soihammer is not a "game", it's a product. A product that shallow-minded consumers buy into.
Pander to the lowest common denominator who is more likely to spend more money on lower-effort shit, and you end up with a series like Total War that gets anal raped by a swarm of mindless NPC fanboys, who have to let every nook and cranny of the internet know that >SOI BE PRAISED
Whenever anything gets too good, developers will eventually sell out to idiots and that's how you end up with shit like soihammer in Total War. Always.
>tfw when you are a brainlet realizing for the first time that games are commercial products, and that products need to make money since their developers need to eat and posts saying "based and redpilled" aren't edible
Ryder Nguyen
youtu.be/l_u18_BKczg >tfw you built a tower >tfw you are a strategic genius HISTORYBROS!
please ignore this poor lost user, everyone, they're clearly an autistic history-poster false flagger that got lost on their way to /twg/. I apologize for our internal memes and shitposting spilling over onto your board
Jaxon Wright
Not every. There are many games out there that are an expression of creativity, convey an idea or feeling. Those that end up being high-quality and cement their status as unique and legendary games, will eventually get acquired and milked, or hell, the publishers themselves will get so big from it they will become sellouts themselves.
>%GAME_NAME% is not a "game", it's a product. A product that shallow-minded consumers buy into. >Pander to the lowest common denominator who is more likely to spend more money on lower-effort shit, and you end up with a series like %FRANCHISE_NAME% that gets anal raped by a swarm of mindless NPC fanboys, who have to let every nook and cranny of the internet know that >SOI BE PRAISED >Whenever anything gets too good, developers will eventually sell out to idiots and that's how you end up with shit like %GAME_NAME% in %FRANCHISE_NAME%. Always.