No choosing class, no roleplaying, no making your own character.
You will always be an annoying faggot V underdog that teams with John Wick for revenge.
It will be generic garbage title. I hope CDPR (the ultimate hacks) will go completely broke after the release.
Basically it will be a linear sci-fi Witcher 3
>No choosing class
I remember when KurwaJunk Polaken defenders were still discussing how they are going to go with class X or Y.
See that pic? When the game was announced none of this has been crossed out yet. Then later the crosses kept piling up. Now even this pic is obsolete.
The amount of faggots defending and fellating this hackshit company is disgusting.
So wait, which one(s) are left?
OP, for your sake I hope you're being paid to shitpost. This is just pathetic at this point.
>really really wanted to play a cyborg loli trauma team member
>was going to buy the game and eagerly await the mods
>lol sorry no trauma team
>lol sorry it'll be a linear story
>lol sorry it's going to have a bunch of faggy IRL celebs in it
>lol sorry it'll be barely moddable
>lol sorry it's going to be GTA Cyberpunk
I fucking hate CDPR, bunch of fucking hacks.
Where those classes ever confirmed as being a thing they were gonna do?
I'm out on the loop on cyberpunk.
Can I still max out the "cool" skill?
>can't be rocker or media
Literally the only reason I was interested in this when it was first talked about. I'll never not be a little mad.
You don't actually choose a class.
Solo, Netrunner and Techie are basically three skill trees you can develop and change at any time (think like Skill Trees in Skyrim).
You cannot join Corpos, Cops, Rockerboys etc. and only do quests for them.
Game is linear as fuck and you have predetermined story and backstory for your character.
/V, the time has finally come for you to choose your path, witch one will be?
told you this was GTA with robots
I just wanted to be excited for one thing in my life.
I've learnt my lesson.
Media is finished bro. Just assume everything coming out is always going to be disappointing shit.
But I have nothing else in my life.
How do you fuck this up SO badly?
find god, you will never feel empty again
Anyone who expected something other than a cyberpunk Witcher 3 was a literal brainlet. Most of the complains are really overblown too.
at the early days they claimed it will be shorter so it was not that retarded to think it might have a little depth, of course the causal retards always win at the end
This
I was expecting a 15 hour long game you could replay dozens of times, not... this trash.
With some fucking E-celeb I've never heard of everyone is clapping like trained seals over.
So then it is officially impossible for games to be made how player’s actually want them at this point. Got it, dropping this tired shit.
Those threads were probably more fun than the game will be lmao
Still going to be better than Zelda Switch fag
that does not say much though
This is the only thing this game will be good for, platform war shitposting
What a bizarre counter
>e-celeb I've never heard of
What are you 16, 17?
26 ;-;
But how does me being an old man have to do with my knowledge of memecelebs?
what e-celeb are you talking about?
>I hope CDPR will go completely broke after the release
Last year they had more money than Square-Enix so you can dream on gaylord
obsessed
Yeah but it was shit too. That doesn't say much
In terms of your social role? You can only be a Solo merc
In terms of combat skills, you can choose from shooting stuff, body mods and hacking stuff
Plz, it’s not even going to have as much freedom as GTA
You could be the next Chris-chan user
Will anyone ever be able to make the perfect TTRPG conversion game?
Of course not. That’s absurd
The principle of Video game RPGs is it should be basically a digital DM for a specific campaign
The issue is that even if you have a set campaign, most devs refuse to let you properly make your own character or really create a branching story/narrative cause it’s hard to anticipate what players will do.
But, if you contain the scope of the campaign, it’s possible. New Vegas and DivOS2 are good examples of this. But CDPR doesn’t seem to want to go outside of their comfort zone so whatever
What did they mean by this?
You need humans for that, perhaps VR
>local CDPR cuck is this desperate to defend his constantly downgraded game
The funny thing is, I think the visuals will be the only part that holds up to the original teaser trailers
But mechanically, it’s going to get it worse than Inquisition
...And that's a good thing
they've already made millions off preorders alone. keep seething bitch
using sexy bodies in advertisements to promote sales bad
using sexy bodies in advertisements to promote lgbtdia+ acceptance good
Most trannies in gaming are gay so hating them is also hating gays.
if you ever called someone a faggot you hate gays in their opinion, which cheapens my totaly legit hatred for these hedonists attention whore nurgle monks
>/V
Some people are more sensitive. Being in closed off groups make things seem louder too. Say for example Reddit. They have a subreddit for short people. Everyone there is depressing as hell because you only hear about the most extreme cases. This goes for any forum for various genetic diseases and the like. You only see the most extreme cases. Since they tend to congregate they only hear the worst stories.
Everyone who feels like they're being singled out and vindicated for XYZ reason needs try going to a different community. It may not be how it seems.
DONT YOU FUCKING KNOW MATRIX FUCKING MEMEFAG WTF
they won't go broke
starpower will override any negativity.
>Keanu Reeves
>E-celeb
>never heard of
Holy shit this board
>Have ridiculous expectations not possible on current hardware unless you want Stone Age graphics
>Get disappointed when a game released in current year has current year capabilities
>Call the company a bunch of hacks over things they never actually said
Kill yourselves. All of you. You behave like children, constantly searching for something to be mad about, so you can whine and complain and bitch and moan. No one’s ever going to hear you.
Zoomers, I swear to fucking God.
b-b-b-buuuut NINTENDO
/thread
multiple classes were possible in diablo 1 dude, stop spewing bullshit
Yep. Learned my lesson to not be so hyped about video games in this current gen. It’s going to be exactly the same shit we’ve seen already in farcry and Deus ex HR. Hopefully it’s as good as HR though
>ridiculous expectations
No they were perfectly reasonable you retard
>Get disappointed when a game released in current year has current year capabilities
The next gen is literally right around the corner if they wanted to delay it
>reddit spacing
So, what's up with all the dedicated disinformation spergs these last few days? Discord trannies? Nintendies? Faggots?
>Box art
>figurine
>latest cgi trailer
Let me predict: they cut out character creation, you are forced to play as that guy
they mean you can create your dickgirl waifu/fembot/exoticfu and fap to it, NO LIMITS
CDPR drones
i refunded it and still dont feel good about it
i wanted to be a trauma guy
there's a lot of shills that are trying to keep people on the hype train
This lmao, the GTAV comparisons forget that the game will not have near the sales or critical acclaim of GTAV
What do these three categories have to do with CP2077?
So to battle them you're spreading misinformation?
Not hating I just want to know where the shitposting stands as of right now, because I don't remember them releasing any new information that discredited what we know so far.
Its probably possible to make a game like this is a studio doesn't focus on realistic graphics
I'm not spreading a shred of misinformation, they just self destruct if they're pushed too far
what misinformation are you referring to
Or maybe it would've been possible if they didn't focus on a """cinematic""" experience featuring John Wick of Fortnite fame
These are the people that designed Witcher 3. Did you really expect character customization on the level of something like Grim Dawn?
Success breeds complacency and acceptance of the mainstream.
if that image is true then its sad
all the interesting shit you've never seen before / don't see very often is gone
You're retarded and don't understand how the class systems works in the tabletop.
Yep
It's just linear shit. Not an actual RPG.
May as well play Deus Ex if you want a linear game, as this won't be better than that.
Have sex Yea Forums the game will win more goty titles than witcher 3
>Be Dragon Age
>Chose from variety of races and classes
>Playthrough is exactly the same aside of one or two class/race specific quests
I'M ROLEPLAYING MOMMY
>Be Witcher
>Game imposes prebuilt character on you
>You can achieve completely different storylines through your personal choices
I CAN'T ROLEPLAY AS DORF SO IT"S NOT RPG
>be cyberpunk
>limit choice of starting class to three for the sake of story
I CAN"T ROLEPLAY AS TRAUMA TEAM SO IT'S NOT RPG
Lord, are you fucking retarded
Your only hope is shadowrun.
It feel like fixers work better as quest givers than as a class you actually play.
Stop pretending to be so retarded and shitting on everything instantly and you wont look like such a retard
Spitting my load out into my girlfriend doesn't suddenly make me decide that this is anything like they had promised. Then again, I never expected it to be.
What's disappointing is that the hardware is finally up to speed with what they intended to make.
most of those classes work best on NPCs and can't really work in a videogame unless you make the whole game about them.
they probably cut all that stuff so they could release the game next year
next level cope
Never mind, I see.
I'll just avoid CP2077 threads until it all dies down then. No need to get my jimmies rustled over stupid shit. Fucking with Nintendies is more my cup of tea anyway kek.
It works just fine in tabletop. Don't know why so many people think choosing Cop entails actually playing as a cop.
Friendly reminder
The game is more of a RPG than any previous CDPR game, and doesnt matter how they market the game, the features and mechanics they are implementing speak for themselves.
>In the demo, we've seen the character level and the "street cred" stat. What is it about and how to increase it?
>In general, the character development works like this - we have levels which give us access to "points"; we can assign those points to strength, intelligence, etc. Those are the traits that increase our "abilities/perks limit". The second part are the abilities - using heavy weapons, melee weapons, hacking, etc. Those can be advanced through particular activities, for example the more you shoot, the more skill assigned to that weapon type increases. Street cred is earned through completing missions (the way you complete them is the factor as well) and it gives you access to new missions. But the fame has its cost, so there are situations in which you would rather remain anonymous, but if you have high street cred, the people recognize you.
