What was 'The Line'?
What was 'The Line'?
I think around chest high wall shooting section #859 where I just gave up and put on cheats and just breezed though the rest of the game.
The line of coke the writers snorted before every meeting.
just when you think you have crossed the line you go further into the game expecting a redemption arc to begin but you just end up crossing another one after another until the very ending where the game says "fuck you have sex"
the thing you cross when you start killing civilians, innocents and your own allies.
it was already crossed the time you booted the game up
But Konrad spoke about “a line men like us have to cross” and he never did any of those things.
Is the line just simply mental stability?
imagine being payed to be a mediocre writer snorting coke on weekdays, sound comfy too me
a shitty title for a shitty game
What ? Konrad did kill civilian an most of it's own forces
Sweet child... in time, you'll see...
unintentionally. Konrad caused the deaths of 1300 civilians with a poor evacuation which resulted in his guilt and suicide, he sought to be a hero like Walker after him and it ended poorly much like with Walker.
I enjoyed spec ops greatly but the one thing i have never understood is why it’s subtitled The Line and what Konrad meant when he refered to it.
The line between hero and murderer ?
Just like in apocalypse now and heart of darkness maybe.
seems the most likely if a bit straight forward
>why it’s subtitled The Line
afaik the original pitch for the game was titled just The Line but they didnt get any publishers onboard. then 2k or whoever wanted a reboot for their shitty spec ops ps1 series and gave yager full freedom so they just made their own concept game into the 3rd person shooter requested by the publisher.
then as to what the line refers to. its probably an allusion to the whole premise of the game which is how deep you have to go into the rabbithole until you start feeling uncomfortable. wheres the line between collateral damage and war crime
All those ziplines in the game.
Not turning back at the city outskirts was the first one.
"All white Americans are evil" - Spec Ops The Line
Said never.
Back to /pol/
>game forces you to use white phosphorus then calls YOU evil
>mfw people praise this game for it's writing
>"actually bro you're supposed to turn the game off at that point, it's so deep bro"
ahahaha
>then calls YOU evil
Another dumb self inserter, I see.
no idea - the game lost me the second it's tipped ''mind trickery'' hand
great texture work, though
It does actually call the player that, you don't need to self-insert to get the message.
No guys that's not the point the game was trying to conveys
No it doesn't, the game is criticizing the player character, Walker, and not the player. How did you retards not understand this much by that point?
>that part where the protagonist looks into the camera and says all white heterosexual men should die
Bit on the nose for me desu.
the game played on expectations (or, to be precise, the lack thereof) of players from a codmw-like action military shooter and many would just roll with the flow, w/o considering possible repercussions of rash decisions and horrors of unexpected collateral damage)
Many would just mindlessly, along w/ protag, push the button on their first run without giving it a second thought and the game would suckerpunch players to make them take a look at what it boils down to.
I thought it was brilliant and I was lucky to not spoil myself with any reviews before playing the game.
>The US military does not condone the killing of unarmed combatants. But this isn't real, so why should you care?
>Can you even remember why you came here?
>This is all your fault.
>Do you feel like a hero yet?
>How many Americans have you killed today?
>It's time for you to wake up.
Yeah, it definitely feels like they wanted the player to just be the observer. You're the retard here, I'm afraid.
the only reason the game was played in third person is to solidify the necessity to separate protagonist from the player for the purpose of story telling (the only game that has managed to stick to first person camera angle and still keep protag and player separated was Pathologic, but it's a unique example that's hardly anyone employs)
Yea Forums can shit on this game all they want, but the story really is fantastic. Hollywood levels of writing and directing
>Hollywood levels of writing and directing
>Hollywood levels of writing and directing
yeah its shit
it goes for tongue-in-cheek 4th wall breaking just to keep the more ADHD players from falling asleep (game's not as bombastic as its contemporaries at the time + 4th wall breaking weren't yet exploited to death + the story about protag had the purpose of trying to tell players to reflect upon the horrors they used to casually do on daily basis in other popular military shooters)
Subversion of expectations is like #1 card for any developers that want to win a "critical darling" award from the press.
This, cause I pirated it.
>implying that wasn’t just food for thought
Spec Ops never criticises you for killing. It criticises the types of people who kill without questioning why. The entire point of the game was how easy it was to forget the exact reason why Walker’s Squad where even there since it was contained in what seemed like a throw away line at the start of the game.
the line was your low as fuck standards that let you continue playing the game after the first shitty hour of boredom and lame game mechanics
>The US military does not condone the killing of unarmed combatants
Funniest quote in the game
some people here are really actually enjoyed the game and are just having a laugh at the expense of newbs and angry school kids
You gotta watch out for the clauses in the contract, like how you gotta know your dealer, or if you ever fall into a coma the company has the right to forcibly extract the coke from your vegetable ass.
>the camera was an artistic choice
Holy mother of brainlets.
It was a third-person shooter because it was meant to be a generic shooter at the surface, that's all there is to it. The game constantly tries to make you feel responsible for the character's actions to try and invoke some kind of cognitive dissonance. And maybe that's your problem, with the "hurr you're not supposed to self insert" argument, you're so deep in denial you're trying to act like you didn't even play the game?
I never meant to hurt anybody...
nothing stopped it from being a generic first person shooter
What I took away from this game is that American interventions in the ME do more harm than good and are as aimless as Walker himself.
But they are?
America in general is evil
less evil than some african/central asian regions that never had an "ex-colony" excuse to blame all its troubles upon.
It could have easily been that, it's just that in 2012 people were way into those Gears-style, cover-based, pseudo-tactical shooters.
"Ante la duda la más tetuda" -Spec-Ops: The Line
>Can you even remember why you came here?
this one got me
not really - FPS was all the rage throughout late 00s - early 10s, you only need to look at E3 presentations and discover 90% of AAA titles being FPS back in the day.
And whose line is it anyway?
>How many Americans have you killed today?
This is a rhetorical question but some user a long time ago managed to calculate how many Americans Walker killed in Dubai. Impressive how anger and delusion can cause a man to keep on going.
Well then they fucked up their market research, I don't know what to tell you.
America funded the Islamic extremists in the first place
90% of all actually evil shit in the modern world has it's roots in USA
>America in general is evil
I actually agree 100% with this.
America is an evil nation built by evil people that do one another evil.
k. i'm still at my main point of 3rd person angle being a deliberate design choice, to separate main character from player
>be america
>kill Gaddafi
>Libya becomes a shithole
>"dude but muh freedom..."
The Line was how linear the game was and how your actions literally had zero impact on the story until the big decisions at the literal end.
m8 those regions were at constant war with someone or with themselves throughout their entire history, long before lardland was even a thing - look up list of conflicts in asia.
It's their maximalist mentality that does not allow middleground solutions at any cost is what drives them at the tip of the blade and stray bullet
Then what's with the loading screen tips?
hm yes not like any other nation
fucking idiot
What do you lads consider the cannon ending to be?
let me put it this way. some cultures are designed in such way that, no matter how much you invest into their civil feud, you'll be unable to stoke up the fire if your life depended on it.
On the other hand, any conflict States have directly funded were easily triggered exactly because there are many ways to culturally force people to hate one another (separation by groups and flaming hatred between them)
>Get game
>Game tells me not to play it
>Return game
>Game is worth less for having played it
They could have told me sooner, I feel like I messed up.
