Why aren't you a game developer?
Why aren't you a game developer?
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Every account from people working in the video game industry makes it sound like absolute hell
>wagies
No acumen for programming
No artistic talent besides playing a few instruments
Idea guys are dime a dozen
No real desire to be a marketer
And even if I could program, I wouldn't bother with developing games outside of maybe some hobby project that I made on my own time.
>any kind of 3D work on an imac
fucking retards
I enjoy playing vidya, not making it
and by playing vidya i mean shitposting on taiwanese crocheting forums
I'm an ideas guy who makes mods that always get 1,000+ downloads, but don't model/animate/do sound design/voice/etc.
Once making complex games becomes RPG-maker tier easy then gaming will be saved as in every company the ideas guy was always the worst coder, but eventually ends up the CEO or someone with high status.
programming sucks dick
>code 100000000000000 lines for pleb pay
I am, but youd' have to be mad if you are not an indie dev
i like working only 35-40 hours a week
>I know better than industry professionals because I downloaded blender on my windows 10 machine!
i have sex
game dev is the fast food worker of programming
based fellow ideachad
our day is coming, and one day i can finally fucking fix WRPGs
I'm not a tranny
you faggots are just going to pirate everything anyway
true that user you got me
Because I want a real job
Wouldn't know where to start. Wouldn't know what to do if I even had the hardware. No ideas either
So which jobs are a "dream"? i know a lot of people and none of them say they like their jobs, some say they get too much work and are tired, the others say they get little work so they get bored, like holy shit
Not exactly a developer, but I do help create the models for it.
i'd like a game related job but don't really care much for coding.
only got two eyes and even those need glasses.
How much do they make? Some bullshit salary with unpaid overtime that averages out to $15 an hour over the course of a year? No thanks.
I'm glad my studio doesn't have an open floor plan.
No protections
No job Security
Horrible hours with shitty salary.
No overtime because it's salaried
Big name devs are a old boys club who are all man babies.
It's an awful industry.
>professionals
Reaction Face
This. Can't do shit except write and even then it's mediocre at best and would only ever make something if it was for myself.
Personally, voice over, it's very fun, and it's cool to hear yourself in the finished product. But that basically requires you to be a theaterfag and not everyone is into that
>There is no possible way people who have spent 20 of their 29 years of life on a computer could know more than some CompSci Macshitter
You vastly underestimate the amount of neckbeard in this world that actually knows things. Industry professionals? Is that why they all use visual programming languages in Unity? Professional fucking retards maybe.
>Professionals
>"Fuck you entitled manchild bigots dont buy or play my game!"
Implying etc. etc. you naive little zoomer retard
Im in the industry. ask me anything i guess
i prefer to do QA testing but im currently a QA lead
I have a game idea that is relatively small in scope, and I could make it in my free time. Maybe someday I'll spend some more time on it after work. Too busy with other things at the moment.
It takes me hours/days to make something okay with pixel art. I'd rather just work on making the game, but the game would be pretty shitty without good art/animations.
I made a game by myself from the ground up, took me about a year to make from start to finish but I learned a lot in the process. Working on my second game right now.
How do you get into the industry?
What changed when you became a qa lead from just being a general qa?
Dog walker
>get to hang out with doggos all day long
>outside
>lots of exercise
>work max 5 hours a day
>don't contribute to Mr. Shekelburg's 17th yacht
And best of all it has nothing to do with vidya but you can play some real simple shit while walking or regular stuff during down time
do they make a good salary?
>Redditor Career
QA testing is a stepping stone. that or if its not QA and you do something else, you best be able to show some good art shit or something
heres how i got promoted
>there was a mass firing
>position opened up
>i was the least retarded on the team apparently
its happened 2 times prior so this is a relatively common thing. the first time was me doing someone else's job because he was a lazy dickhead, but the following times were because i just happened to best fit the role
nothing really changed except i have to be in charge now. they really dont task me with anything QA already does
>work for significantly less wages and more overtime than any other software dev
lmao what kinda cuck would do this
Imagine sitting on your ass all fucking day long for peasant pay.
the office life sounds horrible. I dont understand how people do it and not feel like jumping out a window.
Fuck you
I enjoy working less than 8 hours a day
I'm in financial and risk management software which is like 100x easier and pays better
I can see their blood clots developing from sitting in those chairs all fucking day. Hope they at least were offered good medical benefits.
You deserve it you fucking piece of shit
I feel the exact opposite. I worked fucking fast food management for 4 years before landing a cushy office job. 4 years of 10 hour days 6 days a week, babysitting teens and dealing with shitty people. I have fucking nightmares about losing my job and having to go back
Office jobs are fucking paradise
Some people feel the most comfortable in front of a computer, at least that's how I am. I've done customer service for a few years but really I'm most at home when I'm parked in front of a screen and entering data all day, maybe occasionally taking calls.
Thats sad
how shitty it is depends entirely on your superiors. If you have overbearing management/supervisors it's hell just like any other job. If you get chill bosses its pretty awesome. At my current job(IT) i work maybe an hour per day and usually leave 2-4 hours early while still collecting a full paycheck and my bosses are cool with it because i get shit done.
