So does the game have poise or not?
So does the game have poise or not?
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Yes but it's disabled.
???
It has hyperarmor on swing with heavy weapons (better system)
It strengthens the hyperarmor of certain weapons such as greathammers, greataxes and ultra greatswords.
It didn't on launch and for a good while after, all there was was static hyper armor on heavier weapons and attacks regardless of your armor.
Now there's some soft-poise stuff that as far as I know just resulted in that hyper armor now starting off much weaker but scaling up with your poise, still nothing like DaS1 where you're permanently immune to hitstun.
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It's straight up disabled. You can use cheat engine to reenable it. They changed it into hyper armor because some faggot dev thought it would be funny if you could stunlock a guy wearing full havel's if he isn't using a weapon that takes 3 and a half seconds to swing.
Anyone know how can i get vertebra shackles from the red eyes skeletons? How much "luck" points do i need to start finding those (only 8 luck points though). I have the covetous gold ring +3 from The ringed city, the crystal sage weapon and the symbol of avarity
Only braindead shitters want poise from DS1 back. It was the single most overpowered thing in that game, even more so than ninjaflipping if only because it worked for pve just as well as pvp.
You don't need to pump luck for that, what you have is already enough. The droprate is just that low so have fun. I've farmed darkmoon blade like this on 3 characters
I was a dumbass my first playthrough of Dark Souls 3 and didnt have the luck rapier. Respeccing into luck while having enough dps it took me like 6 hours spread across a few days.
Oh ok, so it will continue with that then. I killed 30 of those red-eyes and could not get even one. Is there any way to duplicate (glitch style) them whenever i find one?
you know it doesn't have to be ds1 poise, but poise as a concept is a good idea, they just need to not make it broken like ds1.
imagine staggering a dude wearing literal rock as armour with your fist?
test
Would you say DS2's was good then? If not how would you make it work?
All the poise went into the Black Knights and Lothric Knights
dark souls 2 just weakened poise a bit compared to 1 and made it possible to roll away after 2 hit combos, so people can't stunlock you forever, they literally made it impossible for high poise spam r1 builds, so it successfully solved one of the major issues with ds1 pvp.
Base game doesn't
Poise is added back in if you install the DLCs
Yes and no since tanimura rush still made it in. I do agree that DS2 had the best pvp though but I don't hate DS3's poise system at all. The problem is that small fast weapons have no downsides to them if you're willing to play passively and rolling or rather stamina as it works is insanely busted.
if does but it's much easier to overcome with combos from naked to havel's is like a 1.6 hit difference between staggering. On the upside hyperarmor is better than ever making trades worth it for heavy weapons.
I only did a heavy armor run of dark souls 1 twice but taking a hit like it's nothing then smashing a fucker in the ground is really satisfying. I wish they never balanced things for PvP
>rolling
Oh yeah infinite rolling on ds3 its shit.
>DS2 had the best pvp
Shame the stupid shit ass soul memory kills any an all chance at organic pvp outside the retarded arenas.
Poise and movement speed/rolls really should be linked and not affected by stats.
>Only braindead shitters want poise from DS1 back. It was the single most overpowered thing in that game, even more so than ninjaflipping if only because it worked for pve just as well as pvp.
>regular guy hits fat guy
>fat guy does not move, or even flinch
>extremely super muscular super turbo being of extreme turbo darkness hits a skinny guy
>skinny guy is sent flying towards the abyss and beyond
Uhhuh...............................
I don't think casually tanking 4Kings like they're some piss hollows is very satisfying.
I had a character on which I didn't limit soul memory at all which meant I was constantly fighting max level people. It was actually pretty insane and fun and I generally just put on some fashion on without caring about stats and used Lost Sinner's Sword, aka the best weapon in the series.
>a metal armor means I don't flinch when a sword that's literally a ripped off stone dragon's tail hits me
>but if I hit that guy 3 times with my pitiful katana I can stagger and bleed him to death no problem
Yes, Havel armor+GS>ultra great sword. But you can't really poise through some of the great hammers and axes like ledo's and bkga their hyperarmor is just too good, but if you get some hits in first you'll start to win in trades.
retarded thread as usual. tl;dr:
it had poise like the other games, but it was disabled before release. you can hack it and re-enable ds1 style poise. however, after they disabled regular poise, they made a new kind of poise where you have an invisible "poise bar", and this bar determines whether or not your attacks are interrupted ONLY for certain weapons, during certain attacks, i.e. for the vordt hammer's r2 attack you get your invisible poise bar, for a dagger you do not. aka hyperarmor. the game does not tell you which swings/weapons actually give hyperarmor so either google or experiment. it's dogshit and one of the reasons I dislike ds3.
>>but if I hit that guy 3 times with my pitiful katana I can stagger and bleed him to death no problem
Depends, etc...