>americans
>white
>when you go full russia today
That's the thing user. The game is telling you that there's no such thing as an evil white american, because there are no white americans. Therefore, all americans are evil
>oh no you make the wrong """"choice"""" you should feel bad even though we didnt give you a choice in the first place
garbage fucking game fastest refund of my fucking life shit was so boring i might as well have been playing call of duty or halo
Right, so the camera is a deliberate design choice meant to separate the player from the character, but the in-game narration explicitly blaming the player for the character's actions are just irrelevant flavor text.
You made the right choice.
If you kept playing the game ridicules you for your actions that could have been prevented had you not played it.
you've never had sex and you never will
meant for
yes, story is driven by the actions of protag, but the actions protag does are similar in its terror as players accustomed to do in these shooters.
The player can feel excited from the action, but it's the protagonist who's driving the story by their actions.
>games forces you to kill civilians
>”wtf why are players so evil”
What dishonest writing
You read this stuff and think it's trying to shit on you, personally? How self-absorbed are you?
Epilogue death makes the most sens to me.
>it's the protagonist who's driving the story by their actions
And yet the game repeatedly blames the player. If the game was supposed to separate the two, then the loading screen tip guy didn't get the memo.
I read that stuff and think it's trying to push the blame onto the player, you barely literate moron.
Self insert cucks are still seething over Spec Ops?
>Hollywood levels of writing and directing
that is not a compliment
The game was designed with an expectation that majority of gamers who have been experiencing the joys of blasting things up in military shooters for half a decade, so that it's most likely that players, along with protag, would giddily push the button whenever explosives are at the vicinity of the enemy.
So it expects that many players, as well as protag, have already crossed the line and won't hesitate to blow everything up without fear of reciprocation (that part was rarely, if ever, shown in other action shooters before SO:L)
Granted, it's a bit unfair when sometimes the game offers a player an option to choose what protagonist will do (hangmen / angry mob) just to test, whether or not players have learned a lesson, and sometimes the story forces you into the only available stream (phosphorus / water) to get to the point, but they have an excuse to do it, because it's the protag's story, not the player's
I don't have anything else to add to the subject - if you can't into abstract thinking, then tough luck.
>to kill for entertainment is harmless
what
>dishonest writing
That's what happens when the lead writer rewrites the entire storyline in order to spite a superior for wanting to have a chase scene at the beginning of the game.
Yes. That really is what happened. I'm not joking.
The game wants you to feel responsible, by waving it off with "lol just don't self-insert", you're probably missed the point.
shit game
>Walker, a man who is clearly losing his mind, begins to think weird things as the game progresses
>tongue and cheek loading screens with random tidbits of information is somehow trying to shit on you personally and not walker for being dumb
>it's time for you to wake up
He's deluding himself into thinking it was all Konrad but a tiny piece of him knows the truth
>Do you feel like a Hero yet?
His sub conscious is eating away at him since he's supposed to be the "hero" of the story. the main quote of the end game as well. when talking to Konrad, a hallucination
>this is all your fault
Self explanatory, as mentioned right above
>how many Americans have you killed today?
Why would an american soldier losing his mind not think about something like this?
>can you even remember why you came here?
Very first level of the game
You're a fucking retard, nigger. Go self insert somewhere else. The intro of the game even lists the player as a separate entity from Walker and it touted to be a mere observer to the story. If you actually played this game and thought that the game was trying to ridicule you, you are an actual fucking retard.
1/3 of your team is a black man.
That has been humans since humans. We perfected killing each other more than anything else all throughout history and you thought we were nice?
>joys of blasting things up
>in Spec Ops
Yeah, well, maybe if they made the "blasting things up" part actually GOOD instead of an absolute fucking slog through generic rooms filled with generic, braindead enemies toting generic modern military rifles.
>The game wants you to feel responsible
This is a lie, and you can keeps pouting it until the end of time but everyone sane knows this isn't true.
>But this isn't real, so why should you care?
If the game doesn't concern itself with player agency, why the few "choices" and the ridiculous "you could have stopped playing" claim?
the line in the sand
I liked this game the same way I would like a movie. Watching Walkers decent into madness. I hate when people go all "(You) are the villain" about it. Very cringe.
shut up ESL retard
Why is this game gaining so much prominence and discussion all of the sudden? It's alright, but I remember how when it rarely was discussed people poked at how forced the plot seemed along with how it beats it's message it has all on your head with no subtleness. Weird how it's always discussed lately and lauded as some masterpiece. I guess we really don't get anything that even attempts to stray from the same generic conventions shooters have so this one would be still fresh played today though I guess.
nyet, angry school kid
I'm smarter than you for liking some shitty GoW clone. I am a mental behemoth.
I agree, but America is the worst example. It's absolutely genocidal. No better than Nazi Germany. The entire nation is founded off of the greatest genocide/ethnic cleansing ever, and it was all unnecessary.
We perfected killing one another because the ones leading everyone are the strongest members of the human species. They are totally disconnected from morality.
One autist who keeps making them.
go sign up for an english course
It's a cult classic for a vocal community of "lore"-obsessed retards, and also one of the more transparently pretentious pieces of writing in modern video games. Therefore, it always generates a lot of discussion.
There are other games lauded by the same "2deep4u" crowd, like Dark Souls, but those aren't as easy to dismiss, due to having at least SOME substance. The Line has none, and people sucking it off like some kind of storytelling peak makes other people upset.
>woah, war bad?
truly a game for us high IQ gamers, the shitty cover shooter gameplay also really drives home the point of how bad war is
It's the game itself that does it, and it's pretty awkward about it.
It would be much better if it dropped the "stop playing, you murderer" angle and just focused on the story of a soldier slowly going insane from the constant fighting.
wow you're still trying to milk this "ESL" teat that has dried out, iunno, 2 years ago? Have fun and enjoy the last (You)
if spec-ops taught us literally anything it's that your average consumer mouth breather is entirely incapable of getting engaged in a story without self-inserting as the main character, regardless of the actual authors intent
>dried out 2 years ago
fuck are you talking about? do you know what ESL means? you're barely able to type comprehensive sentences you retard
You've got to be baiting at this point.
only thing it taught me was that cover shooters are boring as fuck and the refund button is useful
seething EOP
>enjoy the last (You)
>responds anyways
kek
because i'm not him, learn another language retard
>because I'm not him
lmao that's a lie you samefagging retard
>learn another language
I'm fluent in english and norwegian
yeah sure brainlet, doesn't look like it
learn another language
>A really transparent deconstruction of the usual oorah military shooter and examination of the relationship between player and character makes Yea Forums this butt flustered
I'll never understand it. Anytime someone brings this game up, you get a lot of really upset people who somehow take everything in the game personally.
It's a video game.
America is probably the biggest destabilization force in the world right now. Its people are oblivious to this because they do not have to live with the consequences of the choices of their leaders, besides the occasional terrorist attack which in turn only justifies their self-victimizing view of the world.
It'll dry up when you learn the fucking language, you fucking ape.
>last (You)
>still responding
grin mer din jævla russer homo
Nice google translation EOP
I think he needs to learn proper English first, if he can't even comprehend a simple metaphoric sentence. This conversation goes literally the way of Django Unchained, first chapter.
It was Spec Ops. Obviously. It's right there in the title. Spec Ops The Line. You know, like Sonic the Hedgehog.
