It's no masterpiece

It's no masterpiece.

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Yeah outside of lore and good RPG mechanics this game is bland and boring

Name any game that has a better in game spell crafting system.

Hey, not everyone likes every game. I am doing a playthrough right now.

spell crafting in this game is fucking useless, any good spell requires too much magicka. its always more effective to just enchant a ring with a spell and use that.

uh, dude, you clearly have never played the game
being more proficient in a school of magic reduces your spell cost

just leave

No, but it proves even if your game is being directed by Todd Howard you can still make it good.

daggerfall - 6/10
morrowind - 7/10
oblivion - 7/10
skyrim - 6/10

It is

Not that he's not retarded, but he is right that enchanting something with a spell is much better than trying to cast it, because you don't have to go through the casting animation, and can buff your intelligence and enchant once for the enchanting instead of every time you go into combat.

even with max stats spell making is useless. enchanting a ring is always more effective. even if you have 100 intelligence and 100 illusion or mysticism, the spells you make still suck

Just cast spells dude

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I always figured it was implied you enchant super gear to handle casting super spells.

Magic still sucks. Imagine going through the effort of resting five times per dungeon or spawning centurions to leech off of when everything dies in two sword hits.

Offensive magic is a waste of time in that game.

>orc spellcaster

No, it doesn't. You magic skills determine your chance of successfully casting a spell. The spell will always cost the same amount though.
There are some popular commonly used mods that change this but that's not what the vanilla game is like.

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yes it is.

Just use potions dude they're OP!

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No!

It gives me a warm squishy feeling of maximum comf to know this game is still being discussed. Makes me feel young again.
Ahh....

>using only one novice apparatus

That's either a master or grandmaster mortar&pestle br0

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I agree

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Yah!

I agree again. Silt striders are for faggots

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Only flaw is that the dremoras get hit with the shock AOE.
They have a 1/5th chance to reflect it back at the atronach, too, but I guess the storm atronach is probably immune to shock.

exactly, it's a spellcasting game, as befits the region. it has a focus on magic, just like skyrim is set in the land of nordic warriors and has a focus on combat.

Is Oblivion the stealth-focused game?

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I'm sorry that the game doesn't jerk you off at level one. Guess you'll have to go back to Skylanders.

............................no.

oblivion is the...jack of all trades..speech focused game, as befits the seat of civilisation..

well maybe not speech...but it tried with that..that's why there are speech/bartering mechanics..

Can you even sneak up on enemies?

Yes, stealth is pretty shit though.

Why do you still post these webms even though you been proven wrong countless times...

Thea the atronachs have AoE and are kinda shitty. You still can have an indefinit amount of summons. Tried using some dremoras to take on amalexia but got fucked
I agree again, if I may, on DBZ style this time

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Those webms are based, blowing boomers the fuck out with their dated game.
>A sword shouldn't hit the enemy when i can see it physically connect
Fuck off.

FINALLY someone said it...

Based as fuck.

Change oblivion to 10/10 and we have a deal.

Are you one of those people that think Mass Effect is an RPG?

>morrowind - 9/10
>modded morrowind - 10/10
>oblivion - 3/10
>modded oblivion - 3/10
>skyrim - 6/10
>modded skyrim - 8/10

>Boots of blinding speed only dim your vision if you have some magic resist
Feels good to be a superior breton

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just enchant, retard
or put them on while casting a 1 second magic resist spell

shut your cuntsmouth you annoying little cretin, you vapid ghost, you will never know good taste. Die.

absolutely seething nostalgiatard

Thats what a typical non-breton shitter would do.

Its not that good,when im bored i cheat and give myself a ton of magicka and make retardedly strong buffing spells and acrobatics

>Enchant constant value with a range
>Equip and unequip untill you get a high value
Feels good having 150 IQ

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No i play actual rpgs, crpgs like fallout 2. If your game has no reason to have dice rolls in it, it should have dice rolls in it period.

