Talking to NPCs in RDR2 is garbage. Very shallow. Nothing interesting ever comes from a conversation...

His "sword" will probably catch some unnamed disease.

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It's actually quite interesting following npcs and seeing their daily lives.
They actually go places.

>Open world
>Go down a road other than the one signposted
>MISSION FAILED

kek fuck off Cockstar

>can't follow simple directions
>hates when a game fails you for not paying attention
>hates developer beyond reason
are you DSP?

>Open world game
>Entire point is you can go anywhere
>You can't go anywhere

You can't even talk to every NPC.

I bet DQ7 had more.

I hate having to randomly talk to NPCs to get quests. Boring as fuck

>O'Dwyer

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You're a caricature of a human being.