Megaman thread: still waiting for X9 edition

Post both your favorite and least favorite game in the X series

>favorite:X5
>least favorite:Command Mission

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cute robutt

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Favorite is X4(X8 tied), least favorite is actually X3. It's just too boring.

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So X8 is good? It’s like the only one I haven’t tried.

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>Favorite
X6
>least favorite
X5

Why is everyone in megaman games sexy?

I wonder what are they made of?

Yes, it's a massive improvement over X7 and has NG+ and playable waifus. There's a tag system and decent weapons. Also very beginner friendly.

why would you build ugly robots

So that I don't have to jack off every 20 seconds. my dick doesn't function.

Screw X9, I want MHX2

>Favorite
ZX and ZX Advent.

>Least Favorite
Hmm probably the SF series in general, just found it boring.

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Rate the robot masters by design
>Favorite
MM8
>Least favorite
Either MM1 or MM6

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>least favorite
>anything but X7

Anyways, my personal favorite is X4 but objectively I'd put X1 and X2 a hair over it.

Fav: X2
Least Fav: X6

I'm still sad that both MHX and P-UP didn't continue on as a series

Ugly reploids are much more likely to go maverick

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It barely makes it into the upper half of MMX games in quality for what that may matter. It's got enough good fundamentals and some great ideas, but for me personally it's held back by the Maverick stages being mostly tied to whatever gimmick was decided for them that dominates their stages. They can be hit or miss (Optic Sunflower, Dark Mantis, among others), or are just plain fucking shit (Gigavolt Manowar). Content bloat also results in a lot of shit to look for and collect, and if you're a 100% completionist then the backtracking problem is arguably the worst it's ever been (but I stress again, that's if you really want to get EVERYTHING)

Big fucking compliments I have though are making Axl actually fun to play (he's more or less like Bass now, but instead of subweapons he just straight up gets different guns to switch between and never has to worry about ammo like X does), finally giving us the best of both worlds in an armor system for X (two armors to find, but you can use the parts immediately and can even mix parts if you want) and choosing two characters to bring in a level and being able to switch between them whenever feels nicely balanced. I feel each of the three all excel in certain situations but suffer in others so there's actually enough to consider when deciding who to bring.

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How do I obtain a cute reploid GF bros?

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Nothing mind-blowing but solid enough. I'd say its in the upper half of X games, but considering how uneven the X series is as a whole that might not say much

I got around to playing 11 recently. Shit was solid, but the X series is really overdue for a new game - We've had 9,10 and 11 since X8 so it'd be nice to see Capcom try their hand at the X series again.

Wasn't there a rumour about a new X game in a new artbook or something? Much like how 11 was "leaked" when they posted a Mega Man design in their artbook that hadn't been in any game released yet at that point?

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11's Masters have me super hyped for X9. Imagine stuff like Torch Man,Impact Man, and Block Man on X steroids.

>favorite: X1
>least favorite: X7

>Favorite

X1 by a country mile

>Least favorite

X7, allthough I think the idea of 3D Mega man is still worth exploring, but I imagine Capcom are relucnant to try it again given how bad the response to X7 was.

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That's what happens when you make it PSP exclusive.

I think people put too much stock in the idea of an art leak via a gallery just because Classic did it for 11. But I do think we already got our tease in X Legacy's soundtrack cover where Axl's suddenly sporting longer hair for seemingly no real reason. There's certainly no need to do any adjustments to his design just for something like this, and yet we see it ere anyways, which makes me think they've probably got SOMETHING in the pipeline involving this design.

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Ask Zero, he seems to swim in them.

The biggest issue was the physics and being overdesigned.

llama maverick when

Why do I vaguely remember there being one, or does my memory deceive me?

He had like one. And even then, didn't last long.

IM HARD MAN AND YOUR GOING TO HAVE A HARD TIME BEATING ME

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It would be pretty fun if all robot masters and maverick had a catch phrase before fighting them

Playing through SF1 the biggest issue is probably the annoying fact that you can only have 1 quest active at the time and that you're constantly and I mean constantly going through the transformation sequence because every quest requires you to first take it, then go back to human form, talk to person and then change back if the quest needs you to wave change. Do these change in 2 and 3?

Iris might have died, but they still line up for him even if he ignores them. (Layer, Leviathan, Ciel, etc.)
Ironically Berkana was the only one with explicit interest in X.

Yes, 3 especially lets you wave change anywhere and 2 is more friendly with the wave holes.

He's literally the biggest alpha male robot of the planet

Was it a good idea to give megaman an arm dragon that's clearly a father figure stand-in?

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Yes, and by three he began to take a backseat as Geo became more developed.

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No it doesn't. You can still only take one quest at a time, though SF3 improves this somewhat by making it actually impossible to access quests from the wave road, you have to talk to someone as Geo to get them.

SF2 is still the exact same system and is arguably worse because unlike SF1, it has several locations that you can only get to while transformed, which sometimes adds an extra step.

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Geo had no development in 3 at all.
The entire main cast took a backseat after 1 because all of their stories had concluded by then.