>these same bait webms
Give it a rest already

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MORROWIND EXPOSED

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Melee combat is boring.

Fighting things is boring.

>Skyrim above Oblivion
zoomer detected

People reportedly say they saw a torpedo on the rivers of Balmora

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>tfw playing a Breton Atronach
Feels good

Oh boy that stunted magica was hell on early game. First playthrough too

>acknowledges that Morrowind is the best elder scrolls game
>rank skyrim above oblivion

this is a troll, right? I can't fathom anyone who praises Morrowind looking at skyrim and thinking the series is going in the right direction

oblivion hate is the sign of a zoomer who began with skyrim but picked up and regurgitates Yea Forums's worship of morrowind despite never having played it

He's right tho, Oblivion is unsalvageable garbage. At least you can still turn Skyrim to a sex sim.

Get some fucking money loser so you can buy quality ingredients.

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>console
Cringe

Even though Skyrim was kinda dumbed down, Oblivion was literally better than MW in every regard.

I honestly don't get morrowindfags, is it just nostalgia speaking?

You're from an era that didn't know dice roll gameplay, aren't you? We didn't have a problem with it, and understood it intuitively. You secondaries coming in and bitching is fucking sad. That being said, if you're too stupid to realize that your fatigue level also impacts your actions, then play something more your speed, like DKC.

no crashes.

Spell Crafting is literally the most broken thing in the game.

Nostalgia is irrelevant. Go play Gone Home.

It only crashes sometimes when I close the game, cope

Oblivion was fucking broken and unplayable unless you modded the experience system or followed a "level up only in this way" guide. Also the menus fucking SUUUUUUUUUUUUUUUCKED.

Yes, on every piece possible.

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>is it just nostalgia speaking?
No, Morrowind is just a better game.

Use quick casting. Third person camera, stealth and cast. Takes probably half the time to cast spells.

The leveling system was literally the same as in MW though?? If you're autistic and want to level "efficiently" (that is, always getting +5) then yeah it's a bit tedious, but you don't have to do this, you're bound to max out all attributes eventually anyway.

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Yes, stealth archery focused.

>download Rebirth 5.0
>it's got missing table meshes and textures

for what purpose

Why are you not buffed with 1 point of Slowfall?

based khajiit

Currently playing Morroblivion.

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Leveling in Oblivion made monsters stronger everywhere even when you leveled non-combat skills, leading to the game being broken unless you purposely refused to level up until you got bonuses. That might have technically been the same mechanic as Morrowind, but it didn't matter because everyone was a killing machine in that game (and it stopped occurring after ten or so hours of gameplay in a game who's play time would typically be like 60 per character.)

Furthermore, lower level monsters just stopped appearing after you got out of their range, so you'd never see an imp after you got to level four or so, etc. Made collecting "easy" stuff like imp bladders infuriating.

>that bloom

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Oblivion started the QUEST MARKER meme even if it wasn't quite as retarded as in Skyrim.
There is less dialogue.
Alchemy got shafted hard. Even if it was broken powerful in Morrowind that was not the way to handle the problem.

>waah the game has actual difficulty I can't just pay trainers and one shot everything

I wish they were more integrated
Oblivion and Morrowind go well together I think
the backwater colonial outpost and the Imperial capital contrast well

>There is less dialogue.
Objectively not true. Every NPC in Oblivion has unique dialog, while in MW you just have that hyperlink copypasta on every NPC in a town.

is 1 point enough?

Yes, I had a spell "1 slowfall for a few minutes" for a jump traveling. Jump + Invisibility to ignore cliffracers.

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soulless

Oblivion is literally Soul: The Game, you nigger.