I burned out, just can't work the hours demanded in my old age (over 30). If you're going to do it live frugally, stash as much as you can, and then move some where cheap to live.
i am, god help me I am
And what sort of qualifications and experience do you need?
...i use c# i know its not c++ but im trying
me cause I can make games with visual scripting but i'm too brainlet for actual programming
What studio is that?
Your quality of life in the industry really depends on your role and what kind of studio you work at. The place I'm at has great benefits and crunch is rare. Plus, I get 2 weeks of PTO per year in addition to paid holidays to balance out the hard work. But I'm also lucky to be a designer, which is by far the most fun job to have. The programmers and senior artists get paid more but they often have to work longer hours.
That's why I didn't go for a job that was my hobby. The whole "do what you love as your job, that way you never have to work a day in your life" shtick is total bullshit. The moment your hobby becomes your job, you don't get to do it at your own pace or because you enjoy it, you do it to survive and you get quotas or required results. You can't just take a break for as long as you want whenever you want (barring vacations).
what job do you guys consider good?
from nothing to QA, you just need basic problem solving skills and good written work
from QA to QA lead you have a few options
>basic programming skills
>have been at the company long enough to just get a title change
>or in my case qualify even if you dont particularly want it because its a more secure job position than QA and a guy got laidoff
i didnt get a pay raise either. its literally just a more permanent title and "i can to a little more than the people below me"
i know its vague but thats really how it is
in what world are you getting paid enough to live off dog walking?
This isn't uncommon. People higher up often get jobs due to connections and pure coincidence. In my field I've met many a 'senior analytical engineer' who didn't know to do a vlookup in excel
I know nothing about software development but everything I have heard indicates they're treated the worst of any software dev.
Unless you're *so* good the company doesn't want to lose you.
The studios are all in places that are expensive to live in and I hear the working conditions are terrible. I'd rather stick with my boring stable job in a place that's cheap to live in.
>open floor plan
Yikes
Just to add to this: you don't actually need to have any programming skills, it all depends on the type of QA.
I started with 0 experience 3 years ago, now I'm a QA lead with a small manual testing team. It's really comfy, I do mostly management tasks with the ocassional hands-on when rookies can't figure something out.
(Learn automation tho, pays more and it's future-proof.)
People who buy games should really stop buying games from developers who treat their employees like shit.
one where Im mostly self supervised and not sitting all day.
I really hate it, I will back out of jobs that advertise open floor offices or if they don't but I walk in and see this shit. You can't pay me to sit exposed all day like that where people can see you scratching your balls or constantly judging you for slacking
so all games?
if you want to be a game dev you pretty much just have to embrace a life of cuckoldry
>get to hang out with doggo-
Kill yourself
>QA
If you work at Bethesda then congratulations on keeping your job despite doing no work at all.
How the fuck does one get into voice overs? I've always had a passing interest.
>Join some fresh graduate IT program
>Having a blast, all the new guys are fun and we all had great time. Enjoyed that slither game together with them at break.
>8 hours of work everyday passed by pretty quick
>Did some decent project with them
>Finally finished the program
>More than half of them didn't make it
>Got a job
>Got assigned into other teams
>The new team just sit there with their facebook
>Got bored right away even though the job is not hard
>Question my self if I want to sit here everyday for the next 10 years or not
good poast
Seriously, how did Fallout 3 and New Vegas both get cleared for release. On launch they were fucked.
Also, I'm absolutely certain that with NV it's because Bethesda knew it was going to be better than 3 so they wanted to hamstring them.
Not a game developer but I was a former game master of a gook MMORPG and I fucking hate working with Koreans. They always demand you to work above their standards despite they know jackshit of what they are doing. Not only that but they also expect you to adapt with their work ethics, and by saying their work ethics, you need to turn off any emotions you have and become a complete goddamn robot to do everything and to work even in your rest days.
The pay is shit and you have always to answer dumbass tickets of players that can be answered by just looking at the provided information in the internet about the fucking game. In addition, you have also to do QA, marketing, and even manage their stupid SNS platforms. I'm glad that I'm free from that shithole.
Fuck the gaming industry and fuck gooks.
kek, those would be game testers. QA deals with more high level stuff like design consistency, copy, UI issues, requirements fulfillment, etc. There are QA teams dedicated to websites and marketing too, that's where I worked (Ford.com homepage)
Did game testing for a while and fucking hated every single minute of it, you have to be dead inside to survive it.
i have much more skills than i let on, i just like to believe im not good enough for my title
but yeah the type of QA is what matters. given what passes these days its pretty sad to get promoted just because im the least shitty. its that or they hire some other new person for the job who had 0 idea of whats happening in the company.
at least soon ill be applying for a good job opening because i want to implement fucky shit that makes pirates want to kill themselves.
>you have to be dead inside to survive it.
True that, there must be some kind of correlation in something that normally attracts bubbly, passionate, naive people people that is uniquely soul destroying.
If it's something more dull like cars (or especially insurance) there are way different expectations.
I was horrified seeing what the Mortal Kombat devs were doing to their staff.
programming has amazing pay though, just not in the games industry
it was bdo wasnt it?
