Diablo 3

What went wrong?

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Too streamlined and hyper balanced, not enough room or motivation to play with different builds. Game becomes very repetitive unless you play a different class and even then the classes feel very similar in playstyles.

Nothing I liked it

>build variety is complete and utter trash
>gear is all based on damage stat + weapon damage
>damage numbers get up to millions in the end and if you cant one shot enemies they one shot you instead
>way too easy to gear up
>no trading
just to mention a few.

Literally unplayable without autohotkey

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Blizzard games allow no creativity since they might actually have to do some real balance. They give no agency to players; each game is an amusement park. "Keep your hands and feet in the cart at all times"

and then she FARTS

>Too streamlined and hyper balanced

Didnt help that anytime people found builds early on that could handle hellmode difficulty they immediately reee'd and nerfed them. I think being able to swap skills around was a cool idea, too bad most of the skill trees were so damn small it killed build diversity. Also the fucking auction house bullshit and loot drop bullshit.

>One build per class
>No real skilltree
>Easy
>Endgame is doing the same rifts over and over
The game is fun to play for a couple of days though. If you haven't played it yet I recommend you give it a try.

>wrong
>one of the best selling pc games ever
>continuing to get interesting seasons and stuff like a decade later
?

Every class set is viable, up to at most 5-10 Grift levels behind the top performers


no real skill tree is true, although i only liked D2's when synergies became a thing, so meh


not particularly easy, but not particularly difficult either


repeatable endgame content is a plus, not a negative

Lack of anything to do outside of grifting. But every season reset D3 is the best 3-4 days for me until I hit that point where I am just hunting for ancients.

What emotion is that face conveying?

The power creep.
Though they appear to be using it as a testbed for some things now, so there might be hope in the future. Not really for it, but for its successor.

>repeatable endgame content is a plus, not a negative
One rift isn't that different from another. The gameplay is too samey after a few day it gets mindnumbingly boring.

it's just bad

Delete CoE ring, please. For the love of god, remove it. Nobody enjoys it, it's just used because it's so god damn overpowered.

>gear is all based on damage stat + weapon damage
This is fucking mindboggling. They had a good thing going in diablo. They had a good thing going in WoW. They turned WoW into diablo, diablo into WoW, and somehow only managed to keep the bad parts of each.
Like, Diablo is all about the items. Who the fuck thought it was a good idea to transplant the dogshit itemization from WoW where they're nothing but an ilvl number? How the fuck does a decision like that get through? Have none of them ever played a game before?

Shit art direction aimed at cheapo chink market.

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Best gifted*
"sales" numbers include free copies

>single player game with forced Internet connection.

Free copies from what? Retard.

What do you mean from what? From fucking Blizzard, who else?

she wants to lick and shlick

Grindfest City Central
Running the same shit over and over and over again just isn't fun unless you're autistic

And when did blizzard ever give anybody free copies?

Oh yeah, the "Great Diablo 3 Giveaway of 2013."

Wait, nothing like that ever fucking happened, retard.

They had a deal where if you bought a year of WoW time all at once you got a copy of D3.

It is my firm belief that world of warcraft killed blizzard's ability to write a good story, craft a good world, and design a good game. The writing is utter trash, the world design is cheap and cartoony, and the characters are amnesiacs or braindead. World of Warcraft marked the beginning of the end and its run away success forever changed the direction Blizzard was taking itself.

>bought a year of WoW
There you go, chief.

Yeah. 1.2 million WoW players counted, and aside from first-week/month sales the only thing they ever talk about is unique players and similar non-sale metrics. Bunch of trials and netcafes.

>what went wrong
The endgame is utter shit

you keep running the same rifts in the vain hope of getting that bit of your set and when you finally got the set you wanted you keep running the same rifts in the vain hope of getting that part of your set and when you finally got the set you wanted ...etc etc

Zero mystery or intrigue to keep you invested or you're just "okay" with Diablo mechanics. I found the dialogue to be dry and hyper-expositional, the OST to be really typical dark fantasy compared to the original two game's horrorscapes, the artstyle was really only a mild step up from Blizzard schlock, so on and so forth.

