>The amount of depth, fast paced tactics, and attention to balance in gameplay totally tower over every other shooter released in the past few years.
Lmao. Even disregarding that being massive hyperbole, pretending that literally anyone cares about the depth, tacitcs or balance of doom is retarded when Doom 2 is worse in all those aspects by far yet is the massively more popular game.
Should Quake get a single player reboot just like how Doom got one in 2016?
Welcome to the present year, where the past ain't comin' pack anytime soon, see
With NiN on sound and Adrian as an art director sure. The athmosphere of Quake 1 was so unique i don't think you can just reproduce it in hd i think.
No one associates Quake with single player except for a niche of 30-somethings on /vr/. And it terms of content, it doesn't have anything to "reboot". Quake never made any sense in the first place. There's no iconic character to market and no interesting setting to revisit.
I fucking love Quake 1, but it has no potential for a reboot.
>There's no iconic character to market
The Quake MC's jump alone is iconic, though.
I dunno, considering that 3d FPS gaming has come a long way I wouldn't mind to see Quake revisited just for the fact they can do crazy fucking level design to reflect the gothic lovecraftian aesthetic.
Like the technology is there to make twisted levels that mess with your mind.
Doom is Beth's fallback for all the wokeness they infect Wolfenstein and Dishonored with. Safe to say Quake could easily duplicate that role.
The rocket launcher and grenade launcher don't strike me as something they expected anybody to believe could exist in modern day. I'd say they're futuristic, in a dystopian kind of way.
Something getting memed up by a tiny group of people does not make it iconic. The vast, vast majority of the gaming market wouldn't even recognize it.
Yes, but only if none of the people that worked on Quake Champions are involved in any way whatsoever