I had a job like that, couldn't deal with it, studied algorithms and applied to better companies. Worth it.
I tried to learn how to do that shit, and wanted to die from how bored I was.
Lol you sound like you work at my former company, they'd rather hire a new rookie than spend a couple more dollars on an experienced employee so nobody knew anything and it was pure chaos. On my last 6 months on that company I saw like 15 people leave (from a total of 400 employees).
Good luck with your application user, you'll get the job.
>that time when bethesda were being complete asshats and refused to give obsidian a bonus for not being able to reach an 85 on metacritic even though they were only 1 point away
i will never not be mad. fuck bethesda
I am and made some money but I can't get over my autism to continue this work
Coding and bug fixing is such a fucking drain on my health that I lost about a month of sleep the last time I had to work on it
Writing
Drawing
Ez PZ
Putting it all together?
Absolute nightmare times
Because I already work in tech, make good money at a job I like and only work 30-35 hour weeks.
Why would I throw that away for something that's barely competitive and work 50+ hour weeks in locations I don't care for?
I gave up on both art and programming a long time ago because I can't work up the motivation to get out of bed anymore, so I can't. I wish all Anons good luck though.
If i am being completely honest with you lads, i want to be. But I have no drive to do anything these days. I have no appetite and don't eat, i stay up all night, sleep all morning, and feel generally weak in my waking hours.
My life got fucked up recently, and i think I've literally become addicted to weed in order to cope.
I've barely even unpacked my shit in my new place after almost a month
I just feel pretty shit most of the time, but am going to have to somehow get a better paying job doing something shitty. Except selling yourself is hard when you're human garbage.
/blog
I just need to know if I should blame kakao or PA.
who REALLY went back on all the promises at launch?
>open office hell
wageslave cattle are masochistic.
>tfw want simple office job, good with computers but not terribly interested in coding
self-pity is a worse addiction than weed
don't you already know the problem? The fix is the more easy part, switch your sleep, stop the weed.
but I am an indie dev
>good with computers
>can't code
what does this even mean outside of being a hardware engineer, and even then you need to know coding.
is webdev a meme or is it still worth getting into
Yeah, this is the truth
I mean, I like working with computers but I don't care much about programming. Working with software, using computers to do tasks etc. I don't wanna type 40000 lines of code a day, 365 days a year.
Only way I would make a game is if I did it as an Indy studio. The big studios suck to work for.
I have zero artistic or music talent. I'd have to pay someone to make art and music for whatever I'd make.
based
>No time to play games
>See your own creation so much even if it's the best thing ever you won't truly be able to enjoy it because you'd be so sick of it
>publishers get rich off your work
No thanks
ah, gotcha.
Because being a mobile developer at an actual tech firm is a million times better.
Tried sometimes. So far every project went right into a dead end.
It's hard to motivate yourself through an entire project while working alone.
But I am a game developer.
it isn't that coding is bad, it's that I don't want to be the guy expected to do a billion lines of code and debug code daily, for decades. i'd go mad. variety in tasks is good.
>tfw no qt game dev gf
You don't write massive quantities of code at big companies. Your daily output is probably 25-100 lines at best. You spend part of your time coding, part reviewing other people's code, part in meetings, part interviewing candidates and part just shooting the shit with your coworkers/manager. It's pretty varied.
That means you find no purpose on doing programming, a lot of people is happy coding hundread of thousands of lines because they envision the final product.
I work as a 3D Artist for a mobile game company. I work from home. I usually clock in 8 hours of work everyday, but it's at my own discretion. Some days I'll still work for 8 hours but every 2 hours I'll spend some time playing FF14 for instance, and some times I'll only do 5 hours and then do 11 hours the next.
Pay is underwhelming to okay but I genuinely love the work and as my resume grows, so will my prospects.
I still love videogames.
I don't know how to start
>Doug Walker
What?
Being independently wealthy
Thread theme -
youtu.be
Didn't work out too well for notch
True
What the fug???
That's because Notch is a fucking degenerate scumbag. He was destined for misery, no matter how much money he had. I guess if you're a degenerate fuck, you probably will always fail, even with money.
I'm an RN and work for a non-profit. Every few months we go to some random country on an aid mission. So far I've been to
>China
>Every Central American country except for Nicaragua
>Egypt
>Greece although it was to visit family
>Brasil
>1 other South American country I can't remember right now
The work is easy and I get to see the world and some of the worst human beings to plague this planet but I laugh about their antics when drunk and I still love my job.
"do what you love" is good advice that a lot of people don't understand. they think since they love playing video games that they'll love making video games. the kids who go to college for game dev degrees just because they love playing LoL and Smash are the ones who end up burning out quick.
i personally love my job because i found out in the early modding days that i enjoy making games more than i like playing the actual finished product. i love the process and watching other people experience something i've created. the work never really feels like work. i work hard but i never get that tight feeling in my chest like i did working in other fields. plus i take a lot of vacation so that helps.
regardless, i've always felt better career advice would be "do what you can stand". if you treat gamedev like any other job, or just a software gig that has a neat twist, you'll do alright. this will save you enough energy to pursue your passions outside of work. being around other creative people while at work will also benefit your outside projects. solo indie dev is extra difficult when you're working a mcjob with normies you can't talk to about gamedev
That sounds like a lot of fun, God bless you user.