Diablo 3 had nothing for me.

PoE is the better game, especially after the whole blizzcon fiasco

I miss PoE. post-2.0 it's gone to shit

I dont like POE all that much. I really liked D3 for many years as it is simpler for me the brainlet. but:

- Set items limits everything. So many items and skills do nothing.
- They abandoned the game. Their negligence killed it.

Shame. What this game could have been today...

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They are both godawful now

PoE has turned into D3 except with way more gambling.

>gear decides your build
>most important piece of gear is your weapon, even for magic classes
>story is pathetic
>literally used the most pathetic demon lords possible and tried to make them threatening
>killed the 2nd most iconic in the first act
>replaced him with a character who was created to die
>i think we were supposed to feel sad about that
>most iconic character is now woman
>or was a woman
>added necromancer when he's just an edgier version of the witch doctor
>instead of a shapeshifting druid
>most of the passives for all characters are trash
>same for the runes
>and skills, unless you had an item that made one broken
>getting to max level is the first step
>no trading
>no pvp
>auction house, but at least they got rid of that
>pathetic devs
>always online
>few fun builds
>enemies are dull with no threatening spells or AI
>the biggest difficulty is the raw damage their normal attack does

and now for some good:
>no longer forced you to play normal/nightmare/hell to get to max level, it did at first but they removed it
>rifts are repetitive but at least they give you something to do with all that gear you've gotten
>because you can learn all skills you can try everything, and then go back to using the good skills

>millions
Try TRILLIONS and not even that will kill the top tier enemies fast enough before they pop you.

well fuck, what's our next best hope? Warhammer Chaosbane? They atleast have a roadmap and no microtransactions (that I know of)

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Is Captain America Crusader decent still? I might play it again just for that.

What do you consider as a viable build user? All sets can clear up to very high grift level and obviously there is going to be 1 who is better among them.

>endgame is doing same rifts over and over

At the very least it has some differences between layout and creatures in it. Endgame d2 is running baal, maybe get some keys and do uber tristram

They made Tyrael black

blizzard is dead

I personally know quite a number of people that were permanently banned for using that a couple of seasons back. They were all high GR rank so they were prime targets for blizzard but still, I’d be wary using it

It was a PC series designed for controllers.

They turned a sick gothic fantasy occult aesthetic into gay Chinese shiny armor aura bullshit. The same goes for all of blizzards modern day games with their overly emotional dramatic epic xd gayness. You guys have no idea how much the Chinese audience loves that shit.

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Yep, when they ported it to consoles the skill designs became increasingly 'push one button that does everything'

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did you lost your hands in an accident or something?

Me on the left

>The game is fun to play for a couple of days though.
It's good to bring back out every now and then. Start up a new hardcore character on a fresh league and see how far you get before dying. Basically treat it like a roguelike.

There wasn't enough shitposting and openness for fun content.
youtube.com/watch?v=T_kJpgnnay4

You have a fat butt.

I don't like how you never actually get stronger, enemies on higher difficulties will always be stronger than you, to a point where even the fodder enemies can kick your ass, when that happens certain classes are no longer viable, all the melee characters get stuck to using mid/close "ranged" abilities/runes

Atrociously boring game. Seriously, who greenlighted this uninteractive homgeneous low-effort garbage?

Diablo franchise died with Deckard Cain

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The base game was fun until you hit the inferno wall where you basically farmed act 1 hoping to get trifecta drops. Keep in mind this is when legendaries dropped maybe once all the way from normal to hell. I know Diablo games are "farming for the sake of farming" but when legendaries drop like a fucking pinata you're just hoping for primals? Fuck that.

Oh I forgot, basically all legendaries were dogshit except string of ears, echo, skorn, manticore and stormshield. I recall some moron spent $20,000 on a near-perf Echo.

>jay wilson
pretty much.

