someone you know in team.
Anybody seriously arguing about 'realistic zombies' is wasting their time. We all knew what the guy meant.
All through growing up, I wished for a super simulationist survival game where zombies were a slow but serious threat who moved and congregated in groups, you had to manage your needs and physical requirements, and you could properly barricade and convert buildings creatively. Since a lot have actually come out, now I'm pining more for Outbreak-style careful survival horror manoeuvres through an environment getting from Point A to B while managing a constantly depleting set of resources. It doesn't look like we're going to be getting that for Project Resistance, so I guess I'm sticking with NMRiH.
>Oh you mean the danglers?
I need to go bed.
>it's grounded in reality, mostly at least
>it's the whole point
Only if you're a brainlet.
If you deconstruct it, it's going to be unrealistic or implausible at some point, if the main point of zombies is being realistic, there would be no zombies.
>animals don't need oxygen to breathe in order to generate motoric energy
The best zombies are pissed-off Italian Horror movies that you can shoot to shit, but all that comes out is maggots. It's like they're revenants hellbent on punishing. "Scientific" zombies are too post-modern, have too many rules, and are just boring. Weird Lucio Fulci zombies that teleport around and murder you are much better.
Nah realism sucks.
I want a zombie game where you've got a simulated working city like the current GTA games, and somewhere random in the city a zombie outbreak occurs, and the city "lasts" for a week or so as the outbreak can progress (or might not depending on player actions) and then after that set amount of time the city resets and the process starts over.
The city is server hosted online, probably multiple instances of cities, so you can just choose and join one whenever you want, but whatever state the city is in during it's week will remain consistent, so you could be there at the start of the outbreak, or join in later on. Players are just folks in the city, original zombie is also a player, and when players die they can become zombies too, but you only get the one life per each week. There's also NPCs as well of course to fill out the population and workings of the city.
But yeah, each week or so, city starts over and it can be a new, different zombie outbreak experience each time, and you can join and play whenever you want. Be there at the start of the outbreak and survive through the week, join later on amid the chaos, what have you.
Not going to lie that sounds fun
The Black Masses demo soon™
>mfw almost time for my annual Romero marathon
youtube.com
By the way, would 0:30-0:50 in this not make for the perfect Resident Evil save room theme?
Dawn of the Dead did not need that biker scene.
How can one person be so wrong? It pushed to story forward, showed the evil of mankind and was a critical element in the storytelling of our characters.
Yeah, that's my least favorite part of the whole thing. It's a perfect movie up to the point where Stephen is teaching Fran how to fly the helicopter, but then it felt like Romero just wanted to ape the ending of Night where the zombies overran the farmhouse.
Sounds a bit like early Rust.
>missing the point this hard
What said. The Romero films are about how the people ruined the world, not the zombies.
>the evil of mankind
By throwing pies in zombie's faces?
I am working on a mod for that makes the ambient music and UI a little more like Day of the Dead. I gave it up due to time constraints but might pick it up in the future.
Because survival is fun
The "wacky" kill hordes thing is boring, might aswell be playing a dynasty warriors game
>is to be somewhat realistic
So you want the zombies to literally never spread outside of the first person that was infected because they can't even stand let alone pull themselves to someone, and want the threat of the zombie menace to be dead within days at the most because the infection would be impossible to spread due to the body instantly decaying?
Even if zombies realistically existed and got around the whole movement problem you would have to be a genuine idiot to actually get bitten. A literal pointed stick and walking backwards would be enough to slaughter hordes because their skulls would be like mush and they'd be shambling towards you, not to mention you wouldn't have to really worry about an apocalypse scenario because the military would instantly contain such a thing seeing as they'd have slow shambling people walking towards them that they have 30+ shots on before having to reload and killing the things instantly.
A "realistic zombie situation" is an impossibility by its very design.
Depends on the zombie, really. The "original" zombies are just people drugged on some voodoo jungle-juice.
If someone were to mix up some virus that essentially gave everyone infected a bath-salts+meth high, we'd have a zombie apocalypse in no time.
The italians have low empathy high psychopathy
Devil's advocate here. In a few settings with zombies (Romero, the Walking Dead), all people that die come back to life, so infection doesn't matter as much.
Even if such a thing happened the zombies are still at the mercy of gravity and decay. Plus, the vast majority of people dying would mostly be people unable to even walk anymore, suicides, or gunshot wounded people. You'd again have to assume zombies aren't subject to realistic situations in order for them to do something like TWD where the guy dies in his sleep and then goes on to kill tons of people in the prison, and even in TWD they're semi-intellegent (Before they dropped that like a brick) but can still be slaughtered by simply walking backwards or even in a circle. Hell, you could literally slather your walls in zombie blood and the only thing you'd have to do is get Jeremy with a paint roller to slather some zombie guts on your walls to keep zombies passive or away.
Even so, TWD's zombie outbreak required so much retardation to even occur, and the military required internal sabotage if I remember right in order for them not to just wipe out the thread singlehandedly. Doctors would also easily start working on a cure for this pretty much immediately since the virus would be very contained early on and someone, somewhere would have a heads up. Like, I get if we're talking TLOU infected situations here with special tier zombies, or L4D tier fast zombies, but regular old zombies would be a laughable threat.