I was a game designer for Ubisoft. Had an extremely early alpha version of a game to compete with fortnite. It was basically RDR2 battle Royale. Got scrapped because of the free to play business model.
Because I have sex.
It's an image board retard
>Had an extremely early alpha version of a game to compete with fortnite
I know you're bullshitting but can you at least try to make it interesting bullshit?
Life isn't interesting
Fucking answer
make an audition tape and send it to agents
Not him but there's talent sites where you can list yourself and your demo reel
>get internship at indie game company
>write music in my free time
>try my hand at converting scores to midi
>some tranny overhears it
>"wow user, that's really good"
>next day, tranny is talking to everyone
>"guys check out this music i made for the game"
>ends up being used for the game
>tranny wins award for my work
>no recognition
>just a "wow user" from over a year ago
>trannys, not even once.
Why did you not tell everyone that was actually *your* music?
because they're whiny millenials
show me someone who doesn't whine about their job these days
things that didn't happen
I already have a job I like
Because I can't even find a fucking job in a field I don't want to work in. How would I find a job in an area that I actually am interested in?
how much do you possibly get paid to do this
No coding experience and probably won't get paid well
Take like 4 hours to just send out resumes every day. Just send out as much as you can all the time.
it did, hyuk.
little do you know im tran with split persona
Because 99% of devs are miserable and make garbage wages working on indies
>indie dev
>waste all money on low powered apple shit
shit i'll never understand
And in this case he'd be right. Most of those "professionals" use Apple products because their companies have long standing contracts with Apple. Not because they're the best hardware.
Your assumption that industry professionals always use the best of the best is hilarious and naive. Sorry to break it to you, but sometimes they use it because of money.
i need one of those jackets, who is this?
>bare concrete floor
>it's probably some 50 year old office building full of dust and hasn't had its ventilation cleaned out in years
Imagine the air quality.
idea guys are stupid, but if you do have actual ideas and not just saying you could come up with something, you could try making something of that on your own. you don't even need to worry about the art until the game's been made, just need placeholders.
then if you really enjoyed what you did when you finish the project you could try it again by yourself or as part of a team.
this is assuming you're interested tho.
Been basically doing that already. Although I just graduated from studying law so I feel like I'd probably kill myself before working as a shit-kicker with no obvious career advancement opportunities
California, presumably, or some flyover state mcmansion district.
use whatever works. you're not trying to efficiently operate any satellites you're just trying to make a game.
Fuck son you should have been applying for apprenticeships or whatever law people do while they're in law school. I honestly don't know what else you can do aside from take shitty internships or whatever gets your foot into a law firm
Here's your office bro.
Sorry i fell asleep, it depends on where you live, but i recommend baby steps, take some theater/acting classes or voiceover workshops in your area and give that a spin first
I just like to play games and have fun ideas for games
I don't know anything about programming or game development and I'm not all too interested in learning anyways
just because you like something doesn't mean you have to make a career out of it, you can just keep it as your hobby
>33% tax to uncle sam
>33% tax to (((steam)))
>customer base is a bunch of cunts
>co workers would be s o y bois.
no thanks.
>learn programming
>can either make 100k with braindead easy work and you choose your hours
>or 30k, unpaid overtime, stressful actually hard work
Hmmm tough choice
As for the artists, well, they are out of luck though
used to talk to a brazilian weeb a year ago that did web development. he'd get jobs right away and make enough to go into hibernation for half a year every so often. he'd work with universities and such.
>learn CAD tools
>make the same money as vidya fags doing Photoshop for Engineers™
>a monkey with the internet and enough time could learn it
kek
It's thatgamecompany, the Journey devs and the hoodie is for employees only.
I should have, but I had shit grades so it was impossible. Time to suffer the consequences I guess
looks like hell on earth
>black lives matter signs at work
so it's a libtard area, even worse
I had an education in IT and am currently working as a technician for phones but would eventually like to pivot into other hardware or software related jobs, maybe into gaming but i'm not sure how. I remember as a kid i enjoyed doing textures in Photoshop.
So how do you even become a dev?
>Have to go to one of the big cities with incredibly high CoL
>Pray to get hired to do slave labor with shit pay and high turnover
>You can MAYBE get promoted to be that guy that works on this one little asset if you kiss enough ass
>get laid off after every game is finished
OR
>go indie, can only do pixel meme numale games (Which you will get laughed at for)
>or you can try to do the music/art/writing/programming yourself but quickly realize doing all of those is simply too much and too hard
>try to get people to help you, but everyone flakes and isn't serious enough about it
>can maybe pump out some trash platformer. It gets buried in the sea of other indies and you make $200.
I'm guessing the best route is to get an actual job and save up enough money so you can eventually fund your own small innovative game?
looks like complete hell, dont care what the salary is. if i saw that place during an interview id nope the fuck out so quick
Because i like to have a roof and eat everyday.
As someone who has worked both fast food for years and had an office job, I can attest that office jobs are WAY fucking better.