>STILL responding
>being this obsessed
jeg trodde det var min siste (You)? hvorfor griner du så jævlig?
what are you talking about?
user don't be stupid, the game literally has an achievement tied to the metaphorical "Line" it's near the end where all the civilians kill your sniper, do you kill them or do you not? that pretty much makes "The Line" killing unarmed civilians.
And my two cents, I was on board with this game all the way except for the eventual reveal that Walker is insane, they want us to believe that the rest of his unit just walked half the game behind their crazy CO whom they can see literally speaking to no one in the flashbacks? Makes me think these people didn't research anything at all and they just went with their fanfic version of the military if no one told them the standard procedure for dealing with an officer who cannot do his duties anymore is to relieve them of command.
>Yea Forums
>not being autistically angry at everything nowadays
I miss when at least SOME people liked videogames, now it's all anger, outrage over anything and us vs them bullshit.
>they just went with their fanfic version of the military if no one told them the standard procedure for dealing with an officer who cannot do his duties anymore is to relieve them of command.
But if Lugo and Adams relieved Walker of his command, then ultimately they would be responsible for their own actions from that point on.
this. The "there's no spoon" kind of retcon is the worst crime any author can commit - literally, on par with "amnesia" card. I think that's exactly why they have kept it away until the very last moment, so that people would have nowhere else to go, but experience the bitter ending
>people say the game sucks because it's pretentious
>retards flock to desperately defend their mediocre cover shooter
it goes both ways
The devs said they were surprised that people focused on the white phosphorous segment over every other event in the game - like shooting the CIA agent earlier or letting him go, the first shootout with the 33rd, the climax of the water conspiracy, the hanged men, or really any of the moral fuckups made by the characters.
>I'll never understand it
It's full of kids and linear-minded adults with learning difficulties - dwell here for longer to accept this inevitable fact.
>I don't understand something, so its really pretentious
Spec Ops the line isn't even that hard to understand
The cancer has finally won. This is all your fault, but, since this isn't real - why should you care?
Why are americucks always butthurt about this game?
who are you quoting? you can understand something while it's pretentious, those aren't mutually exclusive. you seem like one of those guys I described.
You could do all that emotional mental gymnastics or you could just accept humans are intelligent predators doing what intelligent predators do.
And yet you still assume everyone aside from you just didn't understand it.
It's pretty fucking pretentious.
I hope russkies and/or chinks nuke amerisharts some time soon.
Killing in a video game = Killing real people in real life
Bet you feel like a bad guy now, huh?
Shut up, we all know who's behind it. Fucking Konrad.
they wont
Worked out for the nips, might actually fix amerisubhumans too.
They'd still get in trouble, military tribunals don't accept "I was just following orders" as an excuse ever since the Nuremberg trials in WWII, Article IV of the Nuremberg Principles is quite literally: "The fact that a person acted pursuant to order of his Government or of a superior does not relieve him from responsibility under international law, provided a moral choice was in fact possible to him."
The best they could hope for is a lesser sentence, for example, instead of being charged for murder, they would be charged for manslaughter, you'd still go to jail.
They're intelligent predators, but intelligent predators prey on animals that aren't their own. They don't kill one another.
>pretending a shitty GoW clone has merit makes people tell you off
gee golly whodda thunk
Starting the game is the absolute line
wolves do kill each other when fighting for dominance. Lions kill defeater leader's litter so that female lion can start accepting him for mating. Hippos occasionally kill their young just for shits and giggles.
and understanding doesn't mean liking
I don't think the issue is they'd get in trouble with the brass, because they're probably in deep shit either way, it's just that they'd now be forced to bear the personal responsibility for what they're doing. Not to mention, now they'd have to figure out how to unfuck what has been irreparably fucked.
It still feels weird that they'd rather follow a confirmed lunatic, though. That's a plothole.
But 60% of all mammals walking the earth don't kill one another at all.
>It still feels weird that they'd rather follow a confirmed lunatic, though. That's a plothole.
Given time, Adams and Lugo would have probably broken off from Walker. I think that is actually what happened with the CIA team which was in Dubai longer than Walker's team.
I guess they just never realized just how far gone Walker really was until it was too late.
what's the appeal of this game? it's so generic
I can't believe there are STILL this many brainlet fucking retards who think the game is personally attacking them when it's very, incredibly obviously about Walker and the atrocities he committed, Walker is a clearly defined character and the entire plot is about him coming to terms with what he'd done, and if you still self insert as him and take the narrative's treatment of him personally then that says a lot more about you than it does about the game
Is that Karl Drogo?
They also don't even come close in intelligence. We're smart enough to know going and beating a squirrel with a stick isn't going to get us what we want. The only thing left to go after is each other.
Most Euros that whine about American imperialism and bloodlust also benefit from the fact that barely any of their budget goes to defense, their own army and protection of their borders due to the huge prominence of American bases and our budget going to it. Believe me, as an American I wish we would stop funneling all our money to that bullshit so maybe the American government would use it to actually use the funds to make this country a better place to be.
Let's see how your quality of life is when you'd suddenly have to fund all that bullshit.
Only on a surface level
>generic cover shooting
what am I missing?
some of us are actually literate and capable of reading the load screens
what are the 40% that do kill one another again?
Just that.
It's a cop out to say that's the point but it literally is the point
>Karl Drogo
kek
>3rd person shooter suddenly goes philosophical and chews you, the player, out for playing the same
That's a hard pass
>what's the appeal of this game? it's so generic
It suddenly does "deep" and "meta"
So a handful of fourth wall breaking loading screens completely negate the other 99.9% of the game that is very obviously about Walker specifically, got it
>Believe me, as an American I wish we would stop funneling all our money to that bullshit so maybe the American government would use it to actually use the funds to make this country a better place to be.
Isn't that what the Euros want essentially?
Iraq and Libya made Europe less safe.
you're so fucking obsessed. you just make a new post like this every time someone replies to you because you don't want to actually argue
that's really pretentious
And it doesn't mean that much when it's step-dad to child. Even among animals there are varying degrees of morality.
I just opened the thread like ten minutes ago, not everyone who disagrees with you is the same person get over yourself
Well made single player game with great story and a shitload of cool details
yeah sure, liar
>well made single player game
but the gameplay sucks ass
A big part of the point the game was going for is that glorification and romanticization of war and violence is bad, that's why they went with a generic cover shooter to juxtapose mindless gameplay slaughter with some of the actual consequences it might have in real life
>While only about 0.3 percent of all mammals die in conflict with members of their own species, that rate is sixfold higher, or about 2 percent, for primates.
They're intelligent predators, but war still isn't normal.
What would make Europe less safe is if the US pulled out it's 2.1 million troops stationed there. But it would be a boon for Americans when it comes to how much freed up money there would that could be used to actually improve this country. You guys could spend a massive amount of your budget to fill the void. Sounds good to me.
>accuse me of trying to avoid having an argument
>proceed to not make an argument
Good work bud
What's with the constant anti-Spec Ops threads lately? Are nu-neo-Yea Forums zoomers (or are they just post-election boomers? who the fuck knows at this point) that butthurt that they completely missed the point of the game?