Its not difficulty its, "you have to focus on the combat every level or the game becomes impossible." That game had no respect for RPG style play and wanted everyone to do the same type of thing in the same type of order.

this bait is immensely ironic

you can't be a functioning human and think oblivion is better than anything

Are you kidding me? Every city, though it had different architecture, was entirely the same size, with an equivalent number of things to do and the same type of person inhabiting each. There were something like two, three villages in the game and each of them was part of one single quest each with no additional use. Entirely soul-less.

And don't get me started on the dungeons...

>oblivion
>actual difficulty

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>buying slaves at the market, equipping them and having them as followers
anyone else do this

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>celebrity VAs
>boring generic plot
>downgrade
>potato faces
>basic fantasy world with randomly generated dungeons
>level scaling
"soul", huh.

>LotR style ruins
>British Countryside
>bandits in ancient elvish armor
>"This door is locked and cannot be openned."
>"You must be level 14 to complete this quest."

This. Max int and destruction on a Breton, and I still dump all my magicka into one 50% chance cast of God's Frost (in game spell, I didn't name it).

>play OpenMW
>no crashes ever, awesome
>patches out some of the most game breaking exploits because fuck you no pseudo-cheating allowed in my purely single player game
Was it autism?

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Sexlab mod when

explain. i can use almost any exploit in openMW.

Does it work on combat?

>game lets you calm some enemies and talk to them
this shit blew my mind

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>You Are gay Lel
truly a nerevarine for the ages

Y-you were not supposed to see that

Maybe I'm just retarded and doing it wrong, but I tried to reduce my stats to do the 1 gold training exploit, and it wouldn't work (max INT and Willpower Breton, if that makes a difference). Looked it up and a few forums had said OpenMW had patched it out, same with the "reduce INT to zero, somehow refills your magicka bar to full" exploit. Just doesn't seem to work.

Wha happens if you barter

>not naming the webm special beam cannon.

>there are people who think luck is a good stat

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>play Morrowind
>get overpowered within 10 levels
>get bored
I never played any of the expansions

I don't remember if it gives you a bonus but they won't be actively killing you and everything dies in two hits anyway so it might as well.

Zoomer shitters like you need to fuck off back whatever dogshit community you fled from

>not using mcp

I remember climbing the steep hills around there to get away without knowing what to do. Cant remember how I killed him

Don't use the steam version. Buy/pirate the gog one it doesn't crash.

I just bought oblivion and finished the tutorial
Where should I go now?

what are you fucking blind?
are you serious making a thread to trigger people?
cuz it's going to work.

straight into the ruin across the pond like the devs intended

based anti oblivion poster

You can go anywhere. But you should probably visit the Imperial City first and do some quests, buy gear, join a guild etc.

Doing Kvatch at higher levels (even just past 12) is very very hard because of the retarded level scaling. Might want to do it right now.

Can't you just cast drain intelligence 100 for 1 second on yourself to get all your magicka back?

I'll try that
Kvatch it is after the ruins, thanks anons

>tfw no qt khajit gf

>Oblivion above Skyrim
Literal retard detected

>soultrap Almalexia
>use it to enchant a ring with "Summon Golden Saint"
>now I have a gold mommy Almalexia slave in a ring that has a bajillion charge
Feels good, man. Time to do the actual fun DLC.

I don't remeber how he worked exactly, but if it was super high luck causing you to miss, wouldn't it be a non issue for casters to just blast him with spells he can't dodge?

Look at dat value

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And every Merchant will offer 2k for it

Yeah he has 770 luck and without good agility and fortify attack you'll miss him often. Magic sucks for endgame because enemies have increasingly high health, reflect and absorb and you'll need to spend more and more magicka per enemy to keep up. I don't know Gaenor's exact stats but I'd be surprised if you can land even a single spell on him.