Because I took a Systems Engineering job instead. Tried to apply at multiple game companies and got no where. Ironically (or maybe unironically) I receive better pay and benefits than I would have from the companies I originally applied for.
So I'll go the indie route and work on game development on my on time.
I imagine the overall noise is disgusting.
Except manufacturing is continuing to leave the US due to slave labor being available in other countries, so good luck finding a job without having to move.
That's skipping ahead, you guys, i wouldn't recommend starting with those suggestions
This
>oy vey 9Am means you have to be in uniform by 8:45 of course that extra time is unpaid
Versus
>You were an hour late oh well can't be helped xD
Not to mention the 90 minute lunchbreaks
There are no dream jobs. I work to pay for my dreams.
I make more money for less hours at my current job.
If game dev is your dream job then moving cities and saving up mimey while you bust ass on baby steps is nothing
Just make indie games in your free time
holy shit what a question, my mans I do not know. wow, really fucked up my night with that question. I was feeling real good just chillin and then you go and ask me that. got damn child
A dream job is one where you get paid to do what you love
Everyone loves something, find out how to make money off it
Sorry user. I wish you the best
To be honest, I'm too retarded to work in game development. I'm not being modest either, I can't do any sort of art and programming is beyond me.
sure thing jim sterling, sheesh amiright guys?
>all this macfaggotry
fuck kikebook
Okay so working for a AAA is not optimal and becoming a straight indie dev is a meme. I'm just going to save up enough money with a real job so I can open up my own studio one day. Making a game by yourself with self taught ability is just simply too hard; the only people who have done such a thing only really stumbled upon a niche game type by luck.
Quit jumping around so much and just finish a scene when you start it.
Like if youre not a journalist and working in a newspaper floor, there's no way you can pay me to work in that kind of environment
>woman is browsing facebook
Ty, go to bed you fucking idiot.
haha this but I haven't unpacked everything in almost a year of moving and I stopped weed because I've been looking for an okay job for the past while.
Because I have an actual career.
>tfw have a qt japanese game dev gf
>So which jobs are a "dream"?
Drawing overpriced furry porn.
Being a game developer for a AAA company must be misserable.
Because user
Having a job must be miserable
I'm learning. My dream is to form a small AA sized studio making cool games.
Had an office job for a year. A wagecuck who spent all day in front of a computer waiting for the boss to give him instructions. Spent about 20% of my wage in gas money too. Had to do a 2 hour commute just to the way to work every day.
Still, saved up some money and managed to start my own project. Sometimes you have to do that shit in order to have a fullfilling goal.
I've been a NEET (and currently are because most of my project requires waiting) without the NEETbucks and man life feels pretty boring now.
Based Kike slave drivers.
Remember when people used to pretend like cubicles were a bad thing? Fucking idiots
Looks like we found ourselves a basement dweller living on welfare!
Open air office can go fuck itself
a real nigga?
But I am a game dev, user.
you guys know there is more options than fast food and sitting at a desk all day, right?
>don't mind work
>get good pay
>nice perks
>commute is 5 minutes
You're either a cog in a machine preforming a job or two for someone else while dealing with the bullshit that is group dynamics, especially in a day and age of neon hair'd diversity hires or you are making what you want but you have to preform nearly every single job.
>tfw come up with good ideas and good at coding but too lazy to ever finish anything and I get bored of things quickly so I just drop them after a while
I make more than the average senior project director and do 1/10th the work. Plus all video game devs are LITERAL DOOMERS.
Because it's a shit industry to work in if you want a life outside of your job. Software development can be great but not game dev.
too lazy to learn
maybe she is doing social media marketing
though more likely she is just a liability
How much you make and what job?
I want money.
No game ideas. I've dicked around with GM:S and Godot enough to have some fun with game development, like making a platformer and adding jetpacks, bouncy grenades that launch other objects, wall jumps of Metroid and Mega Man varieties, grappling hooks w/ rope physics, homing missiles, baseball bats that launch projectiles back, and so on, but a bunch of cobbled together gameplay elements do not make an inspired game.
delusional frog fucker
>Commute is ten minutes
>Comfy job (night shift IT)
>Pay is decent
>Work ten hour days so I only work four days a week and my days off come pretty quickly
Only part that sucks is I work for a hospital, so I gotta deal with dumbass nurses and surg techs and arrogant doctors.
Currently a web dev (post study)
I'm getting tons of offer because of my master (I didn't work much for it), but people with shitty diplomas also get a lot of offers
The work will be alright most of the time, the defining factor will be your team or company.
Working with cool/fun people makes it really fucking easy and enjoyable
How do people even get generic "office jobs" at various companies
dont you have to specialize in something? like accounting?
>Active job that keeps me /fit/
>Decent pay
>Healthcare coverage, 401k, college reimbursement, hour paid break, paid vacation, FREE FOOD
> minute drive
kek
>That utterly dead look in his eyes
Construction or janitorial.
