Why doesn't anybody talk about FFXV anymore?
Why doesn't anybody talk about FFXV anymore?
its shit
Because it's the worst Final Fantasy game ever conceived.
why talk about ffxv when you can bitch about how terrible this looks
it's too good
It's a game cobbled together in a few years after having years upon years of non-production pre-production
It's a miracle that there's even a game out.
Not enough Lunafreya
There's a cycle
>game comes out: 10/10 GOAT perfection
>few years pass: 0/10 SHIT, can't believe people said this was good
>few years pass: This game executes some elements really well and some elements poorly, some really interesting aspects of it are...
We are possibly only months away from the third part. It couldn't be more obvious people are going to start loving this game soon, some of it is inept but some parts of it are pure genius.
She looks fine though? I like the extra detail (especially the charms) and her character's still intact based on the trailer.
>some parts of it are pure genius.
such as?
Final Fantasy 15 is like what happens when you combine the very worst parts of Dragons Dogma and Metal Gear Solid 5
>This game executes some elements really well
XIII did this. XV was just badly directed/produced all over.
This is absloute bullshit; Nobody recalls XIII as anything but a disasiter and that is closing in on 10 years.
The only reason people bitch about every new FF game is because they subsequently keep on getting worst, they people look back at the previous installment on how it's less shit then the newer one. XV-fags love to play this role, but nobody will praise your shitty game not now or 10 years later.
Why did they put 3 random ass bosses in the sky on the box art like they were some kind of Gods or summons?
I feel like this game got tons of incredible concept art and then they had no idea what the fuck to do with it all and just slapped it together in a half assed non-story
>FFXV is downright shi-
Is Ardyn the shittiest FF villain of all time?
>trust me guys I'm helping you
>really just trust me
>haha PSYCH! I totally betrayed you. Bet you never saw that coming.
>Oh yeah I'm gonna kill your waifu too. Remember sephiroth? I'm just like that guy!!!
There's nothing to talk about. It's an absolute trainwreck that sold well because of brand recognition, and pushing the open-world and action combat memes to appeal to zoomies.
We could laugh about how it and the engine used to develop it bled so much money for Square-Enix, that they decided to can all but one of its expansions and let the director go. But that would just be mean-spirited, even for us.
>Stand your ground
>Veiled in black
>Up for the challenge
FFXV easily has the best battle themes in the franchise
What's there to talk about? Shadowbringers is all the rage now.
Go away, Barry.
what is this video trying to prove? I enjoyed ffxv but I'll agree the combat is buggy as hell and braindead. the person in this webm could've finished that fight 3x as fast is he just held O and occasionally did special moves.
my main complaints are that it feels kind of joyless and empty. there's basically your three main guys and everyone else in the world feels like a soulless npc except for ardyn, who actually was decently creepy and hateworthy.
it need more levity, cool cities, and more fun quests.
still better than 13.
The only good thing that came from that game is Luna's model. Maybe Iris too but that's it
because it fucking sucks
It's not Ardyn's fault that Noctis was retarded enough to trust him.
Luna looks like a retard ingame. Her Kingsglaive model is hot.
It was ultimately the battle system that broke it for me and made me skip this game. this looks unrecognizable as a mainline final fantasy game, and more like games I don't play, like monster hunter.
>Open world game but the world is lifeless, dull and bland
>Invisible walls every fucking where and there is no climbing which makes exploration frustrating as hell
>Majority of the sidequests are literally fetch quest which gets boring super quick
>Hunts get stale super quick as well
>Magic is fucked up beyond belief. Magic is used like grenades which can damage you and your party. Better off not even using magic at all
>Summons are literally random
>Combat is brain dead. It's basically hold O with the occasional Warp Strike
>Literally can not die and there is no risk. Game literally stops for 10 seconds to allow you to fully heal yourself and the party.
>Story is an utter mess. Characters are undeveloped and when it starts to get interesting, it just fucking ends
>Anti climatic final boss fight
>Character development for Prompto, Ignis , Gladious AND THE FUCKING MAIN VILLIAN OF THE FUCKING GAME ARDYN is literally paid DLC
>Have to watch a CGI movie and an anime to even give a semi fuck about these characters which means the game did a piss poor job of establishing these characters on its own
>BORING
Sums up FF XV in a nutshell
Because wherever this game goes, these two follow, and I follow just to shut them up to no avail. And it hurts.
Square killed the game and fired the director.
Why talk about this casual pandering garbage more than needed?
don't forget the DLC and Novel retconning Ardyn.