Plus the game has
>perks
>heavy character customization, u can customize look, gender,clothing
>u can customize your character with augumentations; nervous system, chest, hands, legs,
>u can customize you weapons; silencer etc.. depending on weapon you use
>you have much more freedom in gameplay than in Witcher 3; u can play as fast strenght focused solo, u can play as fast agility focused solo, u can play as hacker, u can play as engineer, u can stealth the entire games without killing anyone, different spect will unlock you different paths of the game
>branching storyline
>Choices & Consequences
>Keanu
>E-Celeb
how fucking braindead are you?
This. It seems like the twitter sjws have invaded Yea Forums and are posting in bad faith about this game.
+ Shazam pasta debunk
>there is day/night cycle and weather system
>the city is big with 6 main district, each one of those has sub-districts and there are badlands outside of the city
>There are classess actually tied to the gameplay play styles you prefer, you has solo which you can branch and play as strong solo focused on strenght or fast solo focused on agility, you can play as netrunner, focus on hacking, you can play as techie focus on engineering, robots etc, You can also mix all of these.
>Many interiors are accessible, and you can explore them vertically, the idea is that where is content you can go there
>The cutomization options are actually good and deep; you can cutomize your looks, your gender, you can customize your backstory which affect dialogues choices, you can customize your body with cyberware, nervous system, chest, legs, hands, you also can change your clothing, you can customize your weapons; with silencer for example and other elements, depending on weapon.
>The C&C system and dialogue choices will be obviously great like in every their previous game, and the dialogue system seems to be even improved compared to their previous games, look at the first gameplay demo and you will see what im talking about.
>The NPCs are killable, u can kill them riding your car etc, and the "police" system works different in each district, in Pacifica gangs will attack you, in Downtown corporate security or police for example
>The environment are partially destructible
>Graphics looks good. especially the crowds and the scale of the game
>75 % of the dev team are Poles, all the directing people are practially poles, and most of them were responsible for Witcher 3 or previous their games
>It is Role Playing games, you have C&C, dialogue options, backstory you can choose that affect dialogues, you has levels, skills, perks and attributes, heavy character customization, you can play the game differently, melee, guns, stealth, hacking, engineering
That's not what roles are in Cyberpunk 2020 you smarmy numbskull. Roles in Cyberpunk 2020 are literal defining roles that make up your whole identity compared to differentiating a Barbarian to a Warrior. Roles are the identity where you can customize it. For example a Solo is a merc who could be a sniper that shoots from afar, a dumb tank taking all the bullets it can, or a speedy faggot dodging bullets. Complaining about roles is like complaining about not being able to play as a merchant when you are a commander of a ship while playing Commander Shepard in Mass Effect who can be a slough of shit like an Engineer or an Adept.
Answer me this, how the fuck did you expect "media" role to play out in Cyberpunk 2020?
>"Oi, you over there faggy crewman holding the camera. Come over here and record this news anchor man! And you better not have shakey hands!"
>Spend the entirety 100% of the game playing a shitty minigame where you have to pan the camera in the middle of the screen or a dot and prevent your shakey hands while recording.
How do DM's make media celebrities walk around with the social outcasts that most PCs are?
>>You can achieve completely different storylines through your personal choices
but can i?
SEETHING TRANNY
lol old as fuck e-celeb
Exactly. I think the complaints are coming from fake gamers that know shit about real rpgs.
Why people are hyping some trash looking game with bum looking e-celeb in it?
Doing God’s work, user. But we will have to see the finished product instead of baselessly shitposting, debunking shitposts, and then having the debunk posts debunked as new information comes in.
Because the game looks great, and behind it is great studio with good track record.
No, it's eurotrash made by some Russians. They can't make normal video games in their africa-tier countries.
How many people employed to bitch about cdpr games 24/7?
It cant be regular posters
>well I made a 300 posts about a game I dont like today, what shall I do tomorrow
>I know, make 300 and 1 posts about a game I dont like
Seething Sunfags incoming
Try reading the rules.
Thanks for taking this one guys. I'll see you after the break's over.
>wanting outlined classes and character configuration in an rpg
>not current capabilities during this time
user, what did you mean by this?
>Some Russians
Lmao
Most retards know nothing about the game, and they are shitposting because they hate CDPR for different reasons, mainly two groups:
>trannies hate them because previous two troll post on official CDPR accounts + the controversy right now
>Fanboys of other game studios hate them because they are mentally ill fanboys and CDPR is competition to their beloved game dev studio
So basically like witcher with guns
What
You forgot
>Weeb incels who reflexively hate anything that comes from the West
There was literally one or few autists who were organized on discord and shitposting about Witcher 3 for FUCKING YEARS, daily. They were fangirls of some other studio.
thanks
>an open-world action adventure game
Oh, so it’s going to be like farcry? That’s a shame, I think everyone was hoping for a new Vegas type game but with a cyberpunk setting. Oh well I’ll just buy it when it’s onsale
Yeah maybe... But weebs studios don't give a shit about west and the studios from west arent competition so idk why they even care.
>Eastern Euronigger developers
>comes from the West
>save muh corporations from the criticism
Cant nsa track them down and send assassins?
Whats the point of having overreaching internet surveillance if not for that?
Just pirate bro
when did linear become a bad thing
Nah, sounds exactly like New Vegas. You're a Solo in Cyberpunk 2077, just like you were forced to play as a courier in NV where there was no class to choose from but a series of skills to customize.
the point is that they never promised an old school rpg with polished graphics.
they've always said it's a narrative driven game in the sense its ultimately telling their story, their way. you make choices along the way sure, but they aren't gonna give you freedom on the level of New Vegas or another rpg like that.
I'm very cautiously optimistic about this game, gonna wait for people to really dig into until I commit to it
>realistic graphics
Judging by that 48-min demo graphics in cp2077 don't look like anything special.
No, it will be role-playing game, read this
the only feature they "probably" cut is multiple housing which is not even RPG feature, but thats not even confirmed 100 %
tbf some of these can only really work in TTRPGs due to the rigid storyline/eventing (and need for engaging gameplay) of videogames
>expecting CDPR to come close to developing something as good as NV
Polish people are trash by nature, I ain't gonna support their economy.
>when did linear become a bad thing
In an rpg?
Just want to let you guys know there are actual CDPR employees ITT
Do with this information what you will
the crowd and scale is pretty impressive.
Many of these concepts straight up wouldn't work in a video game just because the gameplay would be boring. Many of the others would require basically entire different campaigns in order to play as, making each of these mini campaigns far shallower and with far less content. What they are doing is completely reasonable. You should be concerned about the degree of meaningful choices to make throughout the game and the overall quality of game content.
In an interview at e3, some dev said they changed character creator quite a bit.
I'm assuming by "changed" they streamlined and dumbed down in a shitty way
They did though, it's as much of an RPG than what is given in NV. No classes, playing as the courier, ability to customize the player character, and choosing sides in confrontations between the factions in the game. You don't want to admit it since you're a blithering mouthbreather with a CDPR hate boner for no other reason than to stick it to CDPR fans, but they did.
Playing a Media doesn't actually involve hosting a news program or publishing stories.
>It works just fine in tabletop.
no shit sherlock, it's a tabletop
But the textures, drawing distance and shadows don't really look like anything exceptional. I guess the game is gonna look better at nighttime, than daytime.
Samurai has to go to some faggy club and help some faggy band for a job. Samurai can
>[]botch the performance because he's a street samurai not a roadie
>[]do the job correctly because he secretly always wanted to be a professional cameraman
>[]jump out on stage, shit on his hand and fling it into the crowd because Samurai is a rockerboi
draw*
Who the fuck cares about housing anyway? Go play fucking Sims.
There's nothing stopping it from working in a video game.
Fallout NV is the only RPG in recent times.
PS4 and XBOX ONE sends their regards.
*INHALES*
Have you ever played a CRPG?
The tabletop isn't about acting out your fucking day job. It's just a way to gain a steady income and contextualize which skills you have.
Well, they could technically do the same thing rockstar did with gta v. Release it this gen and then release it on the next one which is going to be more powerful, but I don't know how that shit works, so I'm not sure if they will do that.
There are no predefined classes, you make your own story based on build and perks, it's more of a well designed sandbox.
What those retards expect is 9 well designed classes with detailed interactions with environment which is absolute shitton of work.
>wow, making the game would actually take effort!
Oh fucking gee.
>I hope CDPR (the ultimate hacks) will go completely broke after the release.
It already has more pre-orders than Witcher 3 ever did so good luck with that.
>mfw It's essentially a nuBioware LGBT action adventure Dating Sim a la ME2, but with worse storyline
There has been no video game with the scope and freedom of a tabletop, and that's because the scope and freedom of a tabletop is nigh fucking infinite. Even Dwarf Fortress, the most complex and large scale video game fantasy simulation in existence, doesn't cover as much ground as a tabletop theoretically could.
>current hardware
>Basic bitch RPG
Okay fag
What would a cyberpunk Yennefer/Geralt look like?
I'm actually okay with this
Witcher 3 was too open. Witcher 2 was almost perfect, could've been a little more open.
So a mix of Witcher 2 linearity with Witcher 3 openness sounds fucking perfect.
>There has been no video game with the scope and freedom of a tabletop
Nobody expects it to have that, however having an fucking story or a class system more complex than Mass fucking Effect would be a nice change
You had really fucking weird expectations from this game buddy
Like you just basically made shit up in your head based on fan art and an extremely early teaser about how the game was going to work and now as the game has fleshed out and doesn't work anything like your imagination came up with you're upset
You made yourself upset
>action-adventure
>in 1stPerson
You call that FPS.