Left 4 Dead 3 when lads?
>realistic zombie game set in america
>no police/swat or military zombies
>no police/swat/military equipment lying around
>players dont spawn with guns
>players can only hold a really small amount of ammo for no reason
It's to make the game balanced. If you make it too realistic, then you can just blast through anything with your starting gear: The Gjallarhorn Mk IV weaponized mobility scooter. Rocking two M261 rocket launchers and a forward mounted M134 minigun, as well as four (4) cupholders.
In this case, yeah. Its a mall casino, you would want that. Don't act like if it were flipped you wouldn't be saying
>"DR1 had more, hurrdurr soulll"
Sorry. I forgot about the two side mounted Big Mac™ dispensers, and the 2 gallon internal tank for the Insulin injection system.
I was looking for the name of this game, loved it when I was younger. Thanks user
>get infected
>don’t tell anyone
>die and turn behind everyone, get at least one other person with my undead corpse
>balance
>in a zombie game
you mean like how ever other zombie game is so horribly imbalanced that they have to think of new ways to fuck over human players? if they just gave some zombies the ability to spawn as police with body armor then it wouldnt be as imbalanced when taking a shotgun blast to the chest
>mall casino
except it isnt, its a full casino with a small giftshop, the whole appeal to DR1 was the mall and how you could use everyday objects to kill shit, in 2 you just mow down everything with combined weapons because stock weapons are hilariously innefective
>with a small gift shop
Did you not notice all the stores? Those everyday objects are still everywhere, and they're still just as effective. Except now you can combine some for some variety.
>balance
>in a zombie game
Congratulations, you completely missed the point of my post. Try reading the whole post before replying. Hell, I could probably write anything at all at this point, as you wouldn't even get this far. I once got my pee-pee sucked at the age of 4 by my neighbour's 6 year old daughter, who most likely was being diddled daily by her dad. Sad story really, but not as sad as illiteracy.
>all the stores
there are barely any stored compared to the amount of casino shit
>everyday objects are still effective
no they arent, you can only kill 3-4 zombies before the thing breaks, whilst combined shit lets you mow down atleast 100 before breaking and 1 hits everything
Came here to post this .
This is THE zombie survival game.
Nothing comes close to the dread of slowly marching zombies cornering you in as you run out of ammo.
>barely any stores
There's less casino shit, there's like 4 big rooms of casinos, then a bunch of huge halls full of stores. Equal or greater to the number in 1, at least.
>3-4 zombies before it breaks
>mow down at least 100 before breaking and 1 hits everything
Pretending to be retarded trying to make a point that doesn't exist just makes you look actually retarded. Making up shit to win an argument shouldn't make you feel any better. Durability for everything is about the same as in 1, and there are still skill books to improve it.
How realistic are you talking about? If you're talking realism over everything including gameplay then play cataclysm dark days ahead
>There's less casino shit, there's like 4 big rooms of casinos
>durability of combined weapons are the same as the first game despite them not existing in the first game and many base weapons not existing in the first game
way to prove that you havent played the game
>og Dawn of the Dead
>realistic
I just rewatched it & Day l and all I thought was how much I wanted a Dead Rising reboot based on Day's setting.
>get infected
>do tell everyone
>immediately get shot in head
>group finds several bottles of phalanx shortly thereafter
dawn of the dead was realistic, the nigger survives with the white woman whilst the two wh*te boys die of AIDS, happens in almost every romero zombie flick where the nigger is the badass MC and lives untill the end and usually has a white woman
thank fuck they added that suicide mechanic
>get infected
>say 'fuck it, I'm dead anyway' and go fucking Rambo on the horde with no care for my own safety
>kill as many zombies as I can before I either succumb to the virus or I save my last bullet for myself
except for the first one where he peeks out a window and gets shot in the head by a roaming band of rednecks
well he was a dumbass for doing that, he could have shouted or shot at them or done literally anything to show that he isnt a zombie
>nuh-uh
Deny it all you want, doesn't make it any less true.
im not denying anything, im saying your full of shit and are blatantly lying, anyone who has played the game will know you're full of shit
>durability for combined weapons
He didn't say that. Now you're just making shit up. Read the post again, faggot.
Nah, he's right
Objectively this is the best option, but sometimes I got teammates I feel like betraying
No, but they retain their human bodies retard.
Mr.T is right. But resident evil zombies are actually not a dead corpses, but regenerating mutants.
Okay, so what are your favourite representation of zombies? Fast, slow, 'realistic', weird, alien, mutant, etc.
I really like the freaky ones from I Am a Hero. I feel like they sort of revitalized what was for me a pretty stale concept. I love the fact that they're less automaton eaters and more demented cannibalistic meth addicts that are entirely unpredictable and idiosyncratic.
I don't know if they'd really work in a video game, but I feel like any zombie fiction could learn from just how well that comic set the stage for the infection slowly taking hold. Seriously, the build-up to the end of the world was fucking fantastic in that.
Funny thing is I’m currently reading “I am a hero” right now. Best parts are the 2ch convos.
