So less enemies? I originally had the sub level as an optional thing but decided later on to make it mandatory and never really added to it.
Post courses, play courses
Not my course, but you can learn a lot from Smoke Signals: PFV-HGJ-XTF
The aesthetics and attention to detail are really good in both of those levels.
After careful deliberation, i decided to make a sequel to my most played level.
Speen 2 ween
TBD-31G-HWF
And heres the first
Speen to ween
SLL-8YT-JPG
Goomba Launcher to the sky
WKH-FXJ-K5G
hop on goombas to go up
Fire Flower Mashing
C32-2MY-6QF
get the fire flower and kill enemies to get all door keys
Yeah, less of them, but have their placement be well thought out so the level stays difficult: A bit of trial & error on your own should do
Snowman Valley:
C46-DKR-XNF
This was my first level and I mainly wanted to test out my most wanted features: Snow levels, slopes, and 3D World. It's pretty easy and has 3 secrets (one is just a hidden block, though).
Super Smash Bros. Maker:
HH9-RMX-NWF
Fight Mario series reps on SSB-inspired stages like NSMBU, Peach's Castle 64, Delfino Plaza, and Final Destination! This level counts on you being able to survive for a few seconds before the items you need show up.