Mindblowing. Why are games so large these days?

Mindblowing. Why are games so large these days?

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you are retarded

based retard

Faggot

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why do newfags think they're entitled to an opinion?

Because devs are lazy as fuck about size, MHW is a high quality game with tons of content, animations, textures, AI, so on, and yet it's only 20GB or less depending on the console. Doom 2016 on the other hand has all these megatextures and shit resulting in like 80 GB

>falling for obvious bait

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lmao phoneposting faggot

New video games aren't very good, clearly

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cause it sucked ass
do you not realize how much stuff is in games nowadays

Obligatory
youtube.com/watch?v=2NBG-sKFaB0

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Based

Because AAA devs feel the need to waste countless hours making realistic graphics for 90% of the terrain that people won't stay in for long
Look at Just Cause and Far Cry, their later installments have a ton of graphics that makes them a bloat in your hard drive (or solid-state drive)

This guys new. Everyone point and laugh at him

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Jannies gonna freak!

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Wtf

how?

Smol

fuck you

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sauce

>30KB
>KB
And how many kilobytes do you think are in 30KB retard?

300?

This works because PNG has special properties for solid colors. Open it in photoshop you'll notice it's an entirely different mode than other images by default.

Super Mario Bros

About 50

Will this be on the exam?

that's prety cool user, not gonna lie

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This is a leading question so I will not answer it.

Can newfags please all just fucking die already

Yeah i agree. People should lurk for at least 6 months if not a full year before posting. Newfags glow in the dark.

More like ten. 2016 fags will always remain newfags.

Fail troll is fail! Epic fail.

I was here for the 2012 election. We should base Yea Forums generations on the elections.

nanochess.org/archive/tiny_chess_1.html

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Shit.
You can't castle in it.

w-what happens if she gets a mega mushroom.

Yo dis thread is gay

on god

triple failure, what an embarassing thread

inflation ala dobson

SOUL

it refused to allow me to move, wtf is this shit

based

Taking too long to load, what is it?

>t.

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This, gaaay

omg the color palette is so soothing to watch at wtf this is the definition of soul why are modern games so shit

>grab coins
>nose doesn't get bigger

>Newfags glow in the dark.
You can see 'em if you're driving. You just run them over, that's what you do.

youtu.be/JZ6ZzJeWgpY?t=18

This "game" is 64kb.

>never gets the fire flower

fucking every time

Why not post ..kkrieger instead of that non game. I mean sure its bigger with its 96 kb but fuck still impressive.

youtube.com/watch?v=2NBG-sKFaB0

Because someone already posted it and it's pretty normie as fuck. Everybody knows .krieger.

4

What kind of pathetic weebo makes something like this? Fucking have sex already.

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>Using inferior JPG instead of PNG master race

TOP KEK

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Lol how can you be this bad at mario

>tfw every single modern game weighs more than 50gigs

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>you now notice that the bushes are just clouds recolored in green and halfway hidden in the ground

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have you considered dilating?

I will masturbate to this later

'bout tree fiddy

I wonder if people even get the touhou related joke of this webm

>with tons of content,
Eh.

>Newfag and a phoneposter

based

Who knows, I too do feel a lot of games have a size writes checks their content can't cash. I honestly don't know if it is uncompressed audio/video and tons of language options you will never use being in that size or if the game is just bloated from poor production. Heck maybe the size is justified with texture quality and whatnot when considering the amount of varied areas in some games, I honestly don't know, I mean it is not like HL2 had great textures compared to stuff today.
Please do tell.

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(this one most of all)
embarrassing

Wow guys... miracle of science...

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>Please do tell.
just look up "Sakuya breast pads"

Kek


look at that mario blur.... very fast mario moving at incredibly hihgh speeds...

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Thirty, of course.

WE CAN GO SMALLER

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Companies have fewer restrictions so they don't care about compression or space-saving tactics.

youtube.com/watch?v=ZWQ0591PAxM

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Am I doing it right?

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you

>B
didn't know this was even possible.

...

Why are you?

Indexed color mode

At the beginning of this .png file there is a block of data which defines the pallette of the entire image. It is a sequence of RGB hexadecimal triplets of each color used. With this pallette defined, each pixel can be stored using only a 3 bit index value which points to a certain color on the pallette.

Without indexed color mode, each pixel would be stored as its own hex triplet, 3 bytes per pixel. And then other forms of compression come into play but you can still see how effective indexed color mode is at saving space when you're working with limited colors.

would it be possible to shave off some bytes by making it a vector image?

shut the fuck up nerd

Graphic worker coming through
>3kb
heh.

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Cool. That's actually interesting. I've learnt something here today.

>Why games large?
To actually answer le question; music and video files. The graphics themselves can come in some very large sizes these days, but the music has been what's primarily taking up space, followed by cutscenes. Most PSX games are only 10-50MB without the music.