It's just that Gaenor makes all the plebs think that luck is some kind of god-stat that makes you invincible, never mind the fact that you can't get anywhere NEAR as much as him without the alchemy exploit. Luck is a long-term investement so you'll have all stats maxed at level 50 or 60 instead of 70+, but it makes you significantly weaker until about level 30, as 1 luck is nowhere near as good as a 5x modifier of any other stat.

collecting curiosities and putting them on shelves in a house you got after murdering a citizen was the best
In oblivion and skyrim there wasn't even stuff to collect and it would end up scattered everywhere anyway

>reinstalls using OpenMW with high-res support and bug fixes

I'M COMING HOME, BOYS

the combat in morrowind is still worse than skyrim and oblivion
>b-but it requires thought since you have to train your skills and set the right attributes!
which doesn't matter at all, since once you are able to actually hit enemies, the combat is still just sitting there spamming m1, which is even less thought than goes into oblivion combat.

It's just bloring

unironically the best part of fallout 3 to me, I had a huge collection of every unique item in the megaton house lined up perfectly and it was great.

Never ocurred to me, lets try.

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Who's the biggest bro, and why is it pic related?

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The second one you're responding to was sarcastic, asswipe.

Oblivion is the zoomerest one though

>125 Int
>Damage attribute
Of course it's not going to work when you do it wrong.

Well, it doesn't help that Bretons are naturally 50% resistant to magic. So even if the spell did work, it would only work half as well. Makes the Boots of Blinding Speed pretty awesome though early game, as they only make you half blind.

Ok anyone knows who sells invisibility spell because the temple wont let me in. LET ME BACK IN, SKYRIM WOULD LET ME REJOIN HOW MANY TIMES I WANTED

The spell to damage it costs around 60-90 magica, and a fair amount of destruction skill, I doubt it would have been useful in early game to work half the time because of the 50% breton magic resist

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Writing is really bad. Environments are really ugly. Lots of elements gone from Daggerfall. Obnoxious fanbase of Redditors is just the brown icing on the shitcake. You know, atleast, you could meat someone who likes Skyrim or Oblivion and know them for a decent person. This is impossible when it comes to Morrowind.

The Drain Magicka exploit only works in the unpatched version of the game.

Mages Guild in Sadrith Mora.

>2011+8
>lel

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The problem with Damage attribute is that it's permanent until cured with potions/restoration.
Drain attribute restores the altered stats after the duration is over, and it's cheaper magicka wise compared to damage spells, so it shouldn't cost more than 10-15 magicka to cast a Drain Int for 1 second on self.

You might also want to unequip all spell reflect buffs you have on why trying out this trick. It's mostly useful for a beggining mage

>, just like skyrim is set in the land of nordic warriors and has a focus on combat.
But skyrim's melee combat is absolute dogshit. Only way I can bother playing it is with magic builds where I'll focus on things like illusion and conjuration to frenzy all the enemies and summon daedra to fight them for me.

Yes I noticed that the damage is permanent. Ill see if I can find a drain spell

What's your weaponfu?

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Make sure you set the attribute drain to 100 and make sure your int isn't over 100. You need to put your int down to 0 for 1 second in order to reset your magicka bar. So if you're wearing any enchanted clothes that are buffing your stats, make a save and then take them off.

>Summon a ghost for like 10 seconds
>Attack it a few times
>It restorates your mana
or even
>summon as many ghosts as possible in one spell
>attack them
>your mana is full
Atronach in Morrowind is fucking OP.

dunno, everything oneshots

>restorates
Restores, damn it.

I found drain magicka only and it doesnt work. Can you even drain base attributes?

Thanks, now I can pretend to banish npcs along with the dwemer

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Wont they kill you before you can absorb a good amount? or leave you half dead

>can you even drain base attributes
Yes. Did you stop at your local temples to check for spells too? Temples along with some choice NPCs will sell spells that the mage's guild doesn't have.

Moonmoth prison area near the guy that gives you a quest to kill Tong members.

But you might as well just use console commands to boost stats, or god mode, since it's basically equivalent other than the 1 gold/level cost.
It's seriously going to ruin your time with the game. Let it go.

T-the temple expelled me..