Jr. Museologist / Beginner Curator
To speak plainly,
>The biggest museums in the world trade artifacts like Pokemon cards
>Not every Museum has the personnel with the knowledge of the artifacts they take in, hence my current position
>Where the (Mona Lisa for example) goes, I have to go for the duration of the exhibit, which is usually 2 months at the most
>Have been to France and Netherlands several times because of this
>All I really do is co-ordinate the exhibit setup and takedown, clean/preserve the artifact when not in use, answer questions and stand next to the artifact during business hours
>Make 87k on Salary and there is much more room for growth.
>Been pushing for almost a year to arrange something in Japan
There is a surprising demand for History majors in lieu of this global push towards STEM.
As much as I like to dream up unique worlds and stories I'm far too much of a fucking perfectionist to ever write them down lest I start to hate them forever.
That and writing seems to be the least liked part of games so I don't think I'd have any value ata game company besides knowing how to make a bunch of cocktails.
if that's all you can think of then those are probably true for you.
I liked your examples.
Some of us live in bumfuck nowhere where it's that or cashiering.
Interesting
>tfw worked on a mod that is played by thousands of people around the world
>tfw also made levels that are very highly rated with a large amount of downloads
i wonder if i could get a job at some game studio doing something. probably not, especially since I have no formal education
Sounds fun.
>87k
Do senior project directors really not make that much? I assued they made like 200k or something.
>all these people
>just to make a 2D Newgrounds game
Fuck indie gaming.
>Some of us live in bumfuck nowhere where it's that or cashiering
doomed forever. rip in peace user stuck in bumfuck with no way to ever leave.
I used to be part of one, but i burned out and am now looking to make it on my own. Its been a year and i havent done anything but bits and pieces of the soundtrack. Thats all my competencies are.
If only there was someway to move.
I'd wholly recommend anyone who isn't cut out for math or science to just delve into History (not Arts as a whole). You can do so much with it and it changed my life.
>Pic related
Albeit a one off, Im sure most others that arent veterans in the field dont make that much more. To my knowledge, even senior positions are on contract at some companies.
>5+ years experience on AAA and in specific role
>3+ shipped AAA games as game designer
>70-115k
jeez
Because i don't hate myself
I am, but I'd never work in AAA game development. I don't want some trustfund baby in a suit to shit on my game design with microtransactions and other stupid ideas.
Outlook sounds....grim
how the fuck is anyone supposed to live off that?
Oh I don't know. Perhaps because this kind of shit happens
Being offered a house and land that is completely paid off makes it a bit hard to just relocate. You're not wrong, but at the same time there are more variables.
Programming is good, just not most game programming.
Web frontend at Patreon for example is a comfy high paying job.
That sounds god awful.
>open plan office
Would rather kill myself.
I'd rather kill myself than that.
Just learn to code.
But user, I am. Here check it out:
That's what happens when you get rid of/lose your talent and replace them with incompetent devs. Isn't blizzard today mostly diversity hires?
ded
>filters
cringe
my family owns a few small businesses. i only work three days a week, and then i sleep at around 7AM on my days off. game dev is mostly just a shit job regardless of whether or not i had a job in the first place
I recently made the switch from fast food to grocery store and holy shit it's soo much better
I know a few people working in games, and it seems like it is the worst possible choice for a programmer. In a company, you get to compete with people who just want to make games even for a lower wage, or want to work at the specific company. Indies need to compete with AAAs with tens of hours of high quality content that are on huge sales most of time. It really sounds worse than Webdev.
Couldn't you complain about the penis like a normal person?
MOOOOOOOOOOODS
I'm learning Java. Made pic related.
what does it do??
quick give me source
It's just a gui. You get to rate the girl in various ways, change the size of the text, and it can display the result.
Found Waldo!
Is this on github?
lol no It's just something that I built to learn to use the Swift library.
>Black Lives Matters sign
>Not a single black person in the entire office
Seems about right.
Actually, it also creates some dialog boxes and does some calculation based on the input.
There is so much to making a game that one man doing it himself has to have the work ethic of a god and be above average intelligence, so no one here could do it. And if you put thousands of hours into making your game, it will probably suck and normalfags will only latch onto it if some eceleb plays it. Otherwise it will fail.
maybe that's why most games aren't done by one person alone
So you basically got to be a normalfag with a group of friends or employees who you can stand to be around 8 hours a day for years if you want to make games. Fuck that.
i have absolutely zero talent and skill in anything in life
>>get to hang out with doggos all day long
Let me give you a reality check on this one, while for the most part it is what you say it is.
However theres always that one dick of a dog whos aggressive towards others who you have to walk along otherwise he'll shredd that shitzu
that concept art looks really cool
know what it is from?
Or the studio.
I actually don't think any game worthwhile can be made by one person. Games are very vast and require a lot of different things that demand skill, experience, and time. One person just isn't going to cut it. It's equivalent to claiming one person can make a great movie; it's just not going to happen.
I tried for 2 hours until I realized that it'll take forever to develop a good 3d game
Okay, point me to a known good game that was developed by one person. No meme answers like Minecraft or FNAF.
Fine, look at the Yea Forums banner. There it is.
Why aren't you an anime developer?
>open work environments
What cancer. The only people who think this is a good idea are program managers trying to jump on the agile bandwagon and save a buck in the process. It makes for a horrible work environment.
I am.
Just quit AAA work to focus on indie games with pals.