I think one of the other publishers doesn't like CDPR and wants them out of the market. Steam/Valve gets similar anti-shilling.
The system has way more going on than ME ya retard.
>The system has way more going on than ME ya retard.
...such as?
I don't think they're paid shills like the Epic drones. I think they're contrarian retards who've jumped onto the latest bandwagon and will move on when their pea brain latches on something else.
All RPG's are linear. There is not a single RPG in existence that isn't.
>Biggest release of 2020 and a cyberpunk classic gets shafted
>People get mad
No, it has to be discord trannies or paid shills!
New Vegas isn't exactly strictly linear.
You don't choose a class in New Vegas either lol
Another low effort zero brain thread
It's directly based off a tabletop, which means that it should at least approach the intent of a tabletop.
And your argument about things being "impossible" to do in a videogame is kind of pointless, you can do the exact same thing as in a pen and paper game and let the player fill in the blanks simply by not specifying things. But no, that's beyond the consideration of CDPR because they're infested with the same hollywood wannabes almost every AAA studio has.
Grab some popcorn and enjoy the movie, because that's what you're buying.
Yes it is. All RPG's are set-piece storylines. You will never not have this until someone makes a frankenstein procedurally generated RPG.
Once again, your role has very little impact on what you'll actually be doing in the tabletop.
>It's directly based off a tabletop
The lore and the universe, yes. Not the mechanics.
>Keanu
>e-celeb
I've seen some dumb zoomers in my life, but you take the cake.
How the fuck do you "Not specify" things in a VIDEO GAME. There isn't ambiguity to what every building looks like, they are THERE. There's no way to cut down production by making everything untextured until the player asks what it looks like. You can't cut corners lie you can in tabletop.
It's not the disease but the symptom. Taking away even the choice of who you're playing means they don't give a fuck about player interaction and will just show you to the next quest marker and show you cutscenes they love to circlejerk about.
Personally I don't care because I already knew this would be exactly that. Looking at another game which has a ridiculous near-1-year preorder VTMB2 actually tries to let you have some choice even if it probably will still be lacking.
Case in point.
Quests are linear, sure. Stories have to fucking progress that's like a law of nature. So there'll always be a last boss type of deal. I have this strange feeling that were I to mention Morrowind you'd bring up that the main quest exists and you have to do it order if you want to beat it, barring any seeuence breaks, and that's bullshit. Non-linearity in an RPG refers to the breadth of possibilities both beyond and with respect the main objective.
Except the life path system is still a thing and isn't what people are shitposting about.
Oh look he basically did what I said he'd do with morrwind
>Dude who cares about choosing a class?
Having a Cyberpunk game where you can't choose your class is like having a DnD game where you can only play as a fighter or a wizard, it's fucking retarded. It's going to be just like The Witcher 3 where there's only one way to play
And how, exactly, do you know that this game doesn't have the same breadth of possibilities?
Literally just don't do exposition. Most games already do this and leave the MC sort of vague.
I hate to bring up the Souls franchise again but one of the main attractions of those is that the world you're exploring is not tutorialized to you and you're left to your own devices to figure out what's happening.
And because it's vague and unspecified you're allowed a lot of leeway to describe and roleplay your own character.
>go into an active battlezone
>people are fucking shooting shit everywhere, blowing fuck up
>instead of a gun you use a camera to "shoot" them, roll around, try to get incriminating evidence
>hightail it out of there, jump out the window onto your car and turn the camera back to the warehouse just in time to see the bombs you set explode
>"this shit's gonna get a billion views"
>hack your way into a celebrity's house
>sneak around taking pictures of everything
>oh fuck it's their bedroom, sex scandal time
>bust in, the three dudes she's fucking all point guns at your head
>kneecap all of them, grab a few shots for the road, pocket her jewelry
>jump out the window onto your car and turn the camera around just in time to see the bombs you planted explode
>"this shit's gonna get a trillion views"
>hired to make a puff piece for the trauma team
>follow them around, take shots of them when they're doing good deeds
>when shit gets bad, either turn off the camera or keep it going for maximum truthseeking
>if you turn it off, you help dispatch a few insurgents here and there (wouldn't do to have the heroes get hurt)
>if they notice you're still rolling, they turn hostile
>hightail it out of there, taking shots (with your gun and your camera)
>jump out the window onto your card, turn the camera around just in time to see the bombs you set detonate and engulf the entire apartment complex
>"this shit's gonna get a quadrillion views"
>It's going to be just like The Witcher 3 where there's only one way to play
confirmed for never have played TW3
Sounds stupid as fuck and nothing like the tabletop.
>No choosing class
We've known this for like year now.
>no roleplaying
What counts as roleplaying for you?
>no making your own character.
But you do.
No one brought up Cyberpunk you freak. Not even
That post implies that cyberpunk 2077 is linear.
What exactly is the argument you're even trying to make at this point? It seems you've doubled back to nowhere.
>What counts as roleplaying for you?
Being able to make a futa loli and play as a a member of the trauma team. I know some people want something like this.
Are you daft? This individual discussion's scope is beyond Cyberpunk 2077. It's about linearity.
DS setting is a dead kingdom. This is literally a fucking city full of people.
And what's wrong with that?
Dude, fuck you, they said times and times their was a class system, but that it would oppen-up as you play and spend skillpoints in specific abilities and implants
at this point I'm 100% sure half of you people are just trying hard to be mad at the games without even knowing what will be going on in the game
Reading the impressions on latest demo, it's more going to be like Deus Ex, where you don't choose a class but can make a build focusing on different playstyles.
>full of people.
u mean toons you can't interact with like in GTA
Why do you retards keep bringing up trauma teams?
This, people who bitch about classes and stuff didn't look at anything to do with the actual game
>nothing like the tabletop.
Dude those are like classic fucking Media scenarios.
Because, that's what people on this board are upset about. I don't give a fuck, but that's what I keep seeing from time to time.
No they aren't. What are the Rockerboy, Corporate, and Nomad going to be doing during all of that?
If you're gonna be like that, then cities of Baldur's Gate and Deus Ex are also filled with NPCs that you can't interact with oh shit I guess those are also crappy RPGs now.
keep spamming C2077 shitposting threads
The fact that we're not getting childhood heroes other than Keanu is somewhat upsetting. I wonder if they had to cut some stuff out of the game, because they're running out of budget for this game.
Jesus Christ dude must I break down the discussion you're a fucking part of?
OP is about Cyberpunk being linear.
makes a general statement about linearity.
makes a general statement about linearity with respect to RPG's
says all RPG's are linear. Which is fucking nonsense.
I call that out
you bring up Cyberpunk 2077
You see how that's irrelevant? I make a general point about how RPG's are not all linear and then you drop this Cyberpunk 2077 shit while also assuming I made some kind of statement about the linearity of Cyberpunk 2077. Not a single post in this reply chain says a single thing about Cyberpunk 2077 being or not being linear. Just about whether linearity is good or not, and even further, whether RPG's are linear or not.
>not having Nicholas Cage as a corporate antagonist
ONE JOB.
They've made a metric fuckload, I doubt they have financial problems.
Instead they're likely cutting the scope of the game down to something manageable, and makes sense with the gameplay.
A game made by a 2-year old would be expansive and unplayable. Reality has limitations, you cannot do and be literally everything.
It's funny because the entire budget will indeed be blown on voice acting, mocap and cutscenes.
So what are you even trying to argue? You're just all over the place saying nothing.
Do you have an actual problem?
It sounds like it got replaced with choosing past of your character. I imagine choosing childhood hero was cut out because plans to make Keanu the Silverhand were established fairly early on, but the team soon realized that hiring two other celebrities on level of him wouldn't be just too expensive, especially when each one would just be seen by 1/3 of players... assuming that their decision affected who the AI buddy was gonna be.
I'd rather have one really fleshed out and well executed choice rather than multiple samey or poorly done options.
I think I speak for all of us when I say FUCK /pol/
Why aren't the furries pissed off that they're not getting that? Cyberpunk 2020 has some pretty luxurious furry options but now we're all about how many cocks you can put on your character?
Eh what the fuck ever.
see:
Keaunu reeves alone prob cost 10mil
>classic media scenarios
>"but what are the non-medias going to be doing"
You have to tailor the scenario to the specific group, dude. If you've got a Rockerboy, a Corporate, a Nomad, and a Media together, you're probably doing some sort of concert tour. The Rockerboy rocks out, the Corporate cashes in, the Media shills, and the Nomad uses their connections to help set up the shows. All with a healthy helping of assassins, rival rock groups, and smear campaigns (as in "smear your brains across a wall") trying to keep you from making multi-billions.
But that wouldn't happen in the fucking video game because yeah, you have to take some small liberties. You don't need to make a campaign for a team of a Rockerboy, a Corpo, a Media, and a Nomad, because that team isn't going to exist, it's a game you can play mostly alone.
You mean like they did with Keanu Reeves, to the point where they had to cut an entire feature?
>Soulsdrones STILL seething
The virgin weeb fears the Polack chad.
Wait, did we get Danny Trejo? He'd be fucking based as an old. grizzled dude with old-tech implants. Was that the voice for the guy in the trailer? I seriously don't remember.
You grossly overestimate how much celebs cost
Maybe low 6 figures, but probably high 5's + some kind of clause that gives him a % of profit
You meant the voice actor that just recently got into the development for the game a year ago said so by Keanu himself and the developers of the game and not the full 7 years of development to make a game and streaming out the gameplay??
Imagine defending an interesting RPG being turned into more generic AAA shlock.
