>ONE SIDE!
>NO WAY, YOU FREAKIN PINKO
>HHEEEEEEYYYY
Tfw we will never get a branching-path immersive simulator with good combat, level design, and no RPG level shit
You're looking for STALKER
I think Postal 2 is a game I respect more than actually have fun playing. I think there's so many interesting systems going on and what you can do with that game are fascinating, but whenever I fire it up, I always feel like I do a cool thing or two, get about two days in and go "Eh".
Though I will say, using matches to trigger the fire alarm at the police station to escape prison is fucking INNOVATIVE.
I only just started a run on postal difficulty.
Are there any downsides to setting pedestrian count all the way down? When I had it maxed it took ages to progress, plus npcs spawn right behind you all of the time
I've had lots of fun with the game. I recommend you do a playthrough on the harder difficulties so you really understand the weapons and what works.
Postal 2 is the ultimate casual filter.
So many people have dropped it because IT'S JUST MURDERPORN, and so they miss out on videogame in one of it's purest forms. There's so much love put into this game, it's crazy.
>If you manage to get stuck in some wonky geometry
>"It looks like you're stuck."
>Teleports you to a nearby position.
>"There you go... Now stay outta that spot!"