Jesus fucking Christ, nobody cares, stroke your cock in private, homo.
lol that's sounds like a shitty excuse
> 10/10 visuals
> 10/10 OST
> Tightest controls in any third person coverbased shooter
> Best pacing of any game
> Unique and one of the best uses of choice in any game
> 10/10 voiceacting
> Fantastic dialogues
> Fantastic writing
> Passion Project with dozens of little details and secrets most people have missed to this day
> The finest deconstruction of an oversaturated genre 'til this day
> B-B-B-BUT I DIDN'T GET TO WIN SO IT'S A 0/10
whatever you say, samefag
That's why I said it sounds like a cop out but it's quite literally what they were going for
you just don't get it
it's shit on purpose!
it's on sale on GOG for less than 10$
it's worth a play through if you havent had it spoiled for you by people who cant keep their fucking mouths shut
>What would make Europe less safe is if the US pulled out it's 2.1 million troops stationed there.
Against whom does Europe even need those troops to defend against?
Pathetic
there was a point to this?
It felt like a generic 3rd person shooter that was suddenly trying to guilt trip you.
>Tightest controls in any third person coverbased shooter
God, I wish you would. So tired of people trying to talk up this third rate cover shooter.
you're right, you're pathetic
You are an idiot and don't see the argument. Mr. German who sees healthcare, well paying jobs and amazing budget to infrastructure due to not having your government having to worry about the most costly facets of running a country or whatever the fuck you are. I wish our highest GDP in the world actually was actually beneficial to the majority of the country retard.
nice falseflag
The guy just had a hallucination that he was burning alive in hell.
Well, if you agree it's needless we should really pull out and just focus on ourselves. It's a waste of American effort and money truly. Effort and money that could be used to fix our problems.
It's the "king and country" crowd who light the torch of destruction. It is this great inversion, this ancient lie, which has chained humanity to an endless cycle of guilt and failure.
Far Cry 2 was a much better adaptation of heart of darkness.
Play Far Cry 2. Fuck you, it's not supposed to be fun.
>jews inject anti-war memes into everything
>jews are trying to get europeans to go to war with islam
What did they mean by this?
Still waiting on that argument buddy
>jews are trying to get europeans to go to war with islam
lol no, they're trying to get europeans to lie down and spread their asses for islam
You didn't answer the question sir.
What is the great threat that Europe would need America's military to defend against?
still waiting for an argument that's better than "it's shit on purpose!"
EU Army.
Far Cry 2 sucked desu
I hated it back then and i still hate it now
Yes, yes, you're doing a wonderful job, you're great everyone loves you now please piss off and masturbate somewhere more appropriate.
I never said that you mongoloid, try again
>The US military does not condone the killing of unarmed combatants. But this isn't real, so why should you care?
>Anno domini two thousand and nineteen
>People STILL misinterpreting the entire message of Spec Ops: The Line because of a single loading screen message and critics
Literally the biggest retards on this website
Do you feel like a hero yet?
Bad people can't appreciate good games.
Because none of the choices actually matter.
Would you fuck off already.
i played through this about 3 or 4 years ago when it was on sale for like 3 bucks on humble bundle. the entire campaign only took me 4 fucking hours. imagine buying the game at release and getting 4 hours of incredibly repetitive game play.
>it's shit on purpose
ok man
that your brain is on /pol/
I like games that call out the pathetic video gamers as they are. There should be more developers that take that stance and sticks it to the gamers.
it is, you absolute brainlet
The guy just had a hallucination you stupid fucker, can you not read? Are you also ignoring the deja vu helicopter ride and the hallucination fight with one of his dead comrades? He was losing his mind. Why are you going out of your way to take these loading screens so personally? The game goes out of its way to tell you, the player, that you aren't Walker yet you still decide to self insert into him anyway then get mad when he does something then gets ridiculed for it. You're a fucking moron.
Self insert cope, I see.
>US education at work
>anti-violence
>is the most generic violent shooter you can imagine
>berates players for playing violent shooters
I didn't play it. So I guess I win. Here's my review: 0/10. I want a refund.
kek, there you go
It's clearly aimed at the player and not at the character, the hallucinations have nothing to do with it.
>US
>implying the EU army won't be used to keep another brexit from happening with the threat of violence
>implying NATO wouldn't need to step in
I'm not well knowledged in that. Some of your countries seem to be scared of Russia, the big bad scary massive country that seems to be in competition in power with US. But as an American, I really agree it's all needless and want the huge budget that goes to setting up in your countries to stop and be used here. Like I said, you guys can fill the void in manpower and money. Make your EU army or whatever the hell you want and see where your cash and effort takes you.
Proofs?
the line
>But this isn't real, so why should you care?
is directed at the player because who else can it be directed at?
there is a ladder you can try to climb down before the killing civilians part.
You will most certaintly die if you try it.
You choose your survival over the survival of civilians
Why would a loading screen tip ever be aimed at the character?
Walker, the person whose sanity is in question here. Why is this so difficult for you to grasp?
>Get called out for having too little brain cells to understand a simple war story
>Fuck off
Literally autistic
Did you self insert into Hamlet in middle school too?
>it's aimed at the player because I took it personally
you've been making a lot of these post now, I suspect you're a falseflagger merely trying to discredit anyone speaking positively of the line
I'll stop masturbating the moment EU ends their sadomasochistic relationship with US.
It was me uninstalling this crap after the first hour of playing.
>Why would a loading screen tip ever be aimed at the character?
Why would one of the loading screens in the game get replaced with a mother singing a lullaby to her dying child? Maybe you should play the game to find out. Try it with a higher IQ, next time.
>trying to discredit anyone speaking positively of the line
By being correct? Holy christ you dumbasses are astounding
kill yourself retard
Go jerk yourself off in the fucking EU parliament then.
Cope.
>I'm correct because I say so
falseflag harder. I know you hate the line
>k-kill urselff
>falseflagger accusing people of falseflagging
Literally cope
>You hate the Line
>Post is defending the Line
>NUH UH YOU ARE WRONG, YOU HATE THE LINE
You might like the game, but you are just as retarded as the detractors
I really liked how the uniform deteriorates as the game goes
falseflaggers
HOLD THE LINE
LOVE ISN'T ALWAYS ON TIME
By trying to reach an ending.
By your choice to continue the game after a death.
By your choice of moving forward.
You are stepping over The Line.
That works in his favor, because Far Cry 2 is shit.
Konrad was dead the whole time
>white americans
wait a second...
>NOOOOO STOP TALKING ABOUT THIS SHIT GAME IT'S SHIT
>I'M NOT STUPID, I TOTALLY UNDERSTAND IT I'M NOT STUPID
>FALSEFLAG FALSEFLAG FALSEFLAG
If you completely ignore all that meta nonsense and just play the game for itself, considering its story self-contained and unrelated to any 4th walls, it's okay. I enjoyed it and that's all that matters at the end of the day.
when you get so crazy that you want to take your own life you have achieved enlightenment my son
>war isn't normal
War is absolutely normal. Things kill each other all the fucking time. ants, for instance, war with each other and even take slaves. If you think the concept of "war" isn't normal, then you're just a fucking idiot.
I'm fine with filling in the void for the US army as long as you stop your pointless adventures in the middle east and causing problems for everyone.
calm down, falseflagger
>Now I have truly crossed... Spec Ops The Line
>cheat past the ladder and don't use the white phosphorus
>game breaks or continues on as usual because the developers didn't write in a whole divergent plotline
They tell you that there's a choice, but there's not.