If I'm excited for this game will I enjoy the newer Deus Ex games?
The first game was boring as fuck
The RPG actually isn't very interesting, and the rules system is kind of garbage, there's much better cyberpunk RPG's out there.
I'm gonna guess you're a videogame player who hasn't actually touched a single tabletop game in his life.
>Christians grooming depressed 20somethings on Yea Forums
yikes
>to the point where they had to cut an entire feature?
Plenty of shit changed between the two demos that were presented. Previously they said that game could not be completed pacifist, did adding Keanu to the mix somehow unlock a mechanic to not kill key NPCs?
Plans change, it doesn't always mean that shit got changed due to budget concerns.
lots of misinformation being spread around in here, cdpr never once promised that there would be classes or that this game was going to give the player the option to join whoever they want and play however they want like new vegas or something
>You have to tailor the scenario to the specific group
No fucking shit, but how often are you going to have a game with a single player or a gay monoclass garbage? The answer is hardly ever, which is why saying those are "classic media scenarios" is bullshit. It's not a one way street, and players are expected to create a reason why they're character in involved with whatever is going on at the time.
>the tabletop sucks so the game would be shit!!!
fuck you you bootlicking rat kike
The game doesn't factor into this. You're pretending to be a cyberpunk 2077 fanboy when you clearly aren't.
This isn't true though. You choose your backstory and it affects your character. It might not have a major effect, just changing a few lines of dialogue, but what you said it still technically wrong.
What are these changes that turned an RPG into schlock? Not being able to play as futaloli medic?
Is deus ex an rpg or adventure game?
Is Dishonored an rpg or adventure game?
Its the same genre of games kind of.
You fucking idiot. You said no RPG's are linear. That's my fucking problem. Then you started going off about Cyberpunk 2077 because you're too stupid to understand the concept of scope.
It should at least be more customizable than Deus Ex in my opinion. Or else, why don't I just go play that instead? I'll settle for unlimited initial character customization. Which would be great.
I'd be fucking pissed if I got a standard template like "caucasian," "asian," "Hispanic" etc. We've gotten better than that since the first Mass Effect and I was still in fucking high school back then. Fuck me if I'm settling for that nonsense.
>which is why saying those are "classic media scenarios" is bullshit
It fucking isn't. You have a team of a media, a solo, and a netrunner, the scenarios I described all still exist. Next campaign you focus more on the netrunner, so it's about hacking, the media creates a distraction or a trap, whatever. You're just flat-out wrong. That sort of thing is what a Media does. If you have a Media in your campaign, those are classics you can fall back on, and you can easily scale them and scope them to include the other players.
Deus Ex isn't an RPG considering how little the stats matter
Get fucked incels.
Who the hell plays Deus Ex for the character creation?
Don't even bother. Yea Forums doesn't care about actually playing video games, they just like complaining about them
IMAGINE DEFENDING AAA GARBAGE
IMAGINE DEFENDING AAA GARBAGE
IMAGINE DEFENDING AAA GARBAGE
IMAGINE DEFENDING AAA GARBAGE
IMAGINE DEFENDING AAA GARBAGE
If they don't break new ground over those games then, it's a failure. That IS what they've promised.
Not custom homes, or any other stupid shit that people are getting upset about. What's most important is that they defeat the games in the genre that came before them. That is not a high bar to reach. Not with their expectation in hardware.
I agree but what people call an rpg these days is very different from back in the day.
Paper Mario confirmed to be more of an RPG than Deus Ex.
>expecting anything more from witchershitters
Leave it to trannies to make themselves look worse and worse with how shitty they behave.
I mean they are not really competing with deus ex and such games because those are hub based instead of open world, the gameplay systems just look VERY similar.
Cyberpunk is competing with no one really.
that's correct
Focusing on a single character at a time is only something either a shitty GM or a moron that's never played the game would do. Giving you the benefit of the doubt and going with the latter.
They mean that they are trash and need to burn in hell.
>The first game was boring as fuck
Why was it boring? In terms of story it's the best one. The gameplay is arguable, though, but for the most part it's either you sneaking around or killing everyone and the latter is not really that fun, since the series has never had good gunplay. Newer games do look good though and the soundtrack is on point, but it takes time for them to unfold. Give them a try, but chances are you're not gonna like them.
based cdprdamagecontrol
Nobody, since at least in recent titles, you're Adam Jensen, game set and match.
This game promised unprecedented character customization. I don't give a shit if you make your futa character or whatever. It had just better be a good custom character creator. It's something that's not particularly hard to do. You just have to model the human body with multiple abilities to customize.
It would be beyond hilarious to break it and if those Poles are half as funny as they claim to be, they'll let that shit go on.
Will it at least be like an immersive sim?
>open world
No
No one, and I mean no one has ever looked at Deus Ex and said "yeah i'd rather play this instead of X because i can increase my lockpick skill over swimming."
if I can't be an exotic then fuck this shit
>Body Piercings are Cybernetic Technology now
>Bitching on twitter and buying into multimedia hype is considered Cyber-Anarchism
>Getting brainwashed by retarded memes is considered "Opening their Minds"
The internet truly has gone to shit.
It will be like an immersive sim in which you watch a movie.
>GTA Cyberpunk
yeah weve known that since annoucment, idk why anyone thought it would be a sandbox
What's the tl;dr on the actual source of the removing of all RPG elements? The twitter profile proves little, since it could be a marketing ploy.
How long till we get an open world rpg cyberpunk stylized game with a level of detail and exploration equal to that of a hub from Mankind divided?
Okay, so apparently everything you said from before I mentioned all RPG's are linear was just pigfarts. Really, what the fuck were you even trying to say back there?
>You said no RPG's are linear. That's my fucking problem.
I said all RPG's are linear. You can't even keep your own argument straight.
Now that we've finally established an argument:
All RPG's have some kind of system of progression, and they all have some kind of plot and storyline to them, which all inevitably comes to an end. Some RPG's, but not all of them, have branching storylines but they still have beginning - > middle -> end.
In what sense do you (presumably?) disagree with this?
This. I did the exact same thing. I have no one to blame but myself and now the game feels like nothing I wanted, even though I'd probably go apeshit for it in a vacuum.
It's bullshit but I can't blame the game.
It was never RPG elements, it's just what normalfags call looting and perks.
God doesn’t exist. Enjoy your placebo though
seems to do well for japs
RPG is just a buzzword that doesn't mean anything in the context of video games.
There is none. This thread is just crazies not understanding what does "plot" mean
>no more bloat
Good, now we can focus on the only important factor. GAMEPLAY
tl;dr?
Retards who think Roles in Cyberpunk 2077 are classes, and don't grasp the concept that Solo is an identity marker that can be customized in a whole range of ideas like and now they are immediately calling this a """non RPG""" because they play entirely handcrafted identities and not think this game was going to be a developmental shitfest.
Point and shoot but you can create a woman with a beard so it'll be sick.
>GAMEPLAY
Shooty shooty
can't play*
>looting different weapons with different effects makes the game an rpg
>having perks makes the game an rpg
>buying items makes the game an rpg
>GAMEPLAY
Hopefully it is as good&fun as Rage 2's
>Basically it will be a linear sci-fi Witcher 3
And that's a good thing, "RPG mechanics" only bog games down.
I must also add, complaining about just playing as a Solo is comparitable to complaining about being a Shadowrunner in Shadowrun where you are forced to play as the identity of a mercenary Shadowrunner but as a magus or street samurai.
Still better than Borderlands 3. That shit looks like another fucking DLC
>this is supposed to make me angry somehow
lmao
fuck off back to /pol/
none of those things make a game an RPG but not having those things does make it not an RPG
shooty shooty is real fucking hard to get right
if you haven't been playing shooties for the better part of a decade you almost certainly don't know what makes a good shooty game. That's the biggest hurdle CDPR has right now. They have no experience with shooty shooty and I doubt they hired on anyone who does. The game is going to end up looking like a shooty to people who have never touched shooty, while actual shooty players are going to be upset with how fucking bad the shooty is
im sorry, when a dev says, "its gonna be an RPG" that its gonna need "Character sheets" that it is gonna have choices. Immediately I can point you to things like divinity, morrowind, or a more fitting comparison which is shadowrun that really push the idea of what comes to mind.
I wasn't expecting it to be a top down turn based game I guess, but trying to make call of duty an indepth RPG just doesn't happen. Like if they said they were gonna be action game, but claim to have the depth of D&D then I'd not get my hopes up. It is like how Star Citizen is claiming all this shit for a space simulator, and yet there is a reason why all space simulators don't function like GTA5. They strictly keep you in a ship without a body to walk around with.
anyways, they claimed a bunch of shit which ended up not happening. I mean look at the earlier trailers, what the fuck was the message there? As time went on it became a linear game.
>gaining levels makes game an rpg
>talking to npcs with dialog choices makes game an rpg
I just want it to be good, not expecting it to be a masterpiece or some kind of revelation, that will set a new bar in the industry. I think a lot of people need to dial down their hype. Some people are taking this too far in terms of how much roleplaying freedom will be available to them, but the problem is that we won't be getting the same level of RP freedom as that of the table top game. Seriously, don't get your expectations so high, unless you want to be disappointed.
what the hell guys i wanted to play as an activist or a high class escort what a shitty game can't believe cdpr took out all the rpg stuff.
That's not really comparable.
You're just flat-out wrong, first of all. Giving each character some focus so they can go through an arc and complete some things relating to their backstory isn't just how you play Cyberpunk, it's a good way to play any tabletop RPG.
