Because most games nowadays (specially AAA's) try to be a "jack of all trades" instead of focusing on a single unique mechanic and expanding upon that.
Why won't AAA devs push technology forward?
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Pretty much this. Make everything photorealistic and everything will end up looking exactly the same.
>tfw Silent Storm still has the best environmental destruction in vidya
I don't even give much of a shit about hyper-realistic glass shattering, I just want to be able to tear down the entire level.
desktop prices were still a solid gatekeeper
it was always "the family computer" so if you wanted your own gaming rig you'd have to buy/build your own. instead of everybody getting a $399 meme machine to get nerfed console ports. and all the graphic advancement/leaps came on pc first, so it matched with generation-to-generation on cards. was a nice filter, not too big, but not too small. if consoles didn't take off, pc gaming would be in a new golden age because normies would've just went on to become macfags instead and enthusiasts would still be casualwalled
This. Silent Storm is still hard to beat.
They've had better tech than this for over a decade though
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Games already do this, only slightly impressive, mainly due to a lack of use though.
guess im gonna go play red faction guerrilla again