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haven't played diablo, but used autohotkey before in SFV(because it was really unplayable in the beginning without it)
why is using it a bannable offense?

>no trading

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>Still play D3 time to time
>PoE is shit
>Grim Dawn is okay

Somewhere out there, there's a timeline that got the D3 we were shown in 2008 and it's still going strong today just like D2, after 3 expansions and loads of incremental content.

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He killed millions.

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I liked it. In fact, it was the only ARPG that didn't put me to sleep after 15 minutes.

The gameplay is definitely good, the combat is the best in the genre and the impact and feel that it has hasn't been matched by any game in the genre thus far.

s-shut up, fool..

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Shit writing just like the rest of nu blizz games.

Because blizzard basically. And I’m not saying the program itself will get you banned, but rather how you choose to let it interact with diablo depending on the scripts you make, Fake button presses that mysteriously activate precisely every 200ms for example upsets blizzards anti cheat I suppose. I was the heal monk for a few groups for a solid 2 years and I’ve seen my own party members get banned during a GR. They didn’t bot, or cheat, and one of them didn’t even use turbohud but he used AHK and still got banned. but if you aren’t pushing high GR levels I doubt you have anything to worry about

that's a nice ass. looks like my girlfriend's ass

i played all of diablo 3 and i don't remember these characters

Same as WoW, they leave very little to player creativity, every single second of your playtime is micro managed by the devs, everything is designed to be played in one way and that's it.
They design the rewards at the end of the tunnel, and every meter of the tunnel itself, you're just wasting your time really.
I haven't played in a while but I'd be surprised if it's any different. Grim Dawn is my drug now.

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>please dont be jealous

remember when they joked the art style was still intact with the unicorn shit?

>his gender... malleable

This sounds like a joke. But in this climate I can't tell.

What is that from?

It's both a joke and the truth.
D3 diablo is female, sort of.

The Sword in the Stone

Thank you

i love warhammer as much as the next guy but its 2019 and this looks bad af

It's not warhammer. It's age of sigmar.
Big difference.

A shame, because one thing I liked from D3 was the waifus.
Femwizard's haughty attitude gives me boners.

No it is in Warhammer Fantasy. The game is set during the invasion of the previous Everchosen Asavar Kul.

Despite its flaws, D3 would be a decent game if the itemization wasn't total shit. It's a fucking dead non-pvp game still the balance team tips on their toes larping like they're balancing an e-sports game instead of just going balls to the wall crazy. Why can't I play a viable Crusader Bowmen build? Why no Barbarian weapon throw build? Why no Monk lightning auto attack build with Fulminator + Thunderfury? There are so many potentially fun wacky builds to be played but D3 builds are either Grift 100+ or 'have fun playing alone at T1'. Also how itemization is pidgeonholed into stacking 50% damage reduction items and the ring + ring/ring + amu set combo for 100% increased damage. There's virtually no wiggle room to play with. For a loot game D3 is a fucking joke.

Going for a cheap thrill addictive game rather than an interesting game. Same problem with overwatch, that is also exciting the first 10 hours, until you realize how manufactured the chokepoints and coordination is

Played it console, it was fun.

>being a consumer cuck that cares about sales of a company he has no stake in, over how enjoyable it is as a player
I bet you think CoD is good

>319 billion damage

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What I hate most about D3 was how everything was tied to skills, which severely limited the type of weapons you could use. The only class who benefited from this were wizards, since it was cool cycling through different kinds of fireworks.
However, if you wanted to make memebuilds like in Diablo 2, you're just gimping yourself

I don't get the appeal of the number treadmill. Like, how is doing 300 billion damage any different to doing 300 damage if the enemy scaling of the game isn't messed up? It's just doing the same thing with a different number slapped onto it.

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If Blizzard continues with crap like 50% damage reduction or 100% increased damage on rings and amulets in D4 you can kiss those slot itemizations goodbye.

Ever played Disgaea?
It's the same thing.