Second of all, nice job dodging the fucking issue, retard. You've turned this into some stupid subjective argument about the best way to play a tabletop role-playing game. The actual fucking problem at hand is that there absolutely ARE ways to create playstyles for the other roles. You CAN make an interesting questline for a Rockerboy, Media, or Corpo. You CAN integrate those into the game in a way that makes sense. You CAN make the game better by doing it. CDPR has intentionally made the choice not to do any of those things.
Its only an rpg for the same people who thought Mass Effect was an rpg.
Actually Cyberpunk looks a lot like mass effect in how the story is set up
That doesn't make any sense.
Depends if I keep my consciousness in Full Body Replacement. If they replace my brain and I die while a robot takes my personality, I'm going Exotic, if I still live I'm going Full Body Replacement.
Name your favorite FPS games that came over the past 15 years.
>gameplay
Quests are gameplay. You're talking about shooting and running around, which is post-gameplay. RPGs have a heavy focus on pre-gameplay and gameplay, which is to say creativity / character building and economics. RPGs tend to focus a lot less on actual combat.
Losing character development options and questlines hurt the game in the places an RPG least wants to be hurt.
Nope, and I sincerely pity you and the people you play with provided you aren't just shitposting.
>they can do this so they should!
Yeah I'm sure they could totally make a 1:1 recreation of the entire Earth and lunar colonies. Man fuck CDPR for being so lazy. I could go to South America in the tabletop but not in the video game so it must be shit.
>mean look at the earlier trailers, what the fuck was the message there
That is a callback to very first piece of art in the main rulebook. The message is "yes, we know what we are working on, we are also fans."
>Have ridiculous expectations not possible on current hardware unless you want Stone Age graphics
>Get disappointed when a game released in current year has current year capabilities
>Call the company a bunch of hacks over things they never actually said
Kill yourselves. All of you. You behave like children, constantly searching for something to be mad about, so you can whine and complain and bitch and moan. No one’s ever going to hear you.
Zoomers, I swear to fucking God.
good shit bro I'll get next thread
>Sean
>15
lucky bastard
But will the open world have things to do or will it be devoid of content and just have random enemies attacking you?
you guys were always nuts for thinking it was ever gonna be any other way.
But I can play Grim Dawn with 10 pixels on the screen at once and muddy grafix and play whatever I want! (even though they're all pretty much just the same)
Remember, it took cdpr 3 games before they managed to please the masses. Maybe the same thing is going to happen with cyberpunk.
I think you're way over your delusions to actually believe this would be fun.
If you think it's possible, then why don't you make it?
This is actually one of legit things I'm worried about. CDPR has been repeatedly asked about misc activities like minigames, and they go "Yeah, we have hacking minigame you can do, and also fight club you can take part in!"
Like... don't they fucking get what people are asking for? They want something like Gwent. Not exactly the Gwent, but some kind of minigame activity not related to main gameplay.
I know jack shit about cyberpunk but you guys and your cool class system and shit made me believe this would be in the game.
What the fuck is this game in the end? A Blade Runner game that plays like Skyrim? It sure looks like it in the last trailer.
Solo skill tree:
>fighting, carrying heavy objects, carry weight
Techies skill tree:
>repairing, disabling, gadget improvements, bonus healing on meds
Netrunner skill tree:
>crucial to increase hacking abilities
You missed my point on integration. The Media scenarios I mentioned were all tailored to have a heavy emphasis on the sorts of action gameplay that the game already specializes in. This isn't on the scale of adding new countries. This is on the scale of making a few missions. Not only CAN you do it, you CAN do it while staying under budget and within the already-defined scope of the game.
Your next point will be a passive aggressive remark like "oh I'm glad you have insider access into the budget", so I'll just preempt that and say that the game's about missions. If there are seriously so few missions that they couldn't replace some / fit a few more in that better suit different playstyles, it's going to be a shitty game regardless and the discussion's a moot point. These guys made W3, they have the money.
>Nope
Truly, you are the greatest debater of our time.
>A Blade Runner game that plays like Skyrim?
Plays more like Deus Ex HR.
Having fun minigames to play with your romances on dates and shit to do with your buddies would be fun, even GTA had this basic shit.
More like people want some side activites they can pick up while roaming the city and its outskirts. I hope the game has at least that.
I can bet that we will have quests like that. CDPR sometimes can do interesting side quests, desu.
This whole bullshit on /v about this game is making me mad because literally every class we have here is playable at least with some quests. Fixers and corpos are definitely talkative way to play the game. Some choices in game will make you a rockerboy, all other will be chosen by your bio and stats. Cop is dead, but I think that even here we can get storyline when you can be haired as corporate cop.
The real fucking problem here is that this game will have levels that will definitely lead to situations when you will get some things you won't be able to use at all, just because your level is too small.
Its open world though.
>Plays more like Deus Ex HR
No, there's no such game with this shitfest of a gunplay other than...well DEHR.
What a disingenuous question. It's possible for CDPR. I don't have the resources, they do.
>not possible on current hardware unless you want Stone Age graphics
What kind of stupid statement is this? The features being discussed here don't scale with graphics. Do you mean budgetary constraints would force them to lower the graphical fidelity?
Fuck's sake, adding a few moves and skills to the game doesn't tax the GPU, they're completely separate. This is 90% writing and design issues. You understand how video games work, right?
Unreal 2k4, Halo 2, Stalker SoC, Halo 3, Enemy Territory: Quake Wars, Crysis, Battlefield Bad company, Stalker CoP, Halo ODST, Battlefield bad company 2, Planetside 2, Titanfall 2
What makes you assume they have the resources? Do you work with game development?
I think in terms of gunplay it's closer to titanfall than to anything else that's on the list. Decent list, stalker bro.
But is it true open world because in the 48 minute gameplay trailer the city looks blocked off into certain sections, like roadblocks.
That's what I mean. Gwent wasn't required for any of the main quests of Witcher 3 (and only for one side quests if I recall), but it was really in-depth and players could really get lost in it.
When people are asking for side-activities for Cyberpunk, that's kind of stuff they have in mind. Maybe have it be arcades with leaderboards... or something. Fuck I don't know, I'm not a game designer.
I feel that stuff like car races are no brainer, but those will probably be included in missions. At least those will hopefully be better than horse races of Witcher 3 that most people ignored.
When exactly were these crossed out? What info was revealed before E3 2018? As far as I knew they were dead silent on it since that teaser trailer they first did.
source? how do you know that? We didnt see the skill tree yet?
>When exactly were these crossed out?
Pretty early on actually, I think they'd crossed them out before they showed the 48-min gameplay footage.
Some people were hoping for this to be epic open ended RPG where you could play literally any role from the rulebook. See: the dude wanting tobe dickgirl loli working for traumateam and getting actually disappointed it was not possible.
Because this game is pretty much copying the 3 skill tree system that every first person rpg has and it fits.
I just want good amount of well written sidequests, if they toss some good minigames into a mix that's even better, but quests come first.
Prey 2016 skill tree
Mass effect character and story
GTA world
Even if you are 100% correct, it will still be the best game released within a decade.
I think Keanu was asked to be in the game a long time ago, since they already had written his character in one of the backstory option.
I'm wait-and-see. The shooty won't break the game for me by itself, but it's a huge part to get wrong.
What I saw did not look like a shooty game made by shooty players for shooty players. I don't know specifically the issues I had (I'd have to go back, re-watch the gameplay a few times, note things down) but it was the general feel I got from it; that it didn't feel right. From games I've played in the past this wrong feeling usually means the controls are clunky, TTK is too short or too long, the levels aren't designed with any kind of shooting gameplay in mind, and basically all these little niggling shooty quirks you don't really notice unless you like shooties.
Once I'm able to play it firsthand I'll know if they got it right or wrong, but considering the company took 3 tries to get combat mechanics passable with witcher, I don't expect them to get shooty right the first time they try it. Especially if they haven't been hiring gameplay + level designers with experience in shooties.
>the sorts of action gameplay that the game already specializes in
Yeah you're retarded, and no one would be happy with a token "class quest."
Johnny is an established character in the setting.
02.02.2013 interview:
>RPS: Even then, though, there’s still an issue of disempowering someone who seems like a lead female character. Will Cyberpunk be more even-handed in terms of the way it treats gender overall, though? I mean, it looked like she joined the Psycho Squad at the end of the trailer, which puts her in a pretty important place.
>Mateusz Kanik: Even handed? Do you mean that we should do something to someone, who seems (and I stress the word seems) the lead male character? Look, nothing has been confirmed about the character you will play. We really want to tell a story of someone from the street, raised in the gutter, who will than stand up against the system he (or she) lives in. And that’s all you know. If you follow news about the game, you will also know that we want to put a lot of work into character customization. So how you treat your avatar in the game is completely up to you.
>We really want to tell a story of someone from the street, raised in the gutter, who will than stand up against the system he (or she) lives in. And that’s all you know.
>We really want to tell a story of someone from the street, raised in the gutter, who will than stand up against the system he (or she) lives in. And that’s all you know.
>We really want to tell a story of someone from the street, raised in the gutter, who will than stand up against the system he (or she) lives in. And that’s all you know.
>We really want to tell a story of someone from the street, raised in the gutter, who will than stand up against the system he (or she) lives in. And that’s all you know.
but you can create any type of character you want
Having a character written doesn't mean you have a person in mind who could play it/portray it.
keanu's one of the few celebrities they could've picked who wouldn't have felt out of place / just pandering
I mean, it's still pandering, but at least they picked the right fanbase to pander to.