Nice Hold O
The good:
>the world (it was big and open and really did feel like a real place)
>the cast (I liked Noct and the boys a ton and their bro-trip was fun and charming)
>the quests (I loved exploring the world and meeting the people in it, even if they were mostly fetch/kill quests I enjoyed them)
The bad:
>the combat (hold X to win, and O to put off winning)
>the pacing of the story (you sometimes got very little context for why you were going to the places you went to)
>the balance (the story quests should have either scaled or taken into account the mountains of sidequests the game offered)
How am I wrong?
3 years later and the disappointment of this game still hurts. What a mess
>the quests
everything is a generic mmo hunt or fetch quest
also the cast is as bland as can be
generic cookie cutter tropes
>the world
there's barely any civilization, when one of the most distinguishing thing of the game is that it looks like the modern world it's terrible that there's no cities and stuff
Because all the damn dlc got cancelled. If it didnt get cancelled ide be playing it right now but i got the raid item that makes all hits crits so theres no reason to play it anymore. Literally no reason.
There were more gas stations than cars on the road.
Ahem *ting ting ting ting ting*
A-AHEM *ting ting ting ting ting ting ting ting ting*
I THINK TABATA SUCKS
>turns the best FF game since FFXII into a GTA bro trip sim
>has literally NO sense of tone, soul, taste or music except for the Versus
>FFXV ships as a LITERALLY unfinished game
>All DLC cancelled and Tabata is BTFO by Square after losing $33 million thanks to Luminous
>Which, by the way, is CONFIRMED still working on a PS5 exclusive
>Nomura CONFIRMED reviving Versus XIII and teasing us with Verum Rex, which is, in Nomura's words a separate project in spite of many visual similarities though singlehandedly ruining any and all XV discourse through his own salt
Lmao completely fucking anally devastated, not long before XV-kun, Barry, Bazztek, @_Bazztek, psxotaku, MercilessV, MGamingLive, Zeal, those Discord Discucks and all the other dumbfuck LARPer FifTOIDS are finally put in their place. We won the long game Versus lads or shall I say Versus CHADS.
>the world
you mean big empty samey-looking landscapes? The same shit that literally any fucking game can do these days?
the world is also nothing but gas stations
the actual map itself only has one small city
others need to be loaded in
Because two of my brothers were born before it was released.
Well yeah, but you were given a little context for each of them. A few lines from an NPC about how his bus has crashed and he needs those supplies to run his store and how his daughter will worry if he goes. It's not much but it really added to the world-building for me. It felt like people actually lived there.
Individually, yes, but I liked the group-dynamic a lot. Half the fun of the game was watching conversations play out in the car and watch as their personalities collided. I will grant you that they were nothing interesting on their own though.
>there's barely any civilization
If you remember back to to FF7-9 there weren't a ton of of cities and towns there either. People live in clusters in small areas and the same is true of FF15. There were monsters out in the world and most people wouldn't risk it.
This might be a staggering surprise to you but if you take a drive through the country side you'll realize that the world is pretty similar IRL too. Most trees, rocks and roads look the same in the real world and it's pretty much the same in FF15 (which is what I think they went for. WHY they went for this I have no idea.).
I've noticed who people who like this game have barely any JRPG experience.
Wow, this is actually a really accurate statement.
>This might be a staggering surprise to you but if you take a drive through the country side you'll realize that the world is pretty similar IRL too. Most trees, rocks and roads look the same in the real world and it's pretty much the same in FF15.
A. I live in the mountains. For me driving around is like watching a moving painting because the landscape varies so much.
B. just because it's realistic doesn't mean it's good game design. The best open worlds are the ones that are extremely dense with unique content rather than copy/pasted shit.
>TFW dragon's dogma used the FFV job system but FFXV didn't
I fell for the xv day 1 meme and i’m still fucking pissed about it, god the game blew ass
Funnily enough, I’ve been playing Dragon’s Dogma lately and, despite some clunky UI and design choices, it feels like a better version of FFXV. Which is funny because the game came out years ago.
>A. I live in the mountains. For me driving around is like watching a moving painting because the landscape varies so much.
You are objectively lying on this one. Mountain fields are rocks in varying height and the occasional shrubbery (depending on how high you live). As someone who has lived in a mountainous area; to say living in the mountains is very visually diverse is just downright wrong.
Sure there might be sweeping views here and there, but there are sweeping views in FF15 too.
>B. just because it's realistic doesn't mean it's good game design.
100% completely agree. I totally think they should have gone with a smaller world with more unique design touches. However, they didn't and in big worlds (like the real one) shit tends to get samey very fast. They went for the realistic style and they portray it pretty well.
Should they have? Absolutely not. But they did and what they did they did a solid job with.
