the wait is killing me bros, gonna be a good game
The wait is killing me bros, gonna be a good game
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*starts to furiously jerk my cock off* oh fuck yes
Literally all this game needs to be perfect is the ability to let players make world maps with their levels, background panels that change the direction of gravity, and more music choices than a single track from each previous console.
Nothing is real, any response to anything is no long attributed to its actual quality or how much any developer cared, but it stems from a base of consolefaggotry, irony, and contrarianism. If you ask someone on Yea Forums what their favorite game is, you won’t get a single honest response.
What did he mean by this?
You whiny faggots wanting a world map editor, you really think Nintendo will give every crying 11yr old the ability to make full games? I guess you want it to shit cucumbers and jerk you off too you entitled little zoomer shits.
Based
fpbp
Are you a bit of a retarded nigger, maybe? Sounds like it.
No one is asking for full on rom-hacking levels of world map editing. Literally just a simple line like this from the 100 man challenge or whatever so we can arrange our levels in playlists.
Is the pen even coming to Sweden?
Perhaps I should call a couple of retail stores and ask, but I hate doing that shit.
I hope they give us the option to have no timer for a level to make puzzle levels more enjoyable
Alright guys, post some good level ideas to get our creative juices flowing so we have something good to make when the game releases
I kinda hope they have a few surprise left for E3. And while it would be bittersweet, maybe a DLC season to come, so we kinda know that things will come eventually, instead of having daily "omg DLC leaks Bowsette is real My mom works at nintendo" threads
Why would I let you steal my ideas?
I am going to make some SICK SHIT with those seesaw platforms
a slow platform that looks like a dick and the flag looks like a butt lmao and everything make epic disco music and cat paws and baby crying
>Imagine talking about Mario Maker 2 after the online news
lol no
I'm guessing we'll get a new game theme (100% gonna be Mario 2 USA) and that's it. The real thing to look forward to is the updates.
Nobody gives a fuck about such a superficial insignificant feature
What, don't you have IRL friends? They're gonna patch it in at some point anyway.
While Nincels are used to horrible online the rest of the universe is used to having more and better features. So yeah online is a big deal so stop being a bunch of retards, cancel your pre-orders, and play Dreams you know a game where you make stuff ONLINE
Disappointing that there is still no SMB2 design.
So guess what until they "patch it" every type of Mario Maker 2 discussion is basically over because no one will actually play a game with bad online in 2019
>good game
Except it isn't a game though.
this
smash ultimate sold over 10 million copies
super mario party sold almost as much
Well yeah Nintendo games always sell well that's because their fanbase lacks something called self control.
KEK
no online friends, no buy
OH NO NO NO
While I agree with your post I doubt you or anyone here has any friends so yeah still bad but not for you at least
You are right but I don't what to support such incompetent online practices. People wanted online multiplayer for years, then they finally do it - but with randoms only. I think that is a bigger slap in the face than the feature not being there at all.
If it isn't, you can always get a regular stylus or buy the Nintendo one on a site. I don't know if Sweden has Ebay.
Agreed which is why it is for the good of everyone that someone should come into every Mario Maker 2 thread and derail to talk about only that in order to make sure everyone knows its an issue and the only think worth talking about in a world where Dreams exists
visual novels are games.
early 2000s dvd games are games.
picking your nose is a game if you approach it with the right mindeset.
Dreams will be creative kino
>visual novels are games
yeah and esports are real sports too
If I didn't watch Vinny I wouldn't even know that this exists.
>Watches Vinesauce
Well that's one way to be underage
Based
Tetris with the on/off switches and the line connectors skulls use to move you around
Shitti onrine? Thattu be 20 dorrah!
Who the fuck wants to play MULTIPLE shit levels made by one dude?
It sucks that its not there. Many people will continue to pressure nintendo to put it in. But many people will also never play with online friends and dont care if its never added.
I'm just waiting for this to be announced as a theme. It'll feel incomplete to me if it's not included.
Map editors aren't games, they are tools.
Are sidescrolling games just tools too?
The question is if they add a super crown option!
This would be rad. Making a course would be perfect. Thought thus through last week and came to conclusion of the problems.