Basicly this.
also, when I hear that 'play of the game' music from overbotch I die a little inside because it's so overly dramatic and gay

complexity bad

this so fucking much
I don't know who the fuck responsible for this but fuck his retarded shitty ideas

>interesting seasons

We're not talking about poe

>Feature bloat: the game

What could’ve been bros
hooktube.com/watch?v=Q17FDfU7-ds

Repetitive endgame, I mean I can't understand how people can keep going, the grind is so boring with no real new content ever coming out and i mean actual content, not a different game mode, not a different difficulty. Bring out a new area, enemies, story, anything.

I don't get it, why does this guy get so much flak? The gameplay is great. Is it just cause he responded poorly to something Brevik said?

Streamers and the internet

awful gear
weak endgame
simplistic class design
and since RoS a complete lack of content

Warframe has a lot more feature bloat, but PoE is pretty bad about it too

Disgaea doesn't use retardedly high numbers.

Replaying Diablo 1 makes me really appreciate the incredibly well-designed simplicity of it. There's not builds dependent on using just one skill. Instead the game pretty much requires you to be adaptive. As a warrior I was carrying around a bow and a staff of lightning to swap to whenever needed. The atmosphere is super thick and limiting light radius creates a very hostile feel. I had equipped an amulet that boosted my light radius by 40%, but once I took it off I felt almost completely blind in Hell, only have to make out vague shapes moving towards me from the edge of my screen.

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>Try to play the latest league
>There's about fifteen billion leftover bullshit things from previous leagues I didn't play
>I have no fucking clue what the bestiary is despite it popping up so frequently
>Delve league too
>Then there's whatever the fuck those abyssal things are

It's honestly a bit perplexing and I don't know if any of this is worth my time or not.

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how's that different from baal runs?

>play Monk
>pick up Staff
>attack enemy
>puts staff on back, punches, and then pulls staff back out
My brain just can't.

ActivisionBlizzard

End game unit stats in disgaea are so high they often taper off the screen.

>more content bad
found drone

Wowdevs

There's a timeline where Blizzard North got to make their Diablo 3

>side shave

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IIRC Activision-Blizzard merge happened by 2008, so, even if Blizzard North developed it, they'll force them to add cancerous shit, like microtransactions or loot boxes or whatever.

user, stop ruining my dreams.
I wanted to have a nice weekend

You quoted the wrong post you fucking dumb ass peace of shit afterbirth that slid down the crack of your mothers taint. They should of sent you to the fucking circular file cabinet you human garbage.

it sucks that it took until some late-lifecycle seasonal content for them to finally get the artstyle

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They stopped developing new content, and Path of Exile kept going.

your life

The Shrouded Moors and and the Temple of the Firstborn are pretty great visually. Too bad the former sucks for normal rifts and the latter for greater rifts.

They made a visually appealing game for a broadened audience that dropped a large part of 'building' your character in favor of being one of the most accessible ARPGs on the market while also lacking options and variety at mid to endgame when compared to Diablo 2.

Launch night was a mess. At the time I was in highschool and had skipped class the night following the midnight release. I had not been so disappointed with a game since DayZ standalone. Now this year at Blizzcon having a phone is mandatory which just kind of shows how deaf they are to Diablo Immortal reception and fan comments.

The only downside is the bottom picture's stat inflation isn't complexity. You want the ring on any character with their corresponding stat and it will quickly be replaced. It's just harder to read your stats and gear progression because rather than dealing with lower mumbers where every stat has more weight per individual point.

Also yellows with good rolls used to be a big deal rather than nonexistent. Gear up in that set that increases one skill's damage by 15000% next season and keep telling yourself it's complexity.

>account bound
That says everything.

took way too many posts to talk about the art/atmosphere. they completely butchered it in that regard.
Diablo 3 looks like a goddamn WoW cartoon

He's the reason the storyline is shit and the RMT market was a thing among other things like the shitty skill gem system and dumbing down the entire experience.

if I only liked Diablo 2 for the music and atmosphere will I like D3? (I'm guessing no)

Witch doctor was cool though

Absolutely not. Diablo 3 doesn't have any memorable dark music like D2 did, and the artstyle is so CHINKED you wouldn't even recognize it as a Diablo game.

