I am Steve. I have a message for all the anons of Yea Forums, now pay attention to what I say...

BASED

Just try and stop me.
>Has a healthy history with Nintendo (Many titles and ports have been released on consoles such as the NES, SNES, N64, Game Boy, GBA, DS, and Wii)
>Space Invaders is one of the most mainstream video game franchises of all time, and is instantly recognizable even to the average normalfag
>Space Invaders is the #6 highest-grossing video game franchise of all time, with Pac-Man, Mario and Pokemon being the only Smash-represented franchises above it (en.wikipedia.org/wiki/List_of_highest-grossing_video_game_franchises)
>Would represent Taito, who already have their foot in the door thanks to their help in composing one of the tracks featured in Ultimate
>Would represent the SHMUP genre
>On top of that, is a major pioneer of the SHMUP genre
>Would have unique moveset potential (calling in allies, creating those bases/shields, UFO motherships, stereotypical alien tropes, perhaps even referencing Taito's other properties, not to mention the stuff they could pull from games like Super Space Invaders '91, The Attack of the Lunar Loonies, the Extreme games, the Groove Coaster spinoff games, and Infinity Gene)
>Gamewise the franchise is still relevant, with its latest title Space Invaders Frenzy being released in 2017
>Fits the criteria of being an "unexpected choice new to Smash", which is what the Fighter's Pass lineup has been described to be like
>Would appeal both to the East and the West
>Franchise recently celebrated its 40th anniversary, would be perfect time for a reveal

Attached: tom-carruthers-invaders-blankztools-cu01smaller.jpg (935x633, 158K)

SNAPSHOT THIS, STEVE FUCKER
YOU'RE NOT ON E3, BUT WILL BE THE FABLED FINAL DLC, THE FINAL NAIL ON THE COFFIN. YOU GOT ANOTHER YEAR OF TERROR AHEAD OF YOU.
THANKS