THIS holy shit . People who bought XV at launch were ripped the fuck off. It should be illegal what Square pulled
>you are objectively lying
I'm not. Where I live the landscape is extremely varied with lots of rolling hills and rapid shifts in elevation, more like shit you'd see in a Gothic game.
>But they did and what they did they did a solid job with.
Yeah because just having empty procedurally-generated open plains with copy+pasted monsters doesn't take any effort or skill. Also there's plenty of open-world sandboxes that have been done way better than anything in XV. Witcher 3 did it better FFS.
He’s Kefka retard. Jester and World of Ruin
Looks like the FF7 remake battle system lmfao
I played it on release and it’s still a mid tier FF to me, if anything the DLC is worse than the main game
Is it true that to understand the story of FFXV you need to consume a bunch of companion media like movies and web series? Because that's a dealbreaker, I already hated it with Halo 5.
Cope
There are just way more fun jrpgs out there to play than Final Fantasy at this point and if you still have hope for this franchise even the Final Fantasy 7 remake I truly truly feel sorry for you
Because Final Fantasy always has to cater to the lowest common denominator because it's so popular at this point it's never going to truly be good again
Cope with what? XV is a dumpster fire of a game
Because Persona 5 destroyed FF XV. XV can't even hold a candle to P5
friendly reminder that kino hearts 3 is a huge critical and commercial success, while ffxv lost $33 million and got cancelled before it could be finished. nomura won.
so why is the homo version of travis touchdown in the game
Persona 5 sold about 1/10 of what FF15 did and FF15 was considered a sales-fiasco. I would not be surprised if Atlus start experimenting with action-combat in the next Persona game (if not the next SMT game).
Based Nomura. FF VII Remake looks so goddamn amazing too
I have not gotten into the Persona series yet but I will just not right now and I honestly find it very sad that something like Persona has finally overtaken critical acclaim of a multi million-dollar RPG franchise
Persona is the new face of Japanese RPGs
Where did it all go so wrong
persona 5 was a massive success by atlus' standards as a small niche developer. they won't change the combat system.
P5 is literally the best game in Atlus histroy
You people always do this. You argue that a game is "doing well for the companies size". But do you not understand that the company doesn't want to remain small? It wants to, and will use this, as a chance to grow.
Why? Because the ultimate goal of the company is to make as much money as possible. Atlus may climb the ladder with P5 and hell they might become the new goldenboy in the JRPG community. But sooner or later those games are going to become too expensive to cater to a niche audience and that's when the company will do what the company always does. Scale back their games? Fuck no, go broad.
And then it's action combat, in an open world, with DLC/lootboxes/microtransactions. And just like Square is falling from grace now Atlus will fall from grace then. And they'll never learn because it is ALWAYS going to be about the money, and the money from 10 million scrubs is worth more than the money of 1 million passionate fans. You need to stop treating companies as artists when they're objectively not.
Hello again, Barry
FPBP, nothing more to see here
>watch as their personalities collided
You mean as their personalities collided with Noct's. You enjoy the bantz for like the first few hours and then you realize that none of the others converse among themselves even a fraction of the time they spend talking to Noctis. They're less of a group of """friends""" and more like AI bots that Noctis configured for companionship, like some shit out of Black Mirror. unironically would have been a kino plot twist considering Noct's past
atlus is legitimately autistic enough to avoid falling into this trap. this is the same studio that refuses to port p4g from the vita to the ps4 even though they'd make easy money by doing it. they're the same studio who thought it would be a good idea to make a japan-only xbox exclusive smt game.
I mean, when your friend is the prince of the kingdom you live in, youre probably gonna focus on his well being and friendship rather than your other friends. gladio doesn't care though. he shit talks noct all day. I think their friendship was realistic enough
No they're not. People said this about Square too back before they merged with Enix. The only thing you've proven in your post, and Atlus have proven, is that they make shit business decisions. But all roads lead to the same Rome and no company has ever managed to not go there.
If Atlus somehow managed to grow AND not turn into casualized oversimplified bullshit they would literally be the first company in all video game history to do so. Not one company in the history of any entertainment based media has ever managed to walk that line.
It's got nothing to do with Noctis's rank. You'd figure that the people brought together by the person they're closest to would eventually become chummy among themselves too, particularly if they end up associating with each other so frequently.
Of course, that doesn't always happen. It's not like you befriend all your coworkers because you see them everyday. There might have been actual character depth and development and a theme beyond the vague notion of "muh brotherhood" if the divisions between them were actually acknowledged and explored. but the game is trying very, very hard to convince you that these guys go way back and have a shitload of chemistry together that predates the start of the game so their supposed camaraderie just falls flat on its face. Each and every one of them is an awkward third wheeler in their own special way when it's not time for them to have their designated back-and-forth banter with Noctis.