What's stopping an indie from making AAA animations...

What's stopping an indie from making AAA animations, render it on photorealistic engines during hours and use said renders as 2D sprites today?

Attached: TOOL SKILL.png (896x1000, 127K)

Other urls found in this thread:

store.steampowered.com/app/1061180/Crumbie/
twitter.com/SFWRedditGifs

idk, what?

prerendered sprites but done in today software and hardware.

What am I supposed to take from this image? Both look shit.

Nothing, dead cells did it.

dead cells isn't photorealistic.

I don't get it; that's not a very good joke.

we can have photorealistic graphics done as sprites that runs like 2D games today.

didn't armakrog do that?

Meat boy clones, symphony of the night clones and porn games that will never be released are projects with far better effort:reward ratio.

Attached: 1540863147157.png (453x343, 194K)