Pokemon would be better if it stayed in 2/2.5D pixel art style.
Think any miracle could save Sword and Shield?
I feel like I'm the only one who genuinely loves how Sword and Shield are turning out.
>Megas removed
Fuck yes
>Z moves gone
My erection
>Alola cancer gone
*Orgasm noises*
>UI is minimalist perfection
I'm reaching penultimate climax
>Random encounters AND Pokemon actually walking around
Take my money now.
>Gyms are back and treated as a serious sport with full-on stadiums
Fucking finally.
>Polygon count on characters and Pokemon is through the fucking roof, as with most of the terrain minus props like trees
Kino as fuck
This game keeps getting better and better. Not chuffed about dynamaxing (if you want more Digimon shit, go buy the Digimon games, I hear they're good).
I have that book
you sound like a mindless contrarian
The best thing that could happen to SWSH is underperforming, maybe then they would learn. Not that that would ever happen and, even if it did, I'm sure GF would manage to learn the wrong lessons from it.
Removing megas and z moves would have been great, because megas were so poorly implemented in the first place, but the actual games just look like shit, man. Look at the overworld; the roaming pokemon just show up right in front of you, there's that problem with the animations also showcased with the wingull clip, and then the FUCKING POP IN, see the attached gif. It's probably also going to end up being cutscene hell like sun and moon, and dynamax is going to be almost as bad as megas, since you'll be able to just steamroll the entire game. The difficulty curve has also take a pretty bad hit since the move to the 3DS; I'm not saying the games need to be ballbusters, but at least bother to give most of the trainers more than two Pokemon even at the end of the game. I can't see them deviating from this at all, since Masuda is even more dead-set on catching the mobile audience now than he was with OmegaRuby and AlphaSapphire.
>>alolan cancer gone
>removing probably the only interesting concept GF has had in years is a good thing
>>polygon count through the roof
Too bad that means fuckall when the only tangible difference between the 3DS games and Switch games are which fucking shaders and textures they use. Pic related, they're the same damn model.
>>Random encounters AND Pokemon actually walking around
>>Gyms are back and treated as a serious sport with full-on stadiums
these are the only good things
the polycount on pokemon has been this way since XY
Not that user, but honestly it's not THAT bad visually and the thing I'm more interested in is the mechanics of it which look great.
In the demo, there's a moment they're running along and a fucking Galvantula just pops up in front of them. I wasn't going "gee how unrealistic a Galvantula coming out of the ground." My first thought was "holy fuck Galvantula, I want it"
Honestly, the Wild Area reminds me of why I like Pokemon Go, the idea that you can just be wandering around all chill and suddenly see a really cool Pokemon and just go get it.
I mean, they are going to limit that. You can't catch pokemon that are too high level apparently for balance reasons, but even among the smaller mon there seems to be an excellent selection from the trailers.
Battle Revolution 2 or Stadium 3. I'm dead serious.