This was meant for
Not sure where you get that from. I was just saying that you can't reasonably expect to be able to play all these incredibly distinct roles that would literally all require completely different campaigns. This would mean either taking 50 years to make a game or having a bunch of far shallower mini campaigns, which isn't an inherently bad idea but probably wouldn't appeal to most players.
So why can't you be a corpo against the system, or a media against the system?
V is the Shepard of cyberpunk
That actually sounds pretty based to be honest.
I think they consulted some cs pro players or something like that, but in any case we'd have to wait for the game to come out to see if they got the fps aspect right.
Shut the fuck up mediafag, no one cares about your shitty role.
I don't know, why can't you be a big titty witch in the Witcher 3? They never gave any indication that they're making some 1:1 adaptation of Cyberpunk 2020, did they?
>2013
Irrelevant.
hold up so you are saying we CANT play as a loli futa trauma team member?
NOOOOOOOOOO
>mfw all the seething trannies and orbiters on twitter mad you can kill nogs and women in a game where you can play as a white guy
i honestly wonder how many people shittalking the game here are just twitter falseflaggers
Yes, RIP Cyberpunk. Lolis are kill.
No, but wait for the third iteration of this series. It takes CDPR a certain amount of attempts to get shit right.
You pick your V from presets with some light customization and then change him as you play
>Cop is dead
Why?
>him
EXCUSE ME
re-preordered.
god you people are so fucking predictable
>Your next point will be a passive aggressive remark like "oh I'm glad you have insider access into the budget"
It's a fucking trainwreck. How could they fuck up so bad when they have a gazilliion dollar budget?
NONONO BLACKS AREN'T ALLOWED TO BE ANYTHING BUT ANGELS IN MY MEDIA AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
>I was just saying that you can't reasonably expect to be able to play all these incredibly distinct roles that would literally all require completely different campaigns.
Arguably not just different campaigns, but completely different gameplay mechanics. What's the functional difference between a media and solo if they both end up being big tough shooty guy?
If it's big tough shooty guy with a media focused plot, or a big tough shooty guy with a solo focused plot, it's still big tough shooty guy.
There will probably be 3 playing style archetypes: Ranged, CQC, Tech with overlap between them and additional dimensions like ranged stealth, cqc stealth, tech stealth. Those three will form the core gameplay style, and picking solo, corp, media, whatever, (if you can) will only allow some key abilities, perks, or skills + a unique plot or sub plot, quest access + different types of equipment.
That altogether seems like a reasonable expectation to me, rather than thinking every class is going to have a fundamentally different playstyle on top of their own stories.
>sci-fi Witcher 3
Sounds amazing, I hope I can get 330h out of this one too.
At this point VTMB 2 is unironically looking better
>they have a gazilliion dollar budget
?
>no malks
nah senpai
RPS really is overtly rooting for this game to be a controversy. It's so bizarre to see a media outlet overtly hate a game and want ti to fail, I wonder if it's a self marketing tactic or if one of their tranny members just REALLY HATES CDPR after someone made the helicopter joke.
I'm asking why that quote means those classes aren't in the game, I don't understand how you infer the lack of those classes from the quote that says nothing about the classes and just says you're fighting the system.
A media can fight the system just as much as a rockerboy can.
>gazillion dollar budget
You'd be surprised at how small of a budget they're actually working on.
>What's the functional difference between a media and solo if they both end up being big tough shooty guy?
Nothing, just like the tabletop.
They needs clicks and something to write about.
>Witcher 1: 130+ quests
>Witcher 2: 100+ quests
>Witcher 3: 405 quests
Yeah, they totally "don't have the budget", you guys, there's no WAY they could have put in ANY Rockerboy quests - they're just spread too thin! There's no room!
Better than the grooming they get from everywhere else
Not what people are bitching about dipshit.
> Stop, dont buy CP:2077 its trash!
> uh--uhhh....TRANSGENDER!
> uh, uhmm.. .ITS NOT A RPG!
> ITS A GTA 5 CLONE
> IT ISNT CYBERPUNK!!!!!
> STOP PREORDERING IT, LISTEN TO MEEEEEEEE!!!!!!
You're full of shit, you have no idea how AAA game development works and yet you're here telling people "how CDPR could've made the game so much better". Pull the stick out of your ass, retard.
You think that people who are NOT preordering a game with significant media attention are NPCs?
I think people like you try to be as contrarian as they can because they didnt fit in at school.
The very fact that people just have their NPC thread list with shit posting points just to bait (you's) is pathetic. hence this whole thread.
I don't preorder games, period
Pre-ordering a game is telling them that spending 400 million dollars on advertising instead of making a videogame is a successful business strategy, and that means the next game gets 500 million put into advertising while the game gets 5 million to actually be produced
I will never ever preorder a game.
>Pre-ordering a game is telling them that spending 400 million dollars on advertising instead of making a videogame is a successful business strategy,
You are retarded.
The question is will you torrent this game in a true rebellious hackerman fashion unwilling to bend a knee in front of the big corporation or not?
>you have no idea how AAA game development works
I always love this accusation. As if you do. Lay off it, kid.
You're retarded
It's one of the many things people are bitching about.
>Pre-ordering a game is telling them that spending 400 million dollars on advertising instead of making a videogame is a successful business strategy,
ok bud. I get it. you want to fit in. But it isnt working.
You love it because it absolutely wrecks your autistic narrative.
Based
No you are making shit up on the fly. Pick a narrative and stick with it.
Noooooooope.
>tfw old boomer who is wary of games
>never got excited for cyberpunk at all
>"seriously doubt they will make it any good, most likely will be a basic bitch story game"
>"omg troll! stfu and kys!!"
and now here we are. Sorry bros. My only hope is that that new fromsoft game will be good. open world dark souls clone? Sounds interesting to me. I expect it to be janky but i dont mind fromsofts jank so much.
It looks like it will play pretty much exactly the same as Deux Ex Human Revolution, but without the third person cover element. Would people consider DEHR an RPG even though its very linear? Whats the closest an RPG game can be before it ceases to be one?
just because a beginning and an ending exist doesnt mean its linear you stupid fucking cunt. i bet you dont even know what a fucking line is
?????????
People are complaining about the lack of content for roles like Media, Rockerboy, etc. I'm saying those people are justified because CDPR absolutely has the resources to make content for those roles.
First words of the thread are literally "No choosing class"
It's a non-argument, dipshit, it wrecks your narrative just as much. Unless you can claim that AAA development DOES NOT work that way, then you've accomplished nothing.
Besides, we already know they have the money.
>405 quests in Witcher 3
>CDPR absolutely has the resources to make content for those roles
So does you, start making your perfect Cyberpunk game instead of being a whiny little bitch on Yea Forums.
are you literally slow? no, user does not have the money manpower man hours or organization of a widely successful game development team. just fucking kill yourself you cpdr semen slurper
Just for the sake of argument: you're saying that the people who DIDN'T fit in are the NPCs?
So you opted for the second option, okay...
There are other people in the thread talking about other things, dude. Also, class content would cost less and take less effort to implement than fully-voiced quest content, so if they can afford the latter, they can certainly afford the former.
No I don't what the fuck are you smoking. Witcher 3 sold upwards of 15m copies, they have the fucking money. I'm a guy.
Who the fuck even are you? Some kid who was 12 when Witcher 3 who came out and thinks it's the bee's knees? There's no reason why you should be this brainwashed.
Nah you're all just shitposting and moving goalposts when convenient.
Game is gonna be ducking amazing. You guys care way too much about really minor nerdy shit & narrow your interest of a game on like one small thing. It's really fucking bizarre.
>No I don't
That's right you don't, you don't know shit and you can't do nothing about it. You can keep screeching all you want about how the game would be perfect if they did what you envisioned, because it's not your game and they'll not listen to this poor miserable faggot.
CDPRdrones are unironically brain damaged or in eighth grade
>t. buttblasted pampered manchild
Nice rebuttal my bro. Way to use specific examples.
You're spazzing pretty hard about this, man. Nobody said the game would be perfect if they did any particular thing, just that the game would be better.
If you're going to go all HULK RAGE nihilism about this shit, why are you here posting? Defending your precious corporation from the evil consumers? They don't need or want your help. You're accomplishing just as much nothing as anyone else. Everything you say to me, every time you call me a "poor miserable faggot", all that does is shine a light on you.
I'm really starting to get the feeling that Global Rule 2 isn't being followed, here. Normally I'd say something like "oh they're 18 it's just that they were children when witcher 3 came out", but this is getting strange.
That or they're just wasted and their booze-addled brains think they're being funny. Should be a fucking breathalyzer attached to every computer and cellphone.
It's going to be 2020's game of the year overwhelmingly.
And it's going to suck ass, like every GOTY does.
Daily reminder that last year’s game demo the narrator said “it’s an rpg” can’t wait til gamescon, I’m going to be laughing my ass if the narrator doesn’t say shit about rpg except “open world shooter”
Can't wait for the rails and three colored buttons at the end to determine what ending cutscene I get.
In the end the only one losing here is you, you're arguing with anons how much you don't like the game and what should change despite knowing it won't reach your retarded expectations. You're only adding fuel to your own frustration, and it looks worse with every post you make. I know I will enjoy the game even, if you don't for whatever autistic reason you come up with, shame on you faggot.
DUDE SICK
The true RPG never existed.
