Which would be the best new developer for Fallout's IP?(Hard mode: no Obsidian)

Which would be the best new developer for Fallout's IP?(Hard mode: no Obsidian)

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Arkane

Rockstar Games

From.

Maybe Arkane.

Metro guys; it'll be cheap as hell but way better than 4.

Hinterland

The people

>Which would be the best new developer for Fallout's IP?
CD Projekt Red, in terms of writing a coherent and interesting story at least.

EA because they'd kill it after making one (more) game.

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Reikon Games just because, right now, it's the only company I have any sympathy for and I know that, given the oportunity, they'd do their best to give fans the kind of content they want.

>CDPR
Only if they get rid of that dumbfuck who wrote dialogs for main quest of tw3

InXile

>coherent and interesting story at least.
>TW3
Did you even finish TW3 main story?

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inXile Entertainment

>Which would be the best new developer for Fallout's IP?

Why not making a new and better one? Fallout is filled with bullshit and Bethesda shitting on the lore as well doesn't help plus the damn 50's are boring.

if not Obsidian then Arkane. they're at least owned by zenimax so it's plausible.

Also a theoretically new fallout game should move away from a giant sandbox map, and instead have a series of smaller maps that you can travel between with varying methods, each map being about the size of a DLC area. Sort of like how FO1/2's map worked.

Honestly this. Obsidian's entire message with NV is "let go" for a reason. NV's story does a decent job of capping off the overarching story of fallout anyway.
And the problem with a post-apocalyptic setting is that the further in time you go, the less apocalyptic it is. Just look how fucking dumb FO3/FO4 feel being set 200+ years after the bombs and the places still looking like the nukes were a decade ago, with nothing changing at all since then.

>implying nuObsidian would be good
You shills are hilariously pathetic. Obsidian has been shit years now.

>Just look how fucking dumb FO3/FO4 feel being set 200+ years after the bombs and the places still looking like the nukes were a decade ago,
Wow, just like New Vegas. Why do obsidiot shills bitch about shit in FO3/4 that is also present in NV?

Because at least in NV they gave an explanation for this, by saying vegas is on the frontier of NCR's eastward expansion and Legion's westward expansion, along with House only having woken up and kickstarted vegas a few years prior. Before that it was just ooga booga tribals. It's like how settlements along the oregon trail were less developed than back on the east coast in places like Philly or New York.

Not the most air-tight justification, sure, but at least it's something.

Didn’t they outsource the gunplay mechanics to another studio? Whoever did that should design the game

it was id software

The guys who made Pathologic.

The most plausible answer since they're owned by Zenimax

>Ace Team
>Streum On
>Stygian Software
>Spiderweb Games

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Give it to me, I'd make sure no other games get made and let the series die in peace with dignity

The devs behind the divinity games

Gearbox Software

Why don’t ids games feel as fun as fallout 4

this but all of them turned into a supergroup

>Melee combat and art by Ace Team
>Gunplay by Streum On
>Quests Stygian
>World building by Spiderweb

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>Fallout 3: Wild Hunt

Pls no.

Those dudes that made Atom

>obsidian factions/roleplaying/dialogue
>Bethesda map and world design
>id gunplay
This would be the best game ever.

nope the map should be bigger, and filled with more things, why would you want to narrow the scope of the game

When was the last time Vogel CREATED something? Avernum 6?
He keeps remaking Exile making it worse with every iteration.

>release the game several years late
>buggy and unoptimized as all hell
>missing 2/3rds the content
>then the translator announces her departure via Russian tweet
>founder makes it clear the game may never be finished, they're broke, and they won't make games like this any more anyways
hahahaha, yeah, good pick
it hurts

Just because a game's world is split up into different areas instead of one big box doesn't mean the total area is necessarily smaller. You can have a single sandbox that's smaller, you can have a series of smaller sandboxes that summed up results in a larger gameworld.

Also quality > quantity.

spiderwebsoftware.com/queenswish/index.html

CDPR or Larian

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what cruel world is it where we can't have this

The correct answer is to simply hire JE Sawyer

washed up

cdpr

Cringe.

fallout has become wild hunt ever since 3 already. if you wanted an actual computer rpg you'd have given up on the serie 20 years ago.

Bethesda.

Tim Cain

Every arkane game is boring shit

id Software

This. They'd make the wastes utterly horrible and empty as they should be.

>Fallout has become Wild Hunt since before Wild Hunt existed
???

CD projekt

geneforge is my favorite game series ever. glad to see jeff posted here

Bethesda.

>top-down
Please don't suck.
Jeff, stop simplifying your games and make something with actual depth and complexity, like you used to.

>Bethesda map and world design
Bethesda's are empty, small, and shit.