What's stopping an indie from making AAA animations, render it on photorealistic engines during hours and use said renders as 2D sprites today?
What's stopping an indie from making AAA animations...
Daniel Bell
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Chase Torres
idk, what?
Julian Sullivan
prerendered sprites but done in today software and hardware.
Asher Wright
What am I supposed to take from this image? Both look shit.
Ryan Collins
Nothing, dead cells did it.
Adam Ross
dead cells isn't photorealistic.
Benjamin Lopez
I don't get it; that's not a very good joke.
Adam Hughes
we can have photorealistic graphics done as sprites that runs like 2D games today.
Dominic Sullivan
didn't armakrog do that?
Alexander Kelly
Meat boy clones, symphony of the night clones and porn games that will never be released are projects with far better effort:reward ratio.