Well I have modded alot and can tell you huge studios like bethesda are lazy pieces of shit to leave their games riddled with bugs and half finished
based seething schizo CDPRcuck
I'm like not even remotely invested in this game, I was never going to buy it. I never even got the hype from the first trailer, and I generally avoid the threads. I just like talking about game design, and this seemed like a promising subject to talk about. The only thing pissing me off is retards like you thinking you can say a thing against me when it comes to design.
You're a joke user.
How many complete GDDs have you made yet, faggot? How many games have you made on your entire lifespan? Shut the fuck up sperg and never talk about game design again.
This but it also doubles for anything positive about the game. Or neutral. Basically I propose we ban discussion about Cyberpunk 2077 for everyone outside of verified game developers.
>says he knows about game design
>doesn't know shit
>"b-but you don't get to say it's g-good either"
Kek
TFW no Trauma Guy , Cops (IM THE LAW) or COP.
So it's basically going to be skyrim.
OH BOY
But you don't, I mean that's just the logic you used
Sure, just like Dragon Age Inquisition was 2014's and The Witcher 3 was 2015's
That guy isn't even me
I've made one complete doc, and when I was younger I ran a few forum RPGs and the occasional DnD session.
But it's called a hobby, dude, even if I hadn't made anything ever, making shit isn't required to critique. You can go "this game's design is shit" even if you haven't made one, just like you can go "this book's plot is shit" even if you haven't written one.
I agree with you, but those critics that tend to stay on the superficial/hobby level are always full of shit. You can say the game design is shit, but that doesn't mean it's true, and as you are not well versed on the subject, your credibility is even more questionable.
theverge.com
Pretty interesting article.
The biggest bit from the devs in this article for me is:
>The Cyberpunk team says things are more complex than that. “We consider the city itself, Night City, almost the main antagonist of the game,” says CD Projekt Red senior level designer Miles Tost. “It’s not a nice place to be. It shouldn’t be a place where people go, at the end of our game, ‘I would like to live here.’”
That's a bit underwhelming to me since I think a big part of Cyberpunk media is embracing that while technology and urbanization destroy old social structures, they also give an unprecedented amount of freedom to the individual. But it sounds like CDPR are going the "CITY BAD" route
>making shit isn't required to critique
Sure but you aren't doing that. You're just bitching that they aren't meeting some unrealistic expectations.
So it's like Sin City but in the future? I'm fucking in.
They're not meeting the expectations taht their own advertising is creating.
When have they said the game would be a 1:1 representation of the tabletop RPG?
Sure, that's fine if that's what you want.
But it's also not really what I was interested in from the beginning, particularly given that it's adapting a Table top RPG. It seems like it's turning out to be more of an FPS with some RPG elements than an actual, you know, Role Playing game
Well, that's your problem.
>as you are not well versed on the subject
Better fucking versed than anyone else on this godforsaken board of Fortnite-loving tweens. Unless you were using the general 'you' there.
When it comes to that sort of discussion, you have to ask yourself - does being a creator actually give you some sort of innate sense, some quality that makes your critiques and design capabilities more legitimate? And I really don't think my design experience has given me any better insights than a guy who hasn't made a game. Your players are often far better designers than you are.
See that's just a fucking matter of perception. What qualifies as critique to you? Identifying perceived flaws in something and suggesting alternatives? I already did that. Sounds to me like you're just upset that people ARE critiquing the game.
This is the shit every internet argument always devolves into. Is it legitimate critique or is it unrealistic shitposting? The complaint itself becomes secondary, it's suddenly all about whether or not the person complaining is "reasonable".
I think it's reasonable, personally, to complain about the lack of class options in an RPG based on an RPG with those class options.
They didn't but it doesn't even seem like they're trying.
When I played Baldur's gate 1/2, I could at least see that the dev was trying to capture the experience of a DnD session mechanically and narratively.
I'm not the user you were originally talking to but I share a lot of the same apprehensions, which is that it feels like CDPR are stepping away from the ambition they set up when they picked a TTRPG to adapt in favor of staying in their comfort zone.
It doesn't even feel like this game came from a tabletop RPG anymore. The original demo was okay, but it reminded me more of modern Fallout than anything else.
Now, it the details about the new demo seem to be indicating it barely resembles an RPG outside of a gear system
>Your players are often far better designers than you are.
No they're not, see what reddit did with dota 2. And you're on the same level of critique as these fortnite players you trash.
You're being overly-exacting. I know you think that's some big gotcha, but it isn't. They don't have to say "this game will be 100% exactly like the RPG". They can create the perception of "an expansive RPG" and encourage that perception, because it's good for marketing, through their silence. And when they let that perception down, it's just as bad.
If they didn't want people thinking it'd be an expansive RPG with a lot of class variety like the tabletop, they should have ripped off the band-aid early. Instead, they allowed the hype to build because it would make them more money in the long run. Can you fault them for that? Not really, it's good business. But are the consumers justified in being angry when their farmed expectations are let down? Yes. Does it make the product any better? No.
Have sex incel
I agree. I'm just saying that it's a bit weird they chose to adapt the Cyberpunk TTRPG to just turn it into an FPS since Cyberpunk 2020 is sort of a purposefully, literally generic cyberpunk setting that's an amalgamation of other cyberpunk settings.
And it's not like the Cyberpunk license was super well known or anything.
So why didn't CDPR just make their own cyberpunk setting and avoid any comparisons to TTRPGs altogether?
Your answer is: they didn't. Take your time reflecting upon that.
Being a combat monkey just sounds boring. Why are all the skill trees from the boring combat monkey archetypes?
>often
>"HERE IS A SINGLE EXAMPLE"
Isn't Dota 2 famous for having, like, a really good designer? I'm not too into that game, but I heard the guy in charge had a really good head on his shoulders, so it'd make sense if the community weren't as good as him.
>And you're on the same level of critique as these fortnite players you trash.
How is this sentence supposed to be interpreted? Am I to understand that you are so entrenched within the Fortnite community that you've actually seen the average Fortnite player critique something, and identified me and him to have lots of similarities?
Because I really can't believe you've actually done that. It sounds to me more like you're just trying to throw shit at the wall and see what sticks. "He said he hates Fortnite, so if I say he's like a Fortnite player, then he's a hypocrite!".
I suppose you're right. I shouldn't really expect devs to do ambitious shit unless they say so.
>cyberpunk game where you cant be anything but some weapon wielding murderhobo
Hard pass
>See that's just a fucking matter of perception.
No it isn't. You can't critique a movie just by watching a trailer or two and reading Twitter.
Bravo, truly a work of art, completely ignoring two well-thought-out posts in favour of some 2kool4skool one-liner.
The hell do you think you're fooling, bud? Or are you just "pretending" to be retarded?
Take your time, user. I know it's gonna be hard to get it through your thick skull.
Because they were too lazy to actually include faction-class skills like Authority, Resources or Credibility.
Because then they'd have to ACTUALLY have a responsive world that treats you differently based on your faction alignment and they'd have to give you ACTUAL different ways to approach situations rather than just giving you the Deus Ex approach of "Kill them with guns", "Kill them with tech" or "Just kill the boss"
They promised a RPG. If they can't deliver on it with great graphics, they could at least try it with old school graphics. And in the future they can do a graphical remake.
You're being condescending but it's not really that weird of someone to hear that something is being adapted from one medium to another and expect to see aspects of its original form carried over.
If someone adapts The Great Gatsby from book to film, they expect certain things to be in that film both literally and thematically.
>cop role play bad
>trannie role play good
God, I would love a PS2-graphics Cyberpunk city game.
I'm not even joking, I'd really like a more graphically pared down one but with more substance
If the trailer says "the female and male leads will get together but the female lead will die shortly thereafter", you can critique the plot point without surrounding context, based on concept alone. You can go "wow that's really tired, the main characters getting together". "Wow, that's really boring that she dies right after, clearly just trying to make an emotional appeal, oscarbait". You can make predictions and inferences and critique those.
You should challenge your believes, go back and verify your critiques, when the movie actually comes out. It's always important to run it back. But there's nothing illegitimate about your prior critique. If it turns out the movie actually was really good, that's great. But there wasn't anything wrong with predicting that it'd be bad.
The game doesnt have roleplay at all, you're literally criminal cyberpunk Shepard.
>yeah i didn't eat this dish but i looked at a picture of it i'm qualified to critique it
I can't even imagine being this retarded.
If you ever thought this game was going to be on the same order of magnitude of complexity as the tabletop RPG, you are delusional. Unless they specifically made promises otherwise, which I don't remember.
I just wanted a cyberpunk immersive sim, and Deus Ex is great and all but I don't wanna be sneaking around army bases, I wanna be in the streets.
Ultimately, I'm hoping it fills the Prey-2 shaped hole in my heart.
>faction-class
It might still be a good game though
>They even cut Corp
Damn that sucks. I guess they know normie retards will eat this shit up regardless
But you're "qualified" to say nice things about it and get angry about the people who are saying mean things about it? You people keep using this tired fucking argument. If "looking at a picture" makes MY discussion meaningless, it makes YOURS meaningless as well.
Well classes that are more defined by their role in society.
Cops, Corps, Rockerboys, Medias, Fixers and Nomads use all the same tools as Solos, techies and netrunners. But the difference is taht Solos, techies and netrunners are all independent agents for the most part, while Cops, corps and the rest are aligned with an existing entity in the world.
>Unless they specifically made promises otherwise, which I don't remember.
It's more along the lines of they knew exactly what people were hoping for and did absolutely nothing to dissuade them from hoping that.
>I just wanted a cyberpunk immersive sim
So did everyone else. You're going to be disappointed. This is what everyone's complaining about.