First problem is that you can put ok levels with troll or heavy together making it harder for other players.
Second problem would be the bit size of these levels + map.
So playing someone elses map isn't gameplay?
Just preordered the digital special edition
Cool thing is here in the EU it comes with the special mario maker 2 stylus as well.
10 bucks more than the normal game but you get a stylus and 1 year of online, pretty good deal
>tfw already have so many ideas for stages
>tfw want to play story mode and finish it to unlock everything first
>but also want to make levels asap to get in on the early star train
>also don't want any of you FUCKERS to steal my ideas
Post most wanted game styles
>a regular stylus
What's the type of stylus that works on the Switch?
The stylus I've got the DS/3DS doesn't work on either my phones or my Switch. It's just a thin piece of plastic so I am not really surprised.
But the stylus I've got for my phone does work for my phones but not for my Switch.
To make things even more complicated, the stylus I've got for my surface computer works on my surface computer but not for my phones or my Switch.
Thats a good bundle.
Thats alot to do
Thats dumb.
There are no interesting gameplays left but Yoshis island or super mario 2. Every other game just has interesting enemies or doesnt translate into 2D.
the switch would use a capacitive stylus as opposed to the resistive touchscreen the wiiu and 3ds had
>There are no interesting gameplays left but Yoshis island or super mario 2. Every other game just has interesting enemies or doesnt translate into 2D.
Eh, Super Mario 2 and Yoshi's Island (the latter of which wouldn't work with the character selection) would be unique styles like 3D World, but stuff like the Super Mario Land games can still work as simple skins with subtle gameplay differences like most of the themes already are.
The last remaining style will be
Hotel Mario
>a capacitive stylus
amazon.com
What's this?
I'd beg to differ, Mario Land 2 has a lot of unique elements that no other Mario game has. To start, no Bowser; instead we have Wario. Also, there are many elements (slime tiles) and power ups that are completely unique to SML2.
I do agree Mario 2 and Yoshi's Island have more unique mechanics but we shouldn't rule out Mario Land.
Mario Maker is a great tool and a great game.
Dreams is limited in its scope with all its restrictions, yet the tools themselves are open enough that you honestly might as well just learn how to make a stand-alone game using a legitimate programming language or something.
Like all the people doing super advanced RPG Maker stuff, only to realize that with the effort they put into RPG Maker they wouldn't have needed RPG Maker at all.
Yoshi's Island could still work if you just made all the playable characters change to different colored Yoshis, each carrying baby Mario, baby Luigi, baby Toad, and baby Toadette.
Who's saying that the map has to be filled with YOUR levels? Why not just have an adventure mode with random levels themed to the tile that you put the level marker on?
>Pick adventure mode
>Get to pick between small, medium, and large overworld
>Play on someone's randomly made overworld with levels picked at random from the level select
>Add in Secret Exit DLC giving you the opportunity to create branching paths on your overworld.
So basically just the modes we already have where you play through a selection of online stages in a row?
honestly I'm just happy I don't need to own a fucking Wii U to play Mario Maker
Exactly, just with more user generated content and potential for garbage or glory.
cope
MUH ONLINE MULTIPLAYER WITH FRIENDS
THIS GAME IS SHIT NOW
Sure it would be like 3d World.
But i mean the other mario styles are not that appealing since smb1, 3 world are already the best.
Thats what i meant with enemies you would add. So you only need the blocks in the sm1, 3 and world style.
Thats a good idea if you just go for the amibo like skin change.
Seething
If you had it on your 3ds than you really can wait to buy it on your twitch.
>all the best projects are HIRE THIS MAN scenes from other actual games
l m a o
Why would they add a feature only streamers care about?
Only streamers would play with online friends? That doesn't make any sense. Hell, most streamers would likely stream local multiplayer, anyway.
Not making levels then having a party with friends who solve it the quickest.
Or make a co-op level similar to Lost Vikings had done.
Will he do it bros?
I would have liked to play with Yea Forums
Sadly this probably won't be possible, because you can't make multiplayer-only levels, so you will need to beat it solo to upload it. The only thing you can do is make a secret dev exit and then hope the players don't find it.