That loading screen is still aimed at Walker
Walker is suffering from cognitive dissonance by blaming Konrad for all the things that he "had" to do to stop him.
Keep it up man you're doing great
anytime this game comes up 1000 dipshits race to criticize the white phos scene as if its some ultra smart take
The line is the threshold after which all acts are shades of grey
I remember reading that they wanted to implement a choice but had to cut it in order to rush the game out.
So YOU have to initiate the war crime to advance in the game and then the game starts chewing YOU out for doing so.
Bravo Yager Bravo
thanks, can't say the same for your falseflagging
I agree wholeheartedly. Let whatever country like Russia fund their proxy desert war adventures instead. Let our country just use the massive amount of cash it gets with our global companies business and companies to benefit our peoples. You guys can navigate the clusterfuck that is European relations yourself.
there's 1 (uno) post itt that did what you described. you're obsessed and delusional
Keep saying it bro it'll make you look like less of a brainlet
There's better ways of making the player feel like a bag of shit without bad/unfinished writing.
>LISA
every 3rd post is someone saying "oh wow so you have to hit the button to advance and then it criticizes you for it so dum"
I know, falseflagger
here is the thing "advance the game"
The Line is unironic like this comic
Shit game with a boring predictable "Uhm achsually you are bad guy" story
>post 25 times calling people falseflaggersand derailing conversation
>post 0 times talking about the game
Really makes me think
but that's talking about the entire game in general, not just that scene
>falseflags one billion times
>claims he cares about discussion
kek
>here is the thing "advance the game"
and then the game chews you out for advancing the game.
>still refuses to talk about the game
youtube.com
Well you get the achievement "A Line, crossed" if you shoot up the lynching crowd so that's probably the line.
By the way does anyone know what the most efficient way to kill as many sub-humans in that crowd as possible is?
you're doing the exact same thing, dummy
Was that one actually avoidable? I think I tried to melee them and it ended up the same.
Say what you will but when you finally reach Konrad’s penthouse ,dark and musty and you look at Dubai drowned in sand with fire burning on some skyscrapers and the music in the background was breddy good
I did talk about the game, you replied to my post to ignore what I wrote and say I was trying to avoid discussion and now you're just saying falseflagger on a loop
Is this thread just full of bots?
>I don't like that the game criticizes you!
>It's criticizing Walker
>But I don't like that the game forces you to do a thing and then bullies you!
>It's bullying Walker
>Why am I being punished for doing what the game said?
>It's punishing Walker
There is no line. Why should I feel bad about killing a bunch of deserters and sandniggers?
just shoot into the air dumbass
When you valued winning the game over everything else
Says the faggot refusing to actually read any counterpoints and repeating himself over and over.
>I did
but you're not doing it now, so what does that matter? you speak as if you've filled some quota
Literally my first thought, put a few bullets into the ground or air. Are all gamers just autistic and can't think outside the box?
fanboys can't seem to comprehend that it's criticizing/bullying the player
>still making these embarrassing posts
Jesus Christ dude, you're fucking obsessed
you are an piece of shit.
I'm pointing out that you're the only actually derailing conversation and being a big falseflagging doofus
you're derailing the entire thread by pretending to be a delusional fanboy
I just checked that I don't have that achievement, so I guess it works out too.
Yes, you're exceptional.
then why did you buy a war game, user?
why would you want to spare shitskins?
Better then being a nigger.
Specs Ops story was genuine kino, the people who get hang up on the 4th wall message are swine.
and yet people worship the 4th wall breaking bullshit in MGS2
Where did I do that
>it was genuine kino if you just ignore fragments of it
Admit it, the 4th wall breaking part was really poorly handled.
The white phosphorus bit would have been more effective if I didn't fucking see it coming from a mile away.
in the earlier posts I quoted. you keep making these days random posts about how nobody understood it and that people are brainlets
just posting that is fine, but you're continually spamming it while not quoting anyone
Its called empathy you psychopath
Like I said not everyone who thinks you're an idiot is the same person
Meh, it was okay. The loading message aimed at the player add to the mind screw, at least it did for most people who played the game.
It could have been done better but you would need so much more budget and dev times. The story that is told is great and the music and visual are fantastic.
It's not the 4th wall bullshit that bothers me, but the absolute hypocrisy of making a game that criticises violence, yet enforces it with its objectives and gameplay; you can't CHOOSE to disobey and abort the mission, or not fire white phosphorus. Compare it to Undertale, where you're genuinely a monster for choosing to murder enemies who you can spare and may not even want to kill you in the first place.
I have more empathy for the shit I took this morning than for sandpeople
your posts are extremely blatant and all follow the same pattern, it's so easy to spot. you're beyond obsessed
You are admitting you are a psychopath.
You being a psychopath makes you the trash of society.
Thanks for agreeing with me.
That was literally my first post in the thread and this is the first spec ops thread I've seen in like three months you absolute spastic, the only obsessed one here is you if you actually believe this
You are admitting you are a brainlet. Psychopaths have empathy you dumb nigger
this game is trying to be deep but in the end the point of it is completely retarded,3/10
>lying on the internet
I am white you human trash.
If you could avoid using the WP people would just savescum to get the best outcome.
>b-but killing the goyim with white phosphorus is terrible
>hurr liar
Whatever makes you happy buddy
You sound like a tryhard mulatta from /pol/
Do a dna test first you dirty mutt
still a mental nigger
>the absolute hypocrisy of making a game that criticises violence, yet enforces it with its objectives and gameplay;
It's a subverstion; of course you're going to have to shoot everything. You could use the same argument against Drakengard which is really dumb when both Spec Ops and Drakengard have violents main characters who survive the hellhole they're stuck in by becoming the bigger monster.
>Compare it to Undertale,
First, Undertale isn't a big budget game and didn't have a release date. Having multiples choices was easier. Second, the only monstrous thing you can do in Undertale is grind until everything is dead, otherwise it's just self-defense. Third, the characters are annoying so it doesn't really matter if you kill them or not.
>game literally advertised itself as being a bad rip on Heart of Darkness
>expecting Cowadoody
He's right, though? The most common complaint about the game is that retards think that the game is trying to shit on them personally. This issue is immediately resolved if you don't self insert.
ok, liar
the part where you get back to the helicopter part from the cold open and they point it out was pretty cool. also the part where they made Delta Team's incidental voice lines change as the story progresses. oh and the "Hush" part is one of the most kino levels in a video game.
it's a good game, it's not hard to understand, and given the license they had to work with they did a great job. the game is cheap as hell these days and I don't know what else anyone wants
>mutt
but I'm not american lmao. I already know my family tree, I live in Norway and we're white as far back as we can track
Are you going to talk about the game at any point or are you just stuck in this paranoid loop
>dude walker can see the loading screens
>game literally advertised itself as being a bad rip on Heart of Darkness
It didn't you newfag
>are you going to talk about the game
are you? I thought it was mediocre and too on the nose, I've already posted this
>one of the loading screens is a lullaby that a middle eastern peasant woman wouldn't know about
You were saying?
It advertised itself as a generic military shooter actually, that's why we still have idiots who didn't understand it spazzing out over the WP scene
>he didn't play the game
>I don't know what else anyone wants
good gameplay
It's the same exact opinion repeated ad nauseam with zero regard to anything said in the thread, which makes me thing it's either some elaborate samefag shitposting operation or a bunch of faggots repeating someone else's opinion.