Industry proffessional here,
>any kinda 3d work on imac
lmao
Shit pay, shit hours, shit conditions, average devs get no input into the game design too.
Cave Story?
why? I don't have an opinion either way, but I wonder what your reasoning is for how it is bad for game development.
developing houses that's y.
Super Mario for the NES?
>Publisher
Nintendo
>Director and Producer
Shigeru Miyamoto
>Designers
Shigeru Miyamoto and Takashi Tezuka
>Artists
Shigeru Miyamoto and Takashi Tezuka
>Programmers
Toshihiko Nakago and Kazuaki Morita
>Composer
Koji Kondo
Miyamoto was the idea guy in charge of art and design with the assistance of Tezuka, Kondo for music, two guys for programming, and all with proper funding from Nintendo. This means that at a minimum, you should try to get 3-6 people in total to make a game, and that was for something as basic as a 2d scrolling platformer.
Did that for 6 years
2 years at Ea
>80 hour weeks no over time, shit conditions in office
1 year for shit indie who I had to take to court to get paid
The other 3 years I worked at several other AAA companies trying to pull the same shot as Ea
Got a mainframe position with a finnincial company after theat. They're good. No unpaid overtime, no crunch, better pay and while boring it's a lot easier
Also office is not a sasuage fest of whiny hipsters
Minecraft wasnt developed by one person.
+1, but he's Japanese (Super human) and the game is still a pixel game
>tfw thought since I'm comfortable with using computers and repairing them, I'd be a decent programmer
>can program and do tasks given to me but it's never really anything really notable and realize I really don't enjoy programming, even with all the practice I did
>already participated in a few web related projects for school work and did my job "well enough" but never really did anything impressive and find myself not really wanting to do side projects like you're expected to as a programmer
I'm afraid to back down now because I'm already this far in but I think if I keep going I think I'll get burnt out hard. I just don't really enjoy it and it never really "clicked" for me like I was hoping it would.
Cave Story was done by Pixel, but he was getting feedback and advice for the entire development from a niche little Japanese indie forum. He stopped doing that after Cave Story because it all went to his head, and that's why that Frogger game he made looks and plays like shit.
u will not make anything impressive if you work on IT.
Which banner?
TGC are hardcore apple fanboys. Their latest game is IOS exclusive
That feeling when fucking terrified would just randomly burn up or shoot up my work place now ever since Kyo Ani burnt to the ground.
How the fuck do I deal with this? Unironically. How do I deal with this?
>horrified seeing what the Mortal Kombat devs were doing to their staff
What were they doing?
penis inspection?
I learned how to animate and create renders in order to create porn for my self. Ended up becoming shorta good at it and thought about the vidya industry.
It´s a nope. Terrible conditions mainly cause overtime work and 2-3 years per project and relocalization at best, if not unemployement.
I don't want to die a painful fiery death
Not woke enough.
DUDE
A man chooses.
A slave obeys.
Because with my setup, it takes just a little more effort than I'm usually willing to spend to even sit down at my dev computer. I have to drive about two miles to a house I rarely visit and sit in a cramped closet in earshot of my grandma's screeching pet parrot. This unintentional hurdle has cost me gargantuan amounts of learning experiences over the years since before I set my desktop up there, I often had random little game ideas and could start working on them while they sounded fun.
This is a hell of my own creation and I have only my laziness to blame.
>Black Lives Matter
>Doesn´t matter enough to hire some of ´em
A MAN CHOOSES
Because infosec pays more, has better job security, offers faster career advancement, and if you're a consultant like me you get to walk around businesses telling managers they're retarded with zero repercussions.
I didn't get into a single game dev related uni
Eh, don't feel bad. None of them will probably be anything in the industry anyway. It's only the super autists that become legends.
ive heard things like this are a big problem in game companies
and faggots intentionally sabotaging your work
Dream jobs don't exist. It's only when you become highly competent at your job, does the job become meaningful or an avenue for happiness
If you lack a college education like me, cling to that job with your life user.
I went from fast food to office work and was the happiest I've ever been working. I came home happy even on shitty days because I was getting paid $13/hr to do low-grade tech support, full-time, night-shift. Most of the callers were friendly since it was a private service for Boeing, so I could get them in trouble if they were needlessly rude.
Well I got fired with zero warning after being caught checking Facebook between calls about six months in and it's been fast food and janitorial work ever since, no job breaching double-digit pay. Three years now and still no office wants me. If you're like me, we're both doomed to be expendable forever.
Hard to not feel bad when you're too retarded to even get to study the one thing you're decent at. I mean I'm still into gamedev for fun but I'll never make this my job without a uni, and I'll never get really good because i don't have the time and energy to work properly after my shitty wage job.
I am a game developer
The work of one who consorts with beasts!
>open office
nice job reducing productivity so you can obsessively micromanage employees like a freak power hungry cunt
how do I get into IT?
>I'll never make this my job without a uni
Well if you were going the traditional route of moving up a AAA then your chances are unlikely without experience or a degree, but you should still be able to start a studio of your own eventually.
>i don't have the time and energy to work properly after my shitty wage job.