>realistic
>Zombies
Did they eat your brains or something OP?
Realistic in what way? Certainly the game couldn't be panicking in a boarded up house until you starve to death. Games like Left4Dead or Dying Light and both "realistic" in their own way.
Project Zomboid might be up your alley
Yeah, all of the hikikomori stuff is played fairly well. A lot of the conversations are about what I would honestly expect if a real zombie virus just appeared one day. Just with a lot more racial slurs.
Yeah, this is also a good one.
Kurusu was a shitter since he was introduced (I’m around the part where they decided to leave the house for the school). Couldn’t stand him but he’s a bit relatable.
State of Decay doesn't have character creation.
In few weeks Project Zomboid drops the giant overhaul and its by far the most realistic zombie game
yes, Martian Gothic: Unification. the zombies are called non-dead and you can shoot them to knock them down but after some minutes they'll always get up. and there's finite ammo in the game, and the zombies can attack you in menus, and there's 3 characters to switch between and the zombies can attack your other characters forcing you to switch back to them to deal with it
Here's hoping someone shoves you in a locker, autist
>what are tilesets
Ah, the good, old Martian Gothic. This game had some really clever mechanics, but execution was lacking. It deserves a reboot.
>imaginary creatures
>realistic
NOTLD 1990 zombies because they're in the exact state they died in since they haven't had time to decay. The autopsy zombie scene is great
Project Zomboid.
None of this ever works, because "realistically", zombies would all collapse after a week or two, maybe a month at most if the cause is somehow working around the mountain of errors and failing systems building up in the decaying body.
For a zombie type scenario to happen in any capacity in the real world without it ending incredibly quickly it would need to be done with incredibly advanced tech (perhaps nanomachines/alien device which deactivates the brain while changing the host body to a more suitable hunter and survivor) or some sort of effect which rapidly changes humans into something new (at which point, they wouldnt be zombies, just act like them).
this is not ok
I'd argue that realistic zombies have changed. zombies used to represent the widespread mindlessness of consumer culture, but now the danger is that the ultra-rich 1% are destroying the planet and corrupting the government, subverting rule of law into their own hit squad, and drowning out truth with their own propaganda designed to turn the masses against each other. So realistic zombies now would look something like an alien influence that initially seems ok and maybe profitable until you realize that it's corrupting everything around you, so you either have to work to put legitimacy and integrity back into the systems that they've corrupted or just go full fucking french revolution and kill the bastards, but of course doing that would instantly turn the police, government, and news agencies against you and your life will turn from OK to real fucking terrifying pretty quickly.
So I guess it would be more like an alien/corruption game meets They Live meets the paranoia of The Matrix
it looks like total garbage
You just described bible
damn stopped reading after hero and the older chick decided to be an item and not tell the younger girl (if i remember correctly like hero) who was fighting off the infection that they were going to date. how did it turn out for them?
Yeah you dropped it at the right point. It starts dropping in quality fast after that point and the ending is just shit all around.
What was up with I Am a Hero zombies anyway? They straight up turn into like cosmic horror entities by the end.
damn, i wanted him to love the zombie girl back, what about that other guy whom had the zombie powers and i guess the writer was hinting at the hero team and the zombie guy crew was going to fight in the new town. can you give me a rough idea of how it ended or at least how the meet up turned out.
Well I can try. It's just been way too long so I might not remember everything.
>older chick gets pregnant
>if I remember right the baby dies inside her stomach and starts devouring her inside out or something
>anyways older chick wants to die, makes the zombie girl do it
>shit happens
>zombie girl and hero do fuck
>meanwhile zombie lad team preach about neetdomination
>they get to the new town
>there's a cult surrounding this one dude who wants to be the next jesus
>meanwhile zombies keep disappearing as they turn into large blobs
>zombie girl gets blobbed
>neetteam fights against the cult while hero fights against a mass of zombies
>zombie girl finds out it's the aliens and the blobs are basically huge hive minds that look like 2ch
>neetteam escapes with a helicopter while zombie girl sucks up all the other zombies and mummifies the blob
>at the end hero is living alone in tokyo while neetteam is impregnating the old lady on some island
THE END
damn i feel complete now.
thank you based user
Alien virus
Honestly it would be The Crossed desu. That edgy teenage torture tripe has stuck with me because of the design and how fucked everyone is in that setting. Its like watching a trainwreck in slow motion where it just goes from bad to worse. I think my favorite series would have to be the webcomic Wish you were here. It played out like a tragic romance while giving insight how the infection adapts. The overall setting hints that certain psychological disorders influence whether or not you will go fully bonkers. In WYWHs case Shaky's nun waifu suffered from epileptic seizures followed by the iron belief that she was a saint. Only during the end is when everything came crashing down, its about the only time they have ever depicted these faggots having an epiphany about all the shit they had done up until that moment.
As far as adaptation for other media I highly doubt it to be a 1 for 1 recreation of the source material. That being said The Crazies, its early 2000s remake and Ghosts of Mars are close enough if you want a movie about it.
Never
People who make good games don’t give a single shit about zombies.
rude
When there's one with sexy zombie girls I can chain down and make my sex slaves.
Forbidden Siren
haha