>immersive sim
>open world
Retard
It doesn't need to be on the same magnitude as a full tabletop
But I would have liked for some basic roleplaying with factions. If New Vegas did it, I don't see why 2077 can't
I don't see how your post have any value in the discussion at hand. They never said the game would be a perfect representation of the tabletop, although it still borrows a lot from the original universe. That's it, that's the answer for your retarded expectations.
He even looks exactly like the guy from cdpr lol, the guy who got the game awards marcin iwinski
Trying to turn the argument around after saying something as indefensible as "you don't need to consume something to critique" makes you look extremely childish.
So literally exactly what anyone who isn't a shitposting retard expected from the get-go? Cool.
New Vegas factions were severely handicapped. You just chose the worst example period.
>But the difference is taht Solos, techies and netrunners are all independent agents for the most part
Wrong.
Factions dont make sense for a solo
Except it isn't because the game is set 57 years after the original tabletop takes place.
Meaning Cyberpunk 2077's setting is basically completely different from 2020's in terms of technology or aesthetic or even lore.
CDPR even said they wanted to have their own 'world' to play with so they made it take place way in the future.
That's why I chose New Vegas. Its faction system was underwhelming but it was there. I'd rather see devs try their hand at it and risk failure than do away with it altogether.
Didnt John Wick become popular before Fortnite? What's with your obsession with that game?
But there's not really a reason you can't join an organization.
The thing here is that if you look at the progression of each special ability skill, most characters become part of larger organizations (and eventually lead them) as they progress.
That's the main thing I want: the option to join and progress upwards within an organization in the universe
The only exception to this is the Rocker who could potentially stay independent perpetually
You chose New Vegas because you're an autistic redditor shithead. Go fucking back, faggot, I'm tired of feeding you attention.
>factions don't make sense for a professional mercenary
???
>If New Vegas did it, I don't see why 2077 can't
The entire way I phrased this implies I don't see New Vegas' system as a huge accomplishment but a low bar.
>You chose New Vegas because you're an autistic redditor shithead
But reddit fucking loves this game. Why are you getting so mad that someone finds failings in it
There's nothing to consume yet, retard. I also said that you should consume the media when it's released in order to verify your previous critiques. Nice fucking dodging the argument, too, way to not have to deal with the fact that you hogtied yourself.
Mercenaries go where the money is at retard, thats the entire point.
>There's nothing to consume yet
Which means that your attempts to critique it are completely retarded.
Not going to lie, been ignoring stuff up until now but now I'm worried.
As much as I enjoyed the modern Deus Ex games, that's not what I wanted out of this game.
>all mercenaries behave the same way
you know there's this thing called roleplaying....
There's media impressions and 48 minutes (albeit potentially outdated) demo.
That means there's information to speculate with, in addition to this developer's past projects
>>perks
>>heavy character customization, u can customize look, gender,clothing
>>u can customize your character with augumentations; nervous system, chest, hands, legs,
>>u can customize you weapons; silencer etc.. depending on weapon you use
none of this matters.
Your character is either voiced by a sassy chicana or methhead white boy
Wrong game for that.
>they knew exactly what people were hoping for and did absolutely nothing to dissuade them from hoping that.
this happens a lot honestly
> You're going to be disappointed.
sounds fine to me, but i am curious to see the footage that journos saw
i don't think the two are not mutually exclusive even though most aren't
this is a fair complaint. i think there will still be side-quest chains where you have similar kinds of interactions, though.
>If New Vegas did it
New Vegas was a fucking clusterfuck of a game and they had basically 80% of the assets from FO3, still the game was a mess. Just kill yourself redditor, or start to replay NV again for the 104th time.
I'm glad I never played the table top so I can enjoy this game for what it is, and not for what I imagined it was going to be.
>no guys i read some article and browsed twitter that means what i say is valid
Jesus.
the game is no longer an immersive sim if its open world
why is rock relevant in 2077 in this universe and not hip hop. must be a self-hating black man.
nice deflection but you're still an idiot
>get mad over expectations you made up based off of teasers
>CDPR LIED TO ME!
>no sources for claims about what they lied about
FOR FREE
So the perfect voices for a game set in cali?
>Which means that your attempts to critique it are completely retarded.
Are we just going in circles? If my critiques are meaningless, so are your defenses. All discussion of the game is meaningless. We should just close the thread.
But that's retarded, so obviously you're fucking wrong.
It means there's fodder for discussion and speculation.
Or is it absurd to talk about a game before it comes out? That people can't look at press materials for something and decide on whether it looks good or bad or anything else?
Should discussion about all future games be banned on Yea Forums, in your opinion?
Don't waste your time with this fucking sperg, he's beyond repair.
this is his OC and self insert
>this is a fair complaint. i think there will still be side-quest chains where you have similar kinds of interactions, though.
I hope so. That's my main hope, cause that's what is most interesting to me from the TTRPG: how it codified various character archetypes from other cyberpunk-themed media.
>New Vegas was a fucking clusterfuck of a game and they had basically 80% of the assets from FO3, still the game was a mess. Just kill yourself redditor, or start to replay NV again for the 104th time.
At what point did I say New Vegas was a good game? Again, everything in the way I've talked about it implies that I consider it and its systems to be low bars to meet.
I haven't said anything about the game. All I'm doing is pointing out how fucking stupid you, not that anyone needs help realizing that.
>mfw media sissies were cut and they are absolutely mad about it
how does no game even come close to New Vegas?
Go back shitdditor.
>game based on a role playing game is not the game to play for role playing
silly me, I guess I mis-heard the part where they explicitly stated that this was based on a role playing game and thus I expected some degree of roleplaying, even if watered down or streamlined
No one is saying CDPR lied (well, maybe one guy is)
People are just saying that the game is looking to be less interesting and less exciting than originally advertised and that that is disappointing
then what is it? an rpg? this seems like a meaningless line to draw, unless the linearity somehow changes the gameplay enough to make it a different genre.
>Should discussion about all future games be banned on Yea Forums, in your opinion?
I don't think this should actually happen but it sounds like an interesting experiment, just to see how it would change people's discussions of games when they do release
You mean you are saying that, and that's entirely your problem. Lots of people like what they see and are excited about the game.
Open World games can be immersive sims so long as it has various systems that interact with each other and the player can accomplish various goals by abusing those systems and their interplay
This desu. If they call it an RPG and it's not worthy of being called an RPG, they deserve to get shit on.
Now if only people started doing this for every other shitty "RPG" that's actually a linear action game with extremely limited RPG elements.
>Now if only people started doing this for every other shitty "RPG" that's actually a linear action game with extremely limited RPG elements.
Then JRPGs would be killed.
Alright, cool, so to be clear, when I say something like "It'd be retarded if the game didn't have a Media class, there should be a Media class", your ONLY problem is that I'm saying that without playing the game? You have no problem with the content of the argument, only that I'm arguing in the first place?
Then blow it out your fucking ass, I'll complain all I like.
>when they do release
It would be interesting given that it means that people have to just take what they personally understand a game's marketing to be indicating about the final product.
You don't get the infinite shitposting of a game to unrealistic heights or undeserved lows. But you also don't get a lot of the parsing of gameplay footage since individual people are pretty fallible when it comes to catching all details and all associations.
For instance, I'm sure there's a fair number of people who still don't realize Keanu is a hologram in that trailer, or who he's supposed to be playing. I wonder how that misunderstanding or lack of info would shade their expectations
Wait, you can't be a cop? so what's the point of the "personal responsibility" trailer?
>i'm going to keep browsing twitter and shitposting on Yea Forums lol
Didn't expect anything less from a retard like you.
Helps that they had Van Buren to base the game on.
And I like to think that not having enough development time to even think about straying from that original design roadmap helped.
Look at the faggot who wants to roleplay as a media hipster and think he's so cool like Jake Gylenhall in Nightcrawler. HAHAHAHA
It'd be retarded if the game didn't have a Media class. There should be a Media class.
I'm not even saying CDPR lied, but that the expectations that 2077 was a roleplaying game weren't unreasonable (particularly given how little else about the game we're being told) and how the devs themselves listed it as an RPG originally on their site and twitter.
>Lots of people like what they see and are excited about the game.
How is that relevant to this discussion in any way? How is something popularity relevant to the discussion of whether it was understandable that someone mis-understood the advertising of something to be one thing when it was in fact another?
"Lots of people" liked Bioshock Infinite despite the fact that it was a gigantic piece of shit, especially compared to its own original advertising
tell me this wouldn't be cool
actually don't tell me because you'd be lying and wrong
I mean, purely for the variety of trying out different playstyles, it'd be interesting
based
>tell me this wouldn't be cool
Pfff BWAHAHAHAHAHA what a fucking retarded nerd
>create large open world
>no actual content
This is why immersive sims are superior.
Call them "classic Japanese styled turn-based tactical team management" games
shut up i'm right and you know it
your laughing girl picture won't stop the truth
>People are just saying
>originally advertised
No, you're just saying and so far the only "original advertised" has been a few cinematic trailers. Congrats you're the same retard that Sony goes after when it markets it's shit as the second cumming of Christ.
>i don't want a cyberpunk game i want a reporter game, a surgeon game, a racing game, a hacking game, and a mechanic game all in one
>if they DON'T give me this i'm going to cry and scream and shit my pants all day long because they're lazy
lmao
I'm more curious about how people's opinions would develop if they weren't colored by internet discussion.
decent point but not being able to roam around night city would be incredibly disappointing for me honestly