So for first time now I have something the merchant wants (traps)...

only shitters rely on grenades for every build

God damnit then my whole build is fucked

zone on zoner

When the bar is even in the middle.

>Find this
>I'm suddenly invincible
Feels like cheating almost.

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What's the best SMG frame? Neo luger is obviously the best for pistols.

It's less not wanting crafting, and more point constraints. As I said, I really want to check out pickpocket and traps seem a good backup for groups, which ties up 30 points I'd otherwise slap into Mechanics and Tailoring.

I mean, is high dodge/evasion reliable enough to carry me through group fights? If so, yeah, I might just drop the traps.
On the other hand detecting them is another issue.

I actually can kill this guy in one turn with a silenced SMG and not summon everyone else on the map with gunshot noises from sniper rifle. Can you say that about your weapon of choice?

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I think that it's not worth it at all, they're only a nuisance in Depot A but by know you probably know where all the traps are. You can deal with groups just fine with a taser, cheap shots and fancy footwork

I wanted a silenced weapon until I realized it was 5mm only. Don't get it because suppressors exists for 9mm in real life.