Jesus fucking christ
I just watched that level and that has to be the most ridiculous impossible beyond insane creation ever.
Only a pure masochist would even attempt it.
Are you sure? I thought there are extra multiplayer levels.
>spent thousands of hours just trying to upload this level
the absolute madman
There is a multiplayer tag to recommend a level for multiplayer, but from what we've heard, there's no multiplayer only, or singleplayer only levels.
watch this shit holy crap
>MULTIPLE shit levels made by one dude?
Are you a literal cretin? I want to play good multiple levels made by one dude. Just like in LBP2.
Nintendo and their fanbase are fucking retarded.
Just follow a creator and play all his stages then
It's how you can play all of the megaman stages some guy made for example youtube.com
>LBP2
End your life sonygshit.
Can you make a "crane game" kind of thing in SMM2?
>Only streamers care about playing with friends
wat
You need to go back.
jesus christ
>he spent 4 years trying to upload this
Looks like a game for women
that's not a world map that's just a line
>b-b-but it's so important to have a line
Motherfucker it's progression beyond just a single level, it doesn't need to be a map
Subhuman nigger, shut your monkey mouth.
Four more weeks.
When I think of world map, I imagine the game would let you draw something like this and you'd be able to put down your levels (say up to 8) in it and connect them with paths.
You'd also be able to give the world a name.
That'd be really fun.
My ideal map creator would be Then you'd be given the ability to draw on the background on different layers and include various stage select themes from the different games.
That's a bit straightforward but it'd still be better than nothing for sure.
I think the main idea is just that we can make people play through a chain of levels.
True it isnt a Snoy interactive movie so therefore = not a game. good logic user.
I think I'll miss costumes (especially Megaman, Kirby, Donkey Kong, Sonic and such) but it's kinda cool that you can permanently spawn people as Luigi, Toad or Toadette I suppose.
I was never too happy with the costumes being mushroom replacements anyway, as losing your costume upon taking damage made you Mario again and ruined the "theme" of the stage.
My ideal solution would be permanent costumes (how Luigi, Toad and Toadette work now) across ALL styles, all powerups but also for characters like Sonic, Megaman and Kirby so I can make themed stages with them.
But that's asking too much of course.
Actually, the map creator can't decide what character the player plays as. The player can play as any character on any map.
that is a pretty advanced stylus, various functions and extra buttons you have no use for on the switch.
Oh really?
I was under the assumption you could just "set" the player as Mario, Luigi etc.
GameXplain did a Q&A and confirmed that you can not set that.
Aww. Oh well.
Yeah, Mario Maker’s online features are definitely better on Playst— wait, you can’t play it anywhere else lol! Stay cucked and moviepilled, Snoy.
>can't place water anywhere but in the forest theme
Why?
Give me one good reason.
Would be nice to have oasis in the desert or in the basic ground level.
I find it unusual how big of a deal people are making of this when before the direct it was assumed to be local multiplayer only. Don't get me wrong, it's retarded to be randoms-only, but nobody made this big of a deal when Splatoon had the same shit when it came out and that was in a game where the online multiplayer was the focus.
Because the Direct was misleading and raised people's hopes.
I just hope Nintendo comes to their senses. Their "it would make people cheat and boost each other on the rankings board!" reasoning is so poor.
There's no reason they couldn't add a second online mode that lets you play with friends but doesn't give you any ranked points.
sure but you have people suddenly calling the game garbage and shit due to this blunder alone, when days before the direct it was widely assumed to not even have online multiplayer at all. It's bizarre to me
>Their "it would make people cheat and boost each other on the rankings board!" reasoning is so poor.
agree, they've gone full retard on that one. As I said though Splatoon pulled the same shit and (eventually) that was fixed...but there was very little outcry when Splatoon did this and I don't get why it's suddenly a huge deal in SMM2?
Surely its going to be 3d mario of some kind, the 3d physics are already in the game for story mode.
I'm a little bit hopeful due to the fact that Nintendo has shown to actually listen to what people asked for after SMM1. They added so many things the community wanted, so maybe they'll listen now as well and we'll get that in a patch a while after launch at least - better than nothing.
