Not that guy, but Windwaker is one of the worst Zelda games.
Also I'm not OK with the sequel idea, asset reuse is perfectly fine but why a sequel? I wanted to explore a new map, not the same fucking layout.
I dont get how people are okay with this lazy assest reuse. Its basically the Zelda version of MGSV chapter 3
Were you born yesterday or what. Nintendo has been able to keep their franchises consistently good and rellevant for 30 years and now you're worried they're going to burn Zelda into clone sequels just because BotW worked so well they might aswell give it another go within the same framework. For all we know, the follow up for this game could have nothing to do with this sequel both tonally and gameplay wise.
I mean, it's a sequel set in the same island immediately after the first game ended, so it's an even more egregious asset flip than MM.
I just hope they change the map enough to make it fresh.
But the original map was already bombed the fuck out of and void of all personality, so I struggle to imagine how the hell they're going to make it different aside form the floating castle.
They can't re-use the temples anymore either, since you already solved them in the first game. Unless they fuck us and they reset with new-ish puzzles which would be a dick slap in the face.
I'm not sure this was the right direction.
Hey stupid.
BotW2 would be the first direct Zelda sequel to reuse the actual in-game map.
The fuck you mean yearly? This somehow gonna release back in March of 2018?
If it does. We don't know that it will.
Asset recycling should unironically be done far more often in the industry.
They showed the castle rising up. Unless Link and Zelda saw that and NOPE'd out of the entire continent to have an adventure somewhere else, the game is going to take place in the exact same place.
Maybe with a time skip, because otherwise, the map would be exactly the same minus maybe a few more houses in the cities and fallen rocks in temples.
>just play this budget title bro