They cast non-damaging debuffs and then disappear.

anyone else feel like they need to use night eye just to be able to see at all? the game's default gamma is pretty damn dark and it doesn't change when i move the slider

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>the virgin default spellcaster
VS
>THE CHAD 100 ENCHANT MAGIC MACHINE GUN

here it is with night eye

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....but it sure was fun!

Correction:
I thought you were going to use it for training skills.
Instead, all you're doing it negating your birth sign, which isn't as game-ruining.
But be careful not to use it for borderline cheating, at least until you're way past level 20 and it stops mattering what your skills are.

Yeah it doesn't work. Also I had to set the drain magicka to 200 because of the 50% magick resist, making it drain only half the amount I set. Seems was right

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smart and common-sensepilled

Night is supposed to be dark. Night eye is there for a reason

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It should move with the gamma slider. There's always torches and stuff

I'm not a huge fan of the game but the writing isn't bad. It feels authentically weird which is a nice change of pace.

Skyrims physics were somehow more shit then Oblivion's, you couldn't even play with traps or anything in skyrim.
>Oblivion
Walk up to chain hanging from ceiling and move them around.
>Skyrim
Walk up to chain hanging from ceiling and just walk through them, cant play with them or anything.
It's always the little things.

Just got Goldbrand and I'm going to be a vamp to get the juiced version.

>purely singleplayer

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me on the floor

F

Iron Sparksword from the dead wizard. Perfect beginner weapon, though a bit heavy.
Silver Longsword from the dead guy in Balmora. Less durability but weighs 4 less. Best weapon until 100 weapon skill.
Then some dwemer weapons to level other skills. Not too weak, not too powerful.

Endgame weapons are Sunder, Hopesfire or Spear of the Hunter. Gravedigger is also pretty good.
Bound Battle-Axe as backup when repair hammers run out during long trips in the field.

What made me quit the playthrough was that part you need to donate unique artifacts to the shitty museum in order to progress with the mad god quest. Fucking shit wont count if you sell it to them, you have to specifically donate them. Not in the mood to wait untill I come across another unique or googling where to find one

The spell system in general doesn't seem to take into account how much mp a player would realistically have.

For instance, one of the default levitate spells (wild levitate) costs 115 to use. Meaning even if you had max intelligence, you'd never be able to cast it without some kind of multiplier. Ironically, out of the 4 characters that can teach it to you only one is a breton so the other 3 wouldn't even be able to use it themselves.

>The chairs. The tables. All confused. We hear the words, and must speak them. We take them, and arrange them, but still, they will not be quiet

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lmao

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No shit, why do you think the game lets you carry torches and lamps?

wow, what a compelling argument

i would cut the mana cost by every spell, by around 4x

No, but I enjoyed the story, world building, and freedom in what kind of character I wanted to play

It's all coming back to me why I would always stack the multipliers when I played this game.

You can call him a zoomer but you were obviously a kid who only really got into TES when Oblivion was popular among casuals because of how much they stream lined it and consequently ruined any sense of progression

>Got a placeable furniture mod
>Cleared out one of the Dunmer strongholds
>Used the console to disable whatever existing furniture was in the way while redecorating the place how I liked
>Shelves, displays, and chests for all the special junk I collected but didn't use

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This game is unplayable

morroblivion/skywind/oblivirim/daggerwind/skyrena shit is literally the opposite of soul you dumb fuck

You've already posted it

>it's no masterpiece
This is true. It's not a masterpiece.
Which only speaks volumes about how awful the modern state of videogaming is when this game is held up as an example of a superior title when compared to so many other games.
In a better world, morrowind would be remembered as a flawed, but good game, and there'd be tons of modern examples that had improved everything wrong with the game while not removing anything it did right.
This isn't a better world though, and in this shitty world, morrowind is a great game, by default, due to nothing better being available.

