So what the fuck was the main message behind this game anyways?
So what the fuck was the main message behind this game anyways?
The force is a crutch
git gud
to just be yourself
the force is a shit
murder it
I never played KOTOR 1 or 2 and they're too dated to get into now, I've tried
feels bad man
star wars sucks
>they're too dated
Its not like these are hard games, just toss all your points in force speed and you win
Apathy is death.
Morality isn't black and white like in your Bioware, "role playing games"
Thank you based Obsidian
Doing the right thing isn't always following the Jedi code.
There is always time for Pazaak.
I'm still surprised Kreia didn't challenge you to a pazaak battle at the end of the game.
>first level up
>Exile what you feel is the Force
>I don't want this bullshit, not again
>Don't turn yourself away from it
>sometime later
>The Force is bad, we must destroy it
The old hag is a hypocrite.
Pazaak is not for everyone though
Think for yourself.
Following creeds is bad and destructive, forge your own path; also one insignificant event can change the course of history and the lives of everyone both close and distant
think about your actions for two GODDAMN SECONDS EXILE
Jedi and Sith are fucking dumb, and it's obvious if you just think about it for a minute.
Duh? She was using Exile.
don't blindly follow dogma or short sighted impulses, think for yourself
I think you're wrong, Kreia.
Radical Centrism
There were no insignificant events in KotOR2, though.
The whole game is based around how one specific battle, out of many, basically caused the galaxy to die a slow death
Blind adherence to a black and white value system is dumb and blind adherence to the jedi or sith is stupid. How? Play the game and basically you're a fucking retard.
That letting power consume and control you is a terrible thing, just as clinging to it and that turning away from power is what makes true strength.