How did they manage to make assassinations boring?
How did they manage to make assassinations boring?
Jayden Diaz
Angel Sanchez
I think it's great. These past two Hitman games are some of my favorites, albeit I practically consider them one game but I blame Square Enix for that not IOI
Jack Long
They didn't
Dylan Peterson
By filtering brainlet zoomers
Nicholas Lopez
They are not assassination games now, they are event planning games.
Landon Young
>sniping Sierra Knox while she's still driving
Feels good man
Adam Flores
>Only using events
Nicholas Fisher
*cling*
Jonathan Torres
I wish there was a better way of identifying enforcers rather than keeping NPC icons on
Josiah Ross
How did you manage to make this thread so boring?