Can you even enchant without boosting your enchanting by a couple hundreds for a few seconds? That method doesn't even sound like an exploit either

You can, but you'll have a ball seeing "The enchantment failed, and the soul gem was destroyed" over and over. Which on it's own is fine, I just wish you got at least a smaller amount of xp for failed enchantments as opposed to the current absolutely fucking none.

Skyrim was stream lined even more than Oblivion

It isn't even a good game.

So with a realistic 75 enchanting 100 intelligence and low luck youre getting a what 10% success?

There are three shitty legendary items you can find around Mournhold, including one that's literally useless and kills you if you use it

Higher than that, but it does scale (in my opinion) far too heavily off of luck. Depending on what you mean by low luck, assuming the base start of 30, probably like 30%-40%?

Keening?

Still had better environments, lore, and level scaling even though everything else was trash

i did the same but with construction set instead

Surely you can just steal them back from the museum once you finish the quest, and then display them in your house/museum of curiosities where they'll just gather dust again anyway.

No, the Robe of the Lich you can pick up after finding and finishing the plague sidequest in Mournhold. It drains your health by 600 and fortifies your magicka by 300... for ONE second

>what is alchemy for $100
You're disregarding the most broken mechanic in the game. If you train your alchemy skill high enough you can make tons of fortify intelligence potions, which, when chugged one after another, stack effects to be able to give you as much mana as you want, among other things.

it literally is, though
>>modded oblivion - 3/10
>modded skyrim - 8/10

I hereby sentence you yo death by ass rape. It's a light sentence since we expect you to enjoy it

Oblivion is better than Skyrim because of modding

Oblivion's flaws
>shit leveling
>shit equipment
>shit landscape
>shit graphics
every single thing wrong with it can be fixed by mods

Skyrims flaws
>garbage, trash settlements
>not a single good quest line in the entire game
>not even an RPG anymore; all mechanical depth to the attributes, skills, and magic has been completely gutted for a call of duty perks system.
and none of these flaws can be fixed with mods.

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You can't do anything in one second though.
I guess I can try stealing them while on chameleon

>chance to cast is literally zero
who the fuck makes these shitty gifs?

>You can't do anything in one second though.
That's why it's useless. Along with a mace that lowers your enemy's speechcraft and a sword that calms people, they threw in some crappy artifacts you could donate without regret

Endgame I just hyper inflate my hand-to-hand ability then two punch anything in my way. Don't know why you have to drain an enemies fatigue before your punches start hurting them, seems dumb to me.

Stendarr hammer is unusable too

It was a great game at the time. I remember spending a good month or two one summer alternating sleeping nights just so I could play it more.
Unfortunately the graphics, mechanics, and stiff gameplay don't hold up well against modern standards.
Oblivion was the sweet spot imo. Skyrim took it too far in the "streamlined" direction.

if you do that you might as well go into the console and type player->setmagicka 20000

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Hello moon and star.

Sweet nerevar.

I could be wrong, but I think the stat training bug was patched out by just a regular old patch.

*smack*
miss
*smack*
miss
*smack*
miss
*smack*
miss
*smack*
miss
*smack*
miss
*smack*
miss
*smack*
miss
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miss
*smack*
miss

very fun and enjoyable """""game""""" you have there

what sort of mods are there for morrowind?

218 posts too late

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>Morrowind hater """humor"""

Anything with paralysis enchanted on it is just melee combat autowin for much of the game. At the start I get a Dwemer Jinkblade from the first ruin you visit in the main quest, probably end up getting a adamantium jinkblade from dark brotherhood and then the daedric crescent.

I am playing it right now with that one great graphics mod. It's probably the best RPG I've played in a long time.

not as many porn mods, but various gameplay fixes and changes.
you can make it more in line with the other games by adding manual shield blocking and removing the spell casting stance.

