Dumb coin flip nigger
Pay attention to the story
Did they forget to make a bad ending? Whether you kill WAU at the end or not makes no difference...
This guy is sorta right when he says there is no coin flip. We don't ever actually change bodies as in "Simon goes from Toronto to Diving Suit". That only happens so that the game can continue, else we'd go home in Toronto and eat dinner. The only reason we don't change perspective at the end of the game is so it can say "Look what a twist" when you knew that all along, because you saw Simon in the robo-suit and you knew that he was still there and Catherine tells you that. You even have the option to kill that version of Simon. But if the game didn't force you to swap (there's no coin flip, it's just so the plot can continue), you'd be sitting in that chair and then Simon would walk in and kill you.
The game the Turing Test lays it out in a very interesting fashion.
The AI in that game says that it can't figure out the puzzles, and the Player Character asks how they would solve this one. The AI suggests that you put a box on a button earlier. Perhaps you should cut your arm off and put it on the button. Earlier you also threw a box through a window. Perhaps you should throw yourself through the window. He's trying to work it out, but unlike Darwin, he has no way of biologically figuring things out. He's just trying to randomly optimise.
I thought he might have just been blocking out the possibility that the ark wasn't his ticket out of the underwater shithole to keep himself going
As far as I'm concerned there is no evidence for a coin flip at any point since the game always unfolds the way that shows the maximum amount of the story. If everything before the Ark is a memory there aren't even any plot holes. And since the coin flip makes no physiological sense in any way whatsoever I conclude that it doesn't happen at all.
The best horror game since Silent Hill 2 and one of the few games with a story that will stand the test of time
Maybe some people are jaded here, and yea, it's mostly all scientific theory rambling with only a very base-level handling of it's topics, but it effectively communicates the themes through it's narrative and horror elements
Worst part about the game, like SH 2, is how it handles the enemies you have to avoid. Like SH2, it's an interactive masterpiece of storytelling.
Pure Ludo
>its not an real AI
it's the realest AI that has probably ever been depicted in a video game or a movie
None of the choices in the game actually matter, they are only there for you to pick the interpretation of the events that suits you.
>it cant comprehend what life is and why it things those weird monsters are no different from humans
But it can comprehend that, what do you think Simon is? It doesn't know right away what to do, at first it thinks if it just uploads human minds into the robots it'll all be alright, but as you can see those immediately go crazy. It can't destroy them since his directive is to preserve life at all costs (and it considers them alive), but it sees that they aren't perfect, so it tries to make artificial bodies for the minds, but it kinda fails at that because it doesn't know how to make a human body, so it fucks up a few times until it makes Simon.