I know that feel all too well. The real answer? I would recommend you quit your wage job once you can and try to dev. Time is time and no cookie cutter faggot Reddit advice of "J-just make time after work!" is going to change that. You'll never do shit with your current job because it's taking all of your TIME and making you tired and lazy when it isn't. If you want your TIME, quit the job.
entrepreneur.com
People need privacy and downtime, with an open office design all it does it makes employees burn out really fast.
Unfortunately i need food more than time so i can't exactly quit the job. Guess I'm just fucked. In addition my body is giving up from the physical work and i can't even afford proper medical help with my wage so i guess I'm fucked.
Hopefully you'll have more luck than me user.
Nothing made me happier than getting out of programming as a job
>Office is open plan
>My main bull of work requires me to basically have a meeting room to myself
It's cushy and like having my own office
What do you do now?
>learning Java in required high school computer science class
>they teach us to println and how to listen for text
>have cool idea for simple text game
>read online how to use the Random class
>make really simple randomly generated IF
>fall in love with the whole process of learning gamedev
>repeat for more and more ambitious little shitty games
>process always the same, I have an idea just outside of my range of abilities and learn new cool stuff to make it happen
>work on it a while and get bored, dropping it when I've had all my fun
This is where I want to stay forever. This is impossible if you work professionally. >You're usually either a dev or a designer so you rarely get to go "this would be a cool idea, let's give it a try!"
>either you're a code monkey who isn't allowed to add new ideas and is expected to know everything, or you're a designer who doesn't get to code anything yourself
Hobbyist gamedev is a beautiful loop you can enjoy as long as you want, but you forfeit all that happiness the second you work with others on a concept.
Check a job site for anything that doesn't require experience or a degree. Just steer clear of public tech support work, they usually force you to shill new products and it's soul-draining. Plus the clients are stupid niggers half the time. Private company IT is the good stuff.
SimCity.
Paper Sorcerer.
Underrail.
NEO Scavenger.
Dink Smallwood.
Rollercoaster Tycoon.
Eador.
Spiderweb games.
Prince of Persia.
SkiFree.
Banished.
Transport Tycoon.
Might & Magic 1.
Depends on teamsize and your autism powerlevel. I can happily work alone only on graphic pipeline&engine while letting others do everything else. Having to do everything by yourself slows down the process and makes it just less likely to finish.
>Industry proffessional here
>any kinda 3d work on imac
>lmao
Zbrush, Maya and all that crap has iOS versions too.
And isn't the intensive work done on rendering servers anyway?
>middle school
>have idea for a cool game
>tell some friends
>the three of us work together to design a "kick-ass lore" and flesh out the concept more
>all is well for like three days
>suddenly one friend suggests a genre change and wants to make it an MMO
>I'm too autistic to say how difficult that would be
>other friend wants to add bosses and events
>I wanted a sandbox platformer thing
>by the end of week 1 we have managed to completely ruin this idea, turning it into a retarded mishmash
>in hindsight it was always a bad idea since we were dumb kids but the final product was pure cringe territory
It was a valuable lesson: NEVER work on a game with other "ideas guys". It won't work out like any of you want it.
>Simcity, Rollercoaster Tycoon, and Prince of Persia.
Did you get this info from some shitty article? Only the earliest renditions of these games, before they were even known, were "made" by one person.The later games that actually became popular were made with the help of multiple people.
I've always been rather bad at mathematics. Not to mention I'm not that creative of a person so I don't think I can be that good of an ideas guy.
How do you get a 3D artist job without a uni degree?
Pretty much the only company I'd want to work for is Nintendo. Everything else, barring a handful of smaller Japanese devs it just seems like it'd be shitty.
If this was the 80s to the early 00s I would consider it, but I don't know nowadays, it just seems like so much less fun.
>grueling job just like any other, nothing like a kid's fantasy of working at Nintendo
>atrocious bargaining power and labor rights because there's a hundreds-long line of naive bugmen for any position at any company worth working, they can replace you before you can clear out your desk
>would-be unions are headed by SanFran DSA jackasses trying to protect their overpaid narrative designer friends
Shit industry, anyone with actual qualifications could go to other sectors and be much better off for it.
Leaf military I do nothing and get payed to play video games drive and look important and sometimes blow shit up and if over seas I get to hit people with boolits and arty shells.
my fucking eyes
It's the company who bought it. What do I care?
I'm currently learning web development and I feel that would be more of a boon to me since I have a lot more downtime at work.
On the other hand, I don't really have artistic talent, musical talent or many of other talents needed nor do I care to learn them outside of programming.
I also know it's easier to create a website as a single person than it would be to create a game. Not to mention in my country, there are several small businesses that need websites so the market is there. On the other hand, there are thousands of developers for games that I'd have to compete with.
Animation is fun, but slow work
>likes being cucked regularly for someone else's entertainment
El em ay oh
No bully. What's the issue?
I'm working on an rpg maker game. Don't laugh.
Working with place holders but looking for an artist.
Have you never attended school or something? Did your school use cubicles?
Wait, swift uses java?
I meant Swing. That's embarrasing.
Sounds pretty based, being able the say whatever the fuck you want, because you'll rich enough to tell everyone to fuck off.
It costs too much money.