Anyone else like to make insanely powerful enchanted weapons? I liked to give them epic names like the artifacts you might find in game

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the fortify intelligence exploit is just that, an exploit. you are basically cheating and don't pretend otherwise. it's not any less cheap than just typing shit in the console.

Oblivion also has a shit combat than can't really be fixed. Even with mods the clunky animations are still really bad.
You basically have to use stealth and/or magic.

is the game supposed to be this dark, though? these are default settings.

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Yes, mine looks like this

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Pretty sure MGSO breaks the gamma slider along the way.

At long last, I've ascended

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>tfw no finished openmw, tamriel rebuilt, skyrim home of the nords and province cyrodiil to play around with

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i miss the shield bubbles

>Earthscorcher
>You hit people, not the earth
Step it up

acquire skill and stamina

Just wait a few decades bro.

In a few decades be will be on full body VR Skyrim waifu modding

lol

LITCHERALLLY

>wack some chick with a wooden pole
>surprised when some literal god is standing behind you and one hits you
Fucking N'wah

>tamriel rebuilt

Tamriel rebuilt has already a lot of content desu.

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What about fortifying alchemy by a lot for a second before making potions? Which in turn requires fortifying restoration

How is Tamriel Rebuilt coming along? It's been years since I paid close attention to it.

This guy is weirdly adorable. I like how when you ask "travel together" even after getting to the bookstore, he says "perhaps someday, yes".

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>we'll never have an OpenMW game focused on the Imperial succession crisis that was built up in Morrowind
>we'll never have a deep faction system for the various candidates, dynamic alliances that take into account the various guilds and cities to build a grand conflict
>we'll never traverse the grand rivers that serve as the main arteries of Cyrodiil, between cities that could just as easily become their tiny kingdoms once more amidst the conflict
>we'll never see the heart of the Legion, the immense administration running the Empire, the Temple district with its myriad tiny cults and faiths and street preachers, all dwarfed by the feuding faiths that compose the Nine Divines
>we'll never fight in a makeshift environment freshly created in the Arena where you have to choose your equipment according to what you will face
>we'll never see the practically-minded folk of the Colovian estates toil and produce the wealth that is the lifeblood of the continent's economy
>we'll never see the Nibeneans' pomp and ceremony actually work its own kind of magic, providing the diplomatic relations and economic heartbeat that actually moves goods, influence and stability throughout the continent
>we'll never see the regal, proud, beautiful metropolis that the Imperial city is in lore
>we'll never get a true sequel to Morrowind

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Ugly

Argonians in general are pretty cute in this game.
Bad taste

>zoomers won't know that my stamina is gone ha! that will show them morrowind is at fault, not my tiny brain!

yeah i miss how the argonians in morrowind looked. they were pretty cute, in a non-weird way

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Cand you command an npc or monster to get him as a follower? Which options could be the best, the 6th house mobs? Dagoth himself¿

Do the skyrim and cyrodiil map mods actually connect to the mainland morrowind from tamriel rebuilt?

lel no way

They will once they get that far. They already share resources in the form of tamriel_data and work together on lore stuff.

Nice nostalgia faggot.

i just really like the look they had in this game. i think they made them a bit too beast like and square in skyrim.

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but oblivion has better melee combat than skyrim

I wish some indie game company would make an elder scrolls clone.

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Well, you could if you wanted to keep casting command humanoid/creature spells constantly, but thats really inconvenient. There are some quests that give followers you might be able to use.

Or if you want to sort of cheat, you can buy the slaves at tel aruhn, then use the console to edit their stats and give them items. Might be fun to make a follower like that.

Well if you use the intelligence alchemy exploit, you can command creatures for a long time

>daggerfall - 7/10
morrowind - 6/10
oblivion - 6.5/10
skyrim - 6/10 (modded 9/10)

>get a scrib as a pet
>it doesnt do the cute little thing with its butt anymore
that pissed me off

>100 intelligence and 100 illusion or mysticism
>not having over 9000 intelligence constantly with potions