What's your opinion on monks as a rpg class?

Monk/Champion was my favorite class in Ragnarok. Cheesing people with asura strike was really fun, and the class was genuinely good beside asura cheese with finger offensive.

Attached: asurastrike.jpg (408x123, 12K)

Why do they always use some form of knuckles? Why can’t they just use their bare hands? It’s already they’re weapon.

DQ3 Fighter uses Claws

I'm surprised staves were not an option

>ff3 monk
>doing 9999 damage at level 10 while everyone else is smacking shit for 200
hmm

Tien Shin Han

Later Dragon Quest titles have bare fists as a separate weapon skill, it's decent for early game, but obviously doesn't scale into late game at all. The answer is scaling, RPGs are all about growing stronger and finding new snazzy gear, if you remove that from a class entirely playing it won't feel as fun as the other classes, because you know you're not gonna use whatever dropped for you.