For me it was two things, one the abandonment of tone, lore, story etc established from the previous games. If you put the three games side by side it dosn't look like 3 belongs in the franchise. Too much WoW seeped into it.
Second and most important the no stats and no skill points were a HUGE setback, it makes the game even more dumbed down than diablo 1. Literally every character is the same, you just get gear. It's like someone at blizzard unironically bought the meme that "diablo 2 is about getting loot" and that the game is played by making MF bots run pindleskin.

I liked how dramatically the sets transformed the gameplay but didn't like how little options there were within the sets and how there was basically no options outside of the sets.
Still, all and all, a great game. Had a blast playing it.

diablo was never a particualrly nuanced story but something about 3 specifically feels really really generic and boring

You have to be genuinely retarded if you think Diablo 3 isn't one of the best-sold games of all times.

3 is the only Diablo that bothers to have a story.
It has plenty of flaws but you're basically too dumb to name any so you're going for a vague scapegoat instead with a purpose of "fitting in" and fail miserably by picking pretty much the only thing D3 actually did right.

Saying the story was something that went “right” is pretty disingenous. It doesn’t get points just for existing

It does feel like a Diablo game but it doesn't feel like a game with the same atmosphere as Diablo 2.
I would suggest playing Median XL if you want updated Diablo 2 experience on steroids. It's better than Diablo 2 ever was.

Chaosbane suffers from all of the same problems that Diablo 3 does and has none of the good parts.

I don't know or care what your attitude problem is about but the game and especially it's story are boring and forgettable, congrats on being a boring angry person

It was made by a post Activision, post WoW Blizzard, with a completely different team than the one that made the classic games that clearely didn't understand the series.
It was doomed from the start.

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big asses are disgusting

They want the negro audience.

It's a pretty decent story. It did have a couple of interesting twists, decent foreshadowing, and it did expand upon the lore considerably.
The characters within the story were good enough for people to start caring about them, reinforcing the impact of the actual story.
It also had all the little sub-plots for both playable characters and hirelings so paying attention during the game was also rewarded, which is a good approach.

Generally, it would not be a stretch to say Diablo 3 actually has the best overall story (in terms of both quantity and quality) among the action RPGs. It's not something out of this world, sure, but for the genre we are talking about, it can even be called exceptional - even if for the lack of competition.

But the story of Diablo 3 is not forgettable. And it's not really boring. You are talking out of your ass, user.

It's both a joke and canonical. Diablo's physical form takes after his host. In D1 and D2 his host was male, in D3 it was female. But HotS is very fan service-y, both in lewd skins and nostalgia pandering, and is basically made up of Blizzard's old guard devs.

IRELAND

Just wasn't fun. Funny enough it was so bad I decided to check out the older diablos. Diablo 2 with the median xl mod is pretty fun but for some reason it didn't click with me maybe I need to give it another go. Diablo 1 with belezebub mod is great, super clunky, but great. Maybe cuzz I'm a roguelikes guy that Diablo 1 scratches that itch

>>>/africa/

youtube.com/watch?v=j5C-cqw2s00

BRRRRAAAAAAAAAAAAAAAAAAAAAAAAPPFFFFTTT

how DARE you

That's a great argument, user.
Now I'm completely convinced there was a deep meaning behind your arbitrary ambiguous words.

cmon

It's pretty crazy how what is essentially the same game can go from a 9/10 classic to a 4/10 disappointment just by having worse atmosphere, aesthetic and visceral impact. I have to admit to myself they don't even play THAT differently (in the base game, before it turns into a Korean MMO at rifts), but Diablo 3 just looks and feels fucking lame while Diablo 1/2 are fucking sick.
i hate china so much

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>It's a pretty decent story. It did have a couple of interesting twists, decent foreshadowing, and it did expand upon the lore considerably.
user...