Great so what's the point of sticking around to scream "FALSEFLAG" at anyone who says a lot of people didn't understand it, you obviously don't like it
Oh ok my bad
And i can understand your gripe
Fuckin sandnigger immigrants everywhere
What does that even have to do with anything?
what are you talking about?
I did for like 3 hours but dropped it because it was uninteresting. how can walker read the loading screens?
>dude it's all in his head!
wow
It's the same opinion repeated because every thread about the game is overrun with retards saying "durr 2deep4u lol it made me use white phosphorous and then told me that was bad like wtf lmao"
Great so what's the point of sticking around to scream "BRAINLET" at anyone who says a lot of people overrate it
Cope, nigger. One of the loading screens in the game, near the very end, isn't a typical loading screen. It's just a mother singing a lullaby to her dying child, yet you know who the mother and child are and none of this makes sense because there would be no possibility for the mother to sing this song to her kind under the circumstances of the moment reaching their inevitable doom. Not only that but it's a song they obviously wouldn't know.At the very least, by that point of the game, the loading screens are a subconscious, and this was blatantly obvious to anyone with an IQ above 90.
Based and Konradpilled
Because I like the game and there are a lot of people who literally just didn't get it yet still shit all over it like it's the game's fault and not theirs. Why are you so invested in the quality of threads about a game you don't even like?
It's the name of the main character.
you have to sperg out at everyone that thinks it's shit because you like it? what sort of reasoning is this?
You are actually retarded if you think the writers of this game went that deep when it was late in production schedule and still rushed out.
Half of the storyline, dealing with the Arab ruling and media class, is there in the beginning but disappears after you're a quarter way into the game.
>the loading screens are a subconscious
And yet there are several of them which are clearly aimed at the player and not the character, so what does that say about the "you're not supposed to self-insert" sorry excuse for a theory?
>self-defence
Guess how I know you haven't actually played Undertale? Try making that argument with Toriel or Papyrus. Also, if The Line qualifies as a 'subversive' game by that criteria, then Far Cry 4 completely outdoes it by turning the whole 'rebel against the evil overlord' convention on its head.
Self-insert is a completely made hypothesis, it's ridiculousness because everyone self-inserts, there are no people who don't, this term was made up by closet trannies so they could shame people who called them out for playing as a girl in vidya when they had a choice.
What's wrong with you? Imagine if you were born as a middle easterner and someone denied you were even human, how would you feel?
Yes I like to argue about it, I'm not sure why this is so difficult for you to grasp. I'm also not sure what kind of mindset you need to have where you think you shitting up the thread and derailing conversation about it when you don't even like the game makes more sense than me saying there are people who didn't understand it
>so what does that say about the "you're not supposed to self-insert" sorry excuse for a theory?
You aren't, unless you want to blatantly ignore the intro which specifically tells you not to self insert. You're clearly a retard, and also don't know how to read because I specifically even mentioned the passage of time being important here.
Do you think you're Cloud when you play FFVII
Jokes on them, I always wanted to commit war atrocities.
>there are no people who don't
The amount of cope here is through the fucking roof. It's possible to get engaged in something without trying to project yourself into it like a fucking retard. When I played Hotel Dusk on the DS, I didn't think that I was Kyle. IF you unironically self insert like this into everything you interact with, you are brain damaged.
you're shitting up the thread by being an obsessed fanboy
>Cloud when you play FFVII
never heard of her, I don't play shitty tranny weeb games
>how would you feel?
sandniggers don't have feelings
Quality opinion there chief
itt dipshits obsessed about 'winning' a game
>b b but i cant not shoot the white phosphorous therefore the entire game is shit
youre all retards. you cant "win" or "lose" spec ops the line. you can make observations and in the finale, a judgement based on what youve seen. thats all there is to it.
based far cry 2 connoisseur
>the game forced you to play it
>When I played Hotel Dusk on the DS, I didn't think that I was Kyle
holy shit, both response are into complete tranny faggot shit games, you stink of onions.
to understand how someone else would feel like or would act, you have to self-insert.
nice cope though tranny
Says an edgy faggot on Yea Forums.
>to understand how someone else would feel like or would act, you have to self-insert.
Empathy doesn't require self insertion, you fucking stupid mother fucker.
samefag
Well, first of all, the tips keep refering to Walker in third person all the way until the end.
Second, even if it did change in time, if what at first are short messages meant for the player changed into Walker's internal monologue, that would put Walker and the player in the same spot, as if the game itself was trying to say they're equal. Do you get it yet or should I explain further?
And anyway, just what in the intro says you're not supposed to empathize with Walker?
seething nigger
it's literally what empathy is, you literal autist
Glad someone mentioned Undertale, perfect example of how it could've been done right.
You have an option to kill in percived self defense, so obviously you do, at least during the initial playthrough. Then the game makes you feel for it organically and within the story, without pushing it down your throat. It makes you feel the consequences of your actions and lets you appreciate educated choices you make later on.
>Well, first of all, the tips keep refering to Walker in third person all the way until the end.
None of the loading screens list Walker by name, it only says things like "you". Nice try, dumb ass. Maybe you should try increasing your IQ then play the game again without self inserting this time.
Swing and a miss slugger
Nigger I have the list in front of me right now.
Empathy is the concept of being able to understand another being, not projecting yourself onto them. Holy fucking shit.
Loading screens are obviously related to Walker inner's though; it's made very clear toward the very end of the game.
lol no, we both know I'm right
you understand them by either projecting into them(empathy) or by sharing their feeling(sympathy)
Are you still going to ignore the intro telling you that you are not supposed to self insert? IT certainly seems like it.
>t.someone who understood the final
>Gentlemen, welcome to Dubai.
what did he mean by this?
No they aren't, you fucking brainlet.
more like shoehorned at the very end
There is nothing in the intro that say that, and you've just ignored almost my entire post.
>hey, user, wanna play a game with us
>uh yeah, sure
>great, just hold down this cat while we set its tail on fire
>hey guys, i don't think-
>TOO FUCKING LATE, YOU'RE A MONSTER LIKE US
Congratulations, it subverted expectations, just as planned. Too bad it failed at actually teaching its morals.
We both know you're obsessed
the game isnt about morality. its about insanity. there is not choice because thats how walker justifies everything he does in his head. hes going mental. the loading screen tips symbolize extreme paranoia. like someone is observing you the player who is supposed to be observing walker the guy whos going insane. the point is not to make players self insert but to get a glimpse of the mental state walker is in throughout the game.
You are an awful person, trash of society.
>Toriel
I tried talking her down, she refused so I attacked. I though she would give up but she just let herself be stabbed. It's basically suicide.
Papyrus wanted to bring you to his king so that he could kill you so I killed him first.
>Also, if The Line qualifies as a 'subversive' game by that criteria, then Far Cry 4 completely outdoes it by turning the whole 'rebel against the evil overlord' convention on its head.
Sure, maybe you're right since I don't play ubishit.
That's not the definition of empathy, that's your own deluded version of it. I've never been a rape victim but I'm aware that getting raped probably sucks. That's empathy. I'm not projecting myself into the person getting raped. You fucking moron.
Empathy is the capacity to understand what another person is experiencing from within their personal frame of reference
At its core, this is all what empathy is. You trying to throw more shit onto it to try and seem right is fucking stupid. Get necked, nigger.
