After playing it recently i have to say its one of my favourite zelda's sure it has its flaws like the weapons breaking to quick, its be good if you could buy/repair weapons but also break them too if you push them to far.
It also lacks good traditional dungeons sure the shires are great but better format would be 120 shrines, 8 main dungeons, 16 item dungeons
I think botw2 will be top teir game if im being honest botw is firmly in my top five zeldas. If they address the right issues that is
Joseph Cooper
I actually liked that the weapons break. It is not the problem, and I actually see why they did it that way. They want combat to feel fast and frenetic, you're breaking weapons, throwing used up weapons, all while dashing around to find new ones. You can tell they really didn't know what to do about the master sword though, so we got a cool down timer. That's a fine solution I guess, but removes all fear of Guardians and cripples the original intent of the weapon breaking mechanic they intended.
Christian Martin
The mazes are one of the very few examples of that. The place that's all dark and eventide are not. Their rewards are just another orb, and the puzzles are not unique or challenging from a design standpoint at all. They just place a handicap on you. You can't see or they take away your stuff but put the ball in the hole. The fact that you just get an orb, instead of a cool weapon or item that doesn't break, for doing those just makes them far more annoying than anything. Another example of why I dislike how they handled exploring the world in this are the 3 dragons. They could've have made these guys freaking bosses outside of dungeons but instead they reduced 2 of them to literal farm spots and the blue one barely even counts as an enemy. It was more of a target practice minigame where you just shoot 3 blights and done.
Daniel Smith
i disagree the world felt really alive and it felt like there was always something interesting around the corner. The koroks for example where a great idea and food/health system is awesome. I think they focused on developing wild life more than enemies for a reason, to emulate the wild. To me botw feels like the foundation of things
John Hall
It's easily the best Zelda game there ever was, but it still doesn't surpass how Majora's Mask made me feel when it was relevant.
Asher Foster
Yeah see why they did it but the weapons break too fast, it'd be better with bigger durability. It'd be cool if you could upgrade and repair weapons with rare materials rather than being too afraid use the good weapons, the armour system is good and makes sense
Joseph Clark
I will admit, there were many, many times throughout the game when I broke weapons and got pissed off at how easily they break. Just like everyone seemed to. Maybe I just remember not caring about ti as much because it's been awhile since I played it.