thats right, you cant
Post a better mechanic than doublejump
Auto-aim
Mcdonalds
double jump and spinning in the air to suspend yourself for longer
>Auto-aim
I can't name a worse mechanic
grappling hooks
Teleportation and fast travel.
Rocket jumping
flying
Minecraft literally becomes 10x better once you get elytras
crouch jumping
blinking
triplejump
Sliding
Grappling hook
Double jumping is ok as a concept but it's almost never used well, Dustforce is one of the few exceptions and that's because it added another mechanic where attacking resets your jump
Jumping off walls
breast expansion
Air Dash. What do I win?
Headshots
Wall running
Game saving. I don't miss having to put in codes to continue where I left off.
post one (1) game that use this right
CTR's boost mechanic.
See through walls with colorful borders around enemy npc/player
driving line
Sniper scopes that flares brighter than a 858 99 34 592 GW LED so enemy knows where you are from 9999 servers away
Mario's cappy throw in Odyssey is actually way better than a double jump. It reaches the combined height of a double jump using many different movements. It makes it so when you try to correct a bad jump, it comes from skill rather than just having an outright overpowered jumping ability. It's also more fun because it focuses a lot of the mechanics on jumping rather than you just press the button once or twice and land. This is why I want an Odyssey two because cappy makes it a ton of fun to move around in general.
dropping from a flying bus
Air Dash is the shit
gay sex
walljump is better
Titanfall. fuck if i know i haven't seen any in ages
also why is that censoring the feet?
dilate
Walljump and general floatiness completely killed N++ for me.
cope
dabbing
Give feet
50% chances he already did
Triple jump.
This
Triple jump and air dash
also teleportation
suicide bombing
suicide bombing also gives the user a shorter respawn timer
Double jump with all your might, but when you miscalculated your timing from a ledge, you can't grab for shit. The better mechanic is ledge grabbing
Flinthook was fun
I'll give you several
Ninja Five-O
Environmental Station Alpha
Remnants of Naezith
Titanfall 2
Super Hook Girl
Bionic Commando Rearmed
Flinthook
Shadowstep/teleport. I will exclusively play classes that have these in any game where it is an option. Preferably with no cooldown, or at most 8-10 seconds.
>prime techies
cant post porn here
I like when a platformer introduces various gimmicks and then puts them together in the same level.
For example vines, water and platforms.
>I am a fucking CHILD who can't commit to anything. Give me complete mid-air control and a get-out-of-jail free second jump.
Based
Foot fags must seeth eternally.
user, those weren't made to btfo footfags. It was made for the worst kind of one.
D-don't tell me it's foot cucks. Please tell me those aren't real!
Jumpjets/Jumpboost/limited hover a la Tribes 2.
007 agent under fire for Gamecube is damn near perfect grappling hook tech.
Any spiderman game with good webslinging is basically grappling hooking around.
Slope momentum.
Ukemi
Twilight Princess.
Sliding kicks.
Walljump.
Ledge grabbing
That one that lets you move faster while surrounded by an aura that hits enemies.