>no u
cope
You're an atheist, aren't you?
>tfw the gameplay is so shitty you don't even bother with the story
ok nigger
Spec Ops: The Line is one of the greatest vidya pleb filters of all time. It's amazing that retards can still fail to understand it. It was truly ahead of its time.
>ignoring the western lullaby loading screen again
Cope more.
The intro to the game specifically lists you, the player, as a guest to the story you god damn idiot. Did you not actually play the game? It happens right as Walker and his team are walking into the outskirts of the city through a sand storm. Holy shit, you really are fucking retarded.
>ignored almost my entire post
There was nothing else to bother replying to that already wasn't replied to earlier.
Sure, but then it tries to guilt-trip the player for doing all these heinous war-crimes, progression be damned. And the devs have the temerity to say 'lul just don't play the game!' when that would defeat the purpose of making it.
agnostic. I believe in a higher power, but not a specific religion
Gameplay was ok, it's on the same level as Personna and Yea Forums suck this game dick.
I'm inclined to believe that's just an a posteriori explanation for why the game didn't actually have any choices in it, because they didn't have time to put them in.
how many of these posts have you made now? I admire your persistence
conrad is talking to walker though. its up to player to interpret it as a personal message.
Sorrry user, but you are an autistic tranny..
etymonline.com
it's how dictionaries define it and it's how psychologist see it
you think rape sucks because you have been indoctrinated into thinking that, you are not feeling anything when you think that unless you emphasize.
Guess it just a coincidence they start to address the player about guilt the more Walker become insane and that at the very end you get some spooky shit with the shadow of the people you killed.
And do you think that higher power of yours is ok with you denying the humanity of your fellow humans?
>tried talking her down
You literally had to try harder. And when you get to low health, she starts actively aiming AWAY from you, meaning you have to actually try to get killed by her.
>Papyrus
Even more pacifistic than Toriel, and that's saying something. He offers to spare you during his boss-fight, and it's flat-out impossible to die either because he just 'captures' you in a shed you can walk right out of. Repeat this enough times, and he just gives up altogether.
I don't think it's a thing that OKs everything and I don't think it judgrs
no, I said it's shoehorned at the very end
Fuck me, you're frustrating.
The lullaby screen has nothing to do with who the tips are aimed at.
Some of those might seem like they're targeted at Walker, some are definitely aimed at the player.
That only serves to prove that the game treats you as the same entity, if the first part is even correct.
The intro listing "the player" only means that you're one of the people who create the game experience, throught your choices.
If anything, it's just another argument for the game blaming you, the player for your actions.
You stupid fucking cunt.
So how do you determine what's right and wrong?
If you actually post that and read through that link yet still think that empathy requires you to project yourself onto something else to feel empathy, then you really are a fucking idiot. Probably an ESL spic or sandnigger with the aforementioned sub 80 IQ. Does seeing the term "project" make you think that you have to "project" your own consciousness onto another person? Do you not understand the English language? Because that one word is the only thing there that I could even imagine you using as any kind of means to try and win an argument, when in the confines of the link itself it does nothing but reinforce my argument that you're a fucking retard.
by not being a nigger like you
What a cop out. I'm sorry that I called you an edgy faggot. I'm trying to have a discussion with you so I can understand your views better.
I'm shitposting while watching shitty TV shows on a Sunday, do you really think I'm in the mood for a serious discussion
>the loading screens being replaced by a lullaby screen has nothing to do with anything, despite the fact that the original argument was that the loading screens were all targeted at the player despite the fact that there are loading screens which are clearly related to Walker and his subconscious
>the game is obviously trying to force the mentality that Walker and the Player are supposed to be seen as the same entity despite the game blatantly, specifically, unironically, stating that Walker and the Player are completely separate individuals and that the player is nothing more than a guest meant to observe the story and how everything unfolds
All this post shows to me is that you are actually brain damaged and go out of your way to self insert into everything because its impossible for you to get enjoyment out of a story without doing so. Nothing in Spec Ops ever gives off the idea that you're supposed to self insert, especially when the game specifically tells you not to do this.
>The intro listing "the player" only means that you're one of the people who create the game experience, throught your choices.
The intro specifically labels the player as a guest you idiot, and none of the choices matter anyway so you just destroyed your own argument. There is no experience to make, here. This game isn't some RPG like mass effect where you create and name a character and make meaningful story related choices for them. God damn, and you think i'm frustrating? The only frustrating thing here is the fact that you think the game wants you to self insert when it doesn't, then you get mad for self inserting when it was never the intent of the games plot.
Far Cry 2 is fun if you don't have a single digit IQ.
>You literally had to try harder
I know, I did a neutral run, then a pacifist run then a genocide one. I just wanted to fight all the bosses. Honestly the message of the game get lost when you start enjoying the fight.
>meaning you have to actually try to get killed by her.
It's just a few quick hits, on top of that you get a sudden boost of damage for the last one, just to surprise you.
>He offers to spare you during his boss-fight
Yeah, when he's very low on health, after he tried to trap you severals time. I'm not going to take a chance, it's him or me. That's how you survive in the underworld baby.
>Repeat this enough times, and he just gives up altogether.
I wasn't going to find out this.
How is it "shoehorned", the ending sequence has a bunch of other hallucinations, it's not out of place.
People seam to be missing that every aspect of this game, including the game play, was orientated towards the narrative and thematics above all else. They intentionally wanted the combat to feel repetitive, relentless and fatiguing- not innovative and engaging- because having say bioshock style gamplay would severely interfere with the tone and emotional impact of the game. At first, you think you are above the game, disappointed with its dated gameplay- but you come to realise that was all part of the ruse, a vehicle to drive you into the narrative. I was never excited to run into a new batch of enemies- only fatigued, accepting like it was one more job i had to complete- and that's the idea. This is one of the first games ever to truly meld narrative and game play completely into one coherent piece of fiction- to that extent, this game as a storytelling medium- is outstanding. TO that extent, i don't have anything against the gameplay- if you go in just for it, and ignore the plot- it's not just your loss- its your fault- it's a piece of art that is meant to be consumed as a whole. GO and watch Extra Credits analysis to really see all the awesome things this game does- this analysis, while interesting- is a little narrow and an observation of the game at a superficial level- as in, what the game is directly throwing at you- rather than the mechanical brilliance working under the surface. Thats not to say the anlysis is superficial, its very good.
I see the game more as a critique of the FPS genre and the mindless slaughter of "enemies" that breaks the fourth wall. When the game told me to use the phosphorus weapon on the soldiers, I knew that this was going to end badly. I think we all did. And when I saw all the damage and death I've caused, what did I think? Qutoes are taken from the game ending: "You did this." Walker said. "- No, YOU did this. You orders killed 47 innocent people" Konrad replies. "What happened here was out of my control." "- Was it? Nothing of this would have happened if you just stopped. But on you marched, and for what?" I just did what the game told me, and when shit goes bad I blame the game for not giving me a choice, just like Walker blames Konrad. I always had the choice of turning the game of, but I didn't. On I marched. "- We tried to save you..." "- You're no saviour.... Your talents lies elsewere." Konrad is right. I'm not a hero, I'm a murdering machine. My talent is killing, not saving. "You needed someone to blame, so you cast it on me". During the ending of the game Konrad speaks not only to Walker, but also to the player. Konrad is in my meaning the game, the objective, the little letters on the screen telling you what to do and who to kill. He is your, as a player, excuse to all the bad things you do. Walker is merely a marionette doll in your hands.
basic bitch philosophy
tldr;
>it's supposed to be shut
have sex
you are really getting desperate there, tranny. I'm a mountainnigger with 145 IQ(tested by a psychologist)
you can't project consciousness, simply impossible
>but you come to realise that was all part of the ruse
You have to be genuinely dumb to think this was some sort of master ruse and planned from the start.
it's all a dream man, duude!
people can understand something and still not like it, little guy
I'll never understand how this game never fails to max out a thread.
I mean, I kinda get that almost a third of the posts are:
>MUH CHOICES greentext
>
>America
>hurr
>durr
>Soldiers >Not killing civilians >ISHYGDDT
The amount of asshurt this game unintentionally caused is astounding. From critics, journalists, to forums, this game fucking exploded because people can't seem to grasp it's not your story.
It's Walker's story, his war story. It's Walker's decent into insanity. You, as the player, are there along for the ride to play a video game.
Even if you don't have full control over his actions or situations, that's what happens in video games. Every game has an ending, and every game has set pieces. You shouldn't crucify the game for being a game.
Look at this another way. If you get attached to a character, that means you were invested in the story and their actions. However, if the character does something you don't agree with, you need to see its part of the story you're being told, not an attack from the author, writer, director, actor, and company mascot.
No, really, you NEED to see it that way.
Otherwise you're closer to the people that keep sending death threats to the actors for Game of Thrones.
Anyone can get attached to a story. If you can't detach yourself from a story, then you need to take a step back and really look at how you value media, or if there's another reason it personally affected you so.
Holy fucking shit, you really are stupid
>tranny tranny tranny
Given how much you think about mentally ill freaks, you must be one yourself. Since you're the one who mentioned psychologist ITT,maybe its time you see one before you become a statistic.
>projecting into them(empathy)
no
anyone who watches Extra Credits needs to be violently beaten, fuck you for even bringing them up
>dude it's supposed to be shit
It's just really boring and puddle deep. It does not deserve any attention but rather to fade into obscurity.
"Oh you pressed the buuutton oooh choice and consequences.... whaaaa you are playing a game boooooo oh you waanted this to happen, look at the dead polygoooons oh noooooo"
Gimme a break
>no replies
Here is some charity user
>They intentionally wanted the combat to feel repetitive, relentless and fatiguing- not innovative and engaging-
10/10 spec ops fanboy RP, now if you'll excuse me I have to go throw up a little
Spec Ops is the video game equivalent of that meme "s[HE’S] br[OK]en"
That's just narrative masturbation.
>hurr
>durr
No, I already covered that part. Thanks, though.
>maybe the real Spec Ops: The Line was the civilians that we, the players, killed along the way
good to see you have completely abandoned seriously arguing with me, brainlet.
>thinking about something makes you that thing
>just because you talked about this thing that mean you are constantly thinking about
lmao, alright. cope harder tranny,nigger, faggot, kike.
cry to your rabbi now that your pilpul didn't work out
>The amount of asshurt this game caused
>umad
it's like we're really back in 2009
>because people can't seem to grasp
It's just a bad game.
Every spec ops thread plays out the same, like that kid who keeps explaining his shitty jokes until minutes later someone gives him a clearly fake chuckle and walks off to anywhere else before he can manage to latch onto them. Only now there's a dozen of them, patting each other on the back insisting they're oh so clever for liking a third rate cover shooter. It's not complicated. It just isn't good.
And you were wrong. There is no by. It's not a method. It's understanding. How isn't relevant.
That's disingenuous bull, and you know it. The writers were blatantly trying to harangue the player as well as Walker on the immorality of their actions. Thus, the player only has two choices, neither of them good; play through the game and suffer the guilt of being a heinous killer, or switch it all off and forgo the lesson altogether.
Im not the person randomly bringing up trannies as some kind of deflection, dumb ass. Go open up a dictionary and finish your english language courses before arguing with people here.
I dont deny that. I'm just pointing out a false equivalence with spec ops the line and undertale.
>do you enjoy hurting people?
>know your dealer
Gaming contracts are tricky in current year. Many times there will be fine print stating that as an employee you MUST know when to fold em, know when to hold em, know when to walk away, and know when to run. Then, on Page 2, they'll drop this little gem in: You never count your money when you're sitting at the table. I brought this up at an interview once, and I swear to God, the hiring manager said to me, and I quote, "They'll be time enough for counting when the dealings done." LOL Imagine me believing that. I'm no fool, I just turned around 360 degrees and noped right on outta there. Let them try that on some other sucker, I ain't the one.
Awful thread.
I'll admit some fault here. I meant to link to .
you seem really buttblasted and defensive from being called a tranny, I wonder why.
you are the one that introduced the word projection into conversation and used the same way that I did.
you are too stupid even for dictionary.
en.wikipedia.org
Self-fulfilling prophecy
ok retard
yeah
The problem with Spec Ops is that the game never give you a choice. You don't kill the enemies because you want to, you have to because you brought the game; You never made the choice. Undertale does it right and I'm sure there are other games that call the player for murdering hordes of enemies.
But at the end of the day it doesn't matter. It's a pointless question. We are animals, we like fighting, killing enemies in a virtual simulation. It's not real. You'd have to be a psychopath to do the things we do in real life. You are mocking video game players, not murderers.
So you post another definition which destroys your own argument?
My favorite Radiohead album is "OK KID". I think you'd like it.
Only fucking retards think that the player is supposed to be ridiculed here.
Thank you for the recommendation.
you are displaying impressive levels of cognitive dissonance.
>Mention that the game caused a lot of arguments on the entire internet
>Miss the entire point
>Take it personally
>Mad at both game and posters
Brother, it was literally just a game.
I never said it was a 10/10 GOTYAY, and in fact it's kind of boring, and there's some legitimate gameplay bullshit occasionally, like the helicopter chase.
I'm not saying it's an amazing story the likes of which should be included in the next Bible revision.
I never said anything about the gameplay or story, beyond that it's not your own story and you shouldn't take video game set pieces personally.
They're 'guilting' the player, using text drops that could fit onto most fortune cookies (with a few exceptions) to not berate the player, but to keep in the theme of the game.
At the start, it gives you hints to get in cover or how to get an extra round in your magazine by reloading early, trying to help you through the game.
As it goes on, it goes more into guilt, as Walker is more obsessed with his own guilt and actions. The game is reflecting Walker's actions towards you, not telling you that you Walker.
I don't think you know what cognitive dissonance means. Read through the thread, because someone posted the definition of it already. The issue here isn't holding two different beliefs that conflict with each other, the issue here is that your english reading comprehension is terrible.
>Brother, it was literally just a game.
Yeah, people aren't "asshurt because they just don't get it", it's just not a very good game. Not good at all.
>>Take it personally
Yeah, yeah, "umad", no need to repeat yourself.
yeah, somebody somewhere may have posted a definition, rely on that faggot. my English comprehension is just fine, you just don't have an argument and semantics are irrelevant, concepts can be understood through simplistic language. if you actually thought that I was mistaken, you would have explained it, but no you just trying to get deep into semantics and claim stupid shit.
Jesus christ, I love these threads.