Mario Maker 2 codes

>why do you make absolute dogshit courses?
im just a beginner but ill improve my course-building skills bro

in the meantime, dont be upset just because you cant beat my level lol

anyone mind giving these pair of stages a try?

M92-CF8-W1H

JBC-R7L-0TG

thoughts are appreciated

sad bump

Just finished my ghost house.
Can someone please tell me if there's anything wrong with it?
>Forgotten Chateau
>K2C-P33-RLF

Attached: shroom.gif (500x500, 358K)

ive been waiting for an excuse to shill my levels
>Big Bang Caverns
RTP-HGP-1GF
>Poison River Ruckus
9DQ-10R-DQG
>Mechanical Castle Trot
JVW-Y48-DPF

Attached: HOAMDXV.png (353x372, 276K)

when is this fucking dogshit game getting the multiplayer update

Here's a level that's shaken, not stirred.

The Mushroom Cocktail Bar
1JV TGD DJF

Also, someone in the comments said they found a way to skip the boss, I'd appreciate if anyone can find out how it can be skipped.

Boo-oots has a good concept but it feels like there needs to be more time to finish it. Silly Serpent Smugglers was pretty cool, but some of the rooms toward the end felt too cluttered and it took me a while to figure out what to do at those points.

This was a cool level, the multiple pathways give it good replay value. I hate floor-boos though, my only gripe.

Hardest level I've ever made. No troll moments, just hard. Took me probably a few hours to clear-check.

Jungle Junction Jeopardy
Y0H-3BS-0PF

You should beat it and laugh at me for not being as good at my own level as you