Even so I agree that initially I thought the multiplayer would be local. Plus I loved SMM1 and it had no multiplayer at all. This game is so much more so regardless of the state of MP it's already amazing.
We already have SM3DW. What else would it be? Don't tell me you think they're letting you create actual 3D stages or something ala SM64 or Sunshine?
Rate this stage
>Even so I agree that initially I thought the multiplayer would be local.
it is local
youtu.be
Notice that when they die they go into bubbles.
Uh hello dumbass we already know the game has online mp with randoms.
I'm talking about local multiplayer you moron
I know there is local mp. I was agreeing with the other guy in that I assumed the mp would be local only, instead of also having an online option.
Just a feeling, why program 3d physics in just to navigate a castle in story mode? I'm guessing sm3dw but 3d. Outside of Yea Forums who actually gives a shit about sm2?
>troll level
0/10 instant garbage didn't even watch the video
I'm excited too. I wonder how big the maps will get to be with subworlds included, or if they'll allow them to be even bigger later on if its really successful. Mario maker 1 was fucking great even if there was only the 800k of us who bought the console and it failed. I'm glad they're giving it a second chance on new hardware.
I wanna make some megaman or metroid/castlevania style levels with the new switches and conditions.
oh okay I'm guessing I'm just a retard who suck cocks then
"not possible in 2"/10
Definitely not happening man. Making a full on 3d creator would be like its own whole game.
>I'm excited too. I wonder how big the maps will get to be with subworlds included
confirmed same as MM1
Imagine actually paying to play online lmao
>I wanna make some megaman or metroid/castlevania style
If only we got Megaman, Samus or Belmont costumes for themed stages
this
we will be getting that with super mario maker 3D
The secret extra style will be SM64, but in 2D from the side, like the SM3DW style.
Yikes. I can understand that you could troll someone, but thats a passed opertunity.
I would prefer something like SMB3 did.
It would be nice if we could have permanent costumes that have their own special abilities.
It's possible, as they are going to implement the unique character traits for luigi, toadette and toad in some form for sure.
Themed stages using the mystery mushroom were all gay and lame. All of them.
But they aren't?
Luigi, Toad and Toadette are literally in every single way 100% the same as Mario. The only difference is the visual.
>It's possible, as they are going to implement the unique character traits for luigi, toadette and toad in some form for sure.
it's been confirmed they are identical
they aren't, they all play exactly the same even in single player
Read between the lines anons, I was referencing how the weird mushroom emulates the physics of Luigi in the first game.
I know that they have the same traits by default
What are the unique traits for Toad and Toadette?
I don't get what you are trying to say.
Seems like you can go up quite high in vertical stages
What's the most kino style and why is it going to be 3D World?
It has no tracks, which are the most powerful object. NSMB will be better for contraptions.
For some reason the original mario style, SMB, is my favorite.
It's just so... pure.
Mario man is yellow now?
How do slopes work on SMB style?
How come none of you guys have realized what the secret style, that'll be added through DLC at Christmas, will be?
Odyssey with cappy as a special feature
>only 1 week to 101% CTR:NF before this comes out
I can finally remake Alex Kidd in Miracle World 1-1
Well in their various incarnations, differences have popped up between them. For example, Toadette obviously has the super crown which would give her floating abilities.
In 3D World, Toad ran really fast but his jump height was super low in reference to SMB2.
I think it's quite likely that they'll have analogues to the weird mushroom which have the other character's traits.
Any other /brainlets/ here?
>see super creative stages, people making unique contraptions and ways for the game to "count" shit, or boss fights that go on until x happens etc.
>meanwhile I'm just here making dumb normal stages with no fancyshmancy stuff at all
>odessey 3d openworld/level
What?
The same as in other styles, except you can't slide down them. Koopa shells will go up them, I imagine.
It'll be 2D, but in the Odyssey style and cappy will let Mario that control of every enemy in the stage.
Oh. My fault, user.
Can you have more than just 1 angry sun?
Would be cool if we got a full on Castlevania creator down the road as a collaboration between Konami and Nintendo. It's not like the DSvanias haven't had small form level creators where you could place monsters and the like.
would be cool as fuck to just have the tilesets from every Castlevania game, except elements as objects like MM, and special ones with defined movement for advanced stuff. The actual castlevania work in progress levels are all very much a level creator already, so adapting that into a game maker wouldn't be too complex on the design side.
I get overwhelmed by the sheer number of tools, so I'm glad off the scroll cut-off feature
I can make a series of one screen rooms and form a whole level out of them, each with a specific challenge/gimmick
>The same as in other styles, except you can't slide down them. Koopa shells will go up them, I imagine.
Source
I refuse to believe that Peach won't be an unlockable character for beating the story mode and literally rebuilding her castle.
The reviewer embargo on the game even strangely specifically says "You may cover the playable characters called Mario, Luigi, Toad and Toadette."
This or World's map screens
more games should come with 6 month/a year of online deal, so when you buy enough games it's just free
You don't have "online friends" to play that game, just life mario party, nobody wants to go through a shitty lobby/invite/scheduled play time for mario maker.
We were all hyped for Yea Forumseekend threads to play through courses together with other anons and fuck each other over any possible chance.
lol @ 1:43
Also Nintendo told gamexplain not to build one of the specific towers in the story mode and to stay away from it
What could it be hiding?
So, the obvious flaws of this game
- Can't play with friends online
- Lots of troll levels/Kaizo shit
- No more powerups like Ice flower or frog suit
I hope we get a curated list of the best Yea Forums levels to play
I don't give a single fuck about playing the levels WITH Yea Forums, I want to play the levels MADE by Yea Forums just like the old Mario Maker threads.
I'll hold off to see if this is true. Not bringing costumes back is retarded, but if they expand the playables to include, say, all the Super Mario Run cast, I'll pick it up.
May I already submit my level?
get real friends you loser
t. never experienced the fun of mario kart Yea Forumseekends
you can play with friends online but you cant do vs
>you can play with friends online
No you can't
you might get lucky
I guess you have a point...
>ok, everyone.. press "search" on count to 3 and hopefully at least two of us get in together..
Is Peach gonna have her own floating ability?
just have you and your friends git gud to secure the top 4 spaces bro
All characters play 100% the same because it's up to the player to decide who they play as instead of the course maker, so they cannot have any differences.
we had to do that on GHL until it died last year
Bullshit, I was expecting everyone to have their own style
You were wrong.
That would break some levels though
>level is super hard
>well actually if you just use Peach and float around it's ez as fuck
But that would be unfair in multiplayer, wouldn't it?
What's the longest, most annoying and asshole level one could make?
With the new win conditions you could make a giant maze riddled with puzzles leading to dead ends and have like 10 things you need to collect spread across the entire map and if you happen to go down the wrong path you can't go back making the level unwinnable if you fuck up even once.
wtf I didn't make the cut
it was literally called Mr Bones Wild Ride
it got me a zillion stars and all the upload slots
make a romhack you pleb
your idea is shit. no one wants to play an entire mario game made by an 11 year old. it would be counter productive to sharing levels.
How's that any different from using one-ways in an asshole-ish way now?
I am expecting lots of those and Nintendo can't delete them because they aren't violating any rules
A double edged sword
Post a video
make a video pls
Anyone else enjoy "one screen" levels?
You know, the type where you spawn and there's just one obstacle ahead of you and then there's the finish. But it's the type of "you might have to try 10, 30, 50 or 100 times to get it" thing.
I always kinda liked those. Short and snappy and fun.
I created hard but fair levels
supermariomakerbookmark.nintendo.net
Most of Yea Forums is casual so I'm not expecting anyone here beating my levels in Maker 2
Just played them, they are really bad and very un-Mario like. Downvoting them all.
Epic
lol nice pixel art senpai. I see you're from Hueland, were you playing Ragnarok with me in the early/mid 2000s?
Oh are we shilling our levels now?
supermariomakerbookmark.nintendo.net
I'm Mexican
Your flags are both green, you're practically the same thing. What were you doing in the 2000s?
>SMM1
>downvotes
I haven't been this excited to play a Mario game since I got an SNES and All-Stars. This is getting bought on day 1, the 3D Cat Mario skin is the closest we'll get to N64 and Mario Galaxy stuff so have at it.
T. Didn't own a Wii U.