Rep grinds are shit because they're locked behind world quests so you have to play a certain amount of time. Blizzard does stupid shit like this to please their stock holders.
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this, making mobs scale up with your item level, what the hell.
>No tier sets
>Artifact power burnout has set in for everyone now
>Needing to farm AP to use your gear
>Classes and GCD changes feel terrible
>Time gates
Most of the classes and specs are either super boring or feel like shit to play, and they said around 8.1 that they weren't going to do anything to change or fix any of it til the next expansion.
Forgot to add: Characters get WEAKER as they level up. A level 110-111 can easily solo dungeons and rare elites and such, while a level 120 struggles and has to get a group of 5 to do the same content.
>what happened to making content other than the current patch fun and relevant?
I am still 100% convinced that Blizzard's end goal with WoW when they stop making expansions is to convert everything into timewalking and put them on rotation. They have 15 years of content in that game, might as well make it all relevent.
Of all of the things wrong with bfa, and there is a lot wrong, the flying grind isn't one of them. It's not great, but it is completely optional. The raids being a clustfuck of mechanics, to the point of being a job to look up and watch videos at the mythic level is the biggest piece of shit ever. That's why everyone looks fondly at ulduar, 1 or 2 per fight, memorable speech and lore behind raid bosses, and a great environment.
Also
>Sharding/phasing whatever it's called it's shit
>Warmode imbalance, should remove any rewards other than conquest instead of trying to coax the alliance into being the hordes punching bags by giving them a 30% reward buff since the horde outnumbers them 40 to 1
>Azerite power being a joke until they gave the neck abilities, still bad since you have to grind everything out again if you want to play a different character
>Lack of unique class armor sets from raiding
>Alliance STILL hasn't gotten their bee mount while the horde has gotten 2 quest mount equivalents
>Lock got shit on pretty hard
destro is doing just fine right now, its not a balance issue. The problem is that for destro to be functional it needs to just mongo facetank damage because there is no way a lock could ever peel a monk or DH, even with baseline port. So now to warlock doesnt do any sort of counterplay to the melee and just casts with them up his ass, and because he's just sitting there not trying to move or anything other than havoc coil every X seconds the melee have no sort off counterplay to the lock beyond kick. Aff, which cant just stand and facetank damage as well, is dead in the water. This is all back to giving classes far too much mobility.
>Of all of the things wrong with bfa, and there is a lot wrong, the flying grind isn't one of them.
Time gating a grind is fucking stupid no matter how you look at it. I'd rather grind mobs/rep on my own time instead of being beholden to world quest timers. The only reason